Gradient Overlay
- TreyM
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Simple idea for a fullscreen gradient overlay shader.
Color could be defined in RGB values
255,0,0 (Red for example)
define 1st and 2nd color
and select a blend mode and transparency (Photoshop type modes?)
Perhaps it could have a gradient angle value to tilt it in any direction
Color could be defined in RGB values
255,0,0 (Red for example)
define 1st and 2nd color
and select a blend mode and transparency (Photoshop type modes?)
Perhaps it could have a gradient angle value to tilt it in any direction
Last edit: 8 years 4 months ago by TreyM.
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- TreyM
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Bump
Would still like to see this if possible. A gradient overlay could be cool for some advanced color grading.
Would still like to see this if possible. A gradient overlay could be cool for some advanced color grading.
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- Iddqd
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7 years 11 months ago - 7 years 11 months ago #3
by Iddqd
Replied by Iddqd on topic Gradient Overlay
You need like this:
postimg.org/image/d38ui586p/full/
Gradient + BlendLinearDodgef overlay mode + GradientOpacility = 0.1 + TonemapShader(OnlyGammaEdit Gamma=1.150)
Gradient + BlendLinearDodgef overlay mode + GradientOpacility = 0.1 + TonemapShader(OnlyGammaEdit Gamma=1.150)
Last edit: 7 years 11 months ago by Iddqd.
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- crosire
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float3 gradientColor1 = float3(1, 0, 0);
float3 gradientColor2 = float3(0, 0, 1);
// Blend mode: Add
color += lerp(gradientColor1, gradientColor2, (texcoord.x + texcoord.y) * 0.5);
// Blend mode: Multiply
color *= lerp(gradientColor1, gradientColor2, (texcoord.x + texcoord.y) * 0.5);
// ...
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- Iddqd
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Can i add Gradient Shader to github?
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- TreyM
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- Iddqd
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You can try shader,
Github
But it can doesn't work with Reshade Assistance because i never use it
But it can doesn't work with Reshade Assistance because i never use it
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