Screen space fresnel reflections support?

  • lukonja
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8 years 1 month ago #1 by lukonja Screen space fresnel reflections support? was created by lukonja
Is this possible to make it work with reshade?

There is already a code in UE4 and for unity on github.

And in google I have read, a guy made it work even with dx9 which would be great feature for older games!

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  • Kleio420
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8 years 1 month ago #2 by Kleio420 Replied by Kleio420 on topic Screen space fresnel reflections support?

lukonja wrote: Is this possible to make it work with reshade?

There is already a code in UE4 and for unity on github.

And in google I have read, a guy made it work even with dx9 which would be great feature for older games!

how are you going to determine what textures etc should be receiving the new effect?

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