Bloom from Enbseries Generic v76
- Kuhlmann
- Topic Author
http://imgur.com/8fcmD6D
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- Marty McFly
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- Elimina
Marty McFly wrote: I can however recreate the DX11 bloom from ENBSeries for Fallout 4.
I also second the idea of implemenitng something similar to the multipass bloom for fallout 4 enbseries. I has a very similar look compared to UE 4 in the modern enb preset which uses the bloom
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- Marty McFly
pastebin.com/VteB1rYi
standalone, not Framework/MasterEffect compatible. No external textures required.
ECC level adjustment in and out works like this: ECC_IN_BLACK 0.8 and ECC_OUT_BLACK 0.0 means that a pixel that has a brightness of 0.8 is mapped to 0.0 in output so anything darker than 0.8 is pure black. ECC_IN_WHITE 1.0 and ECC_OUT_WHITE 5.0 means that a pixel with brighness 1.0 is mapped to 5.0 in output. This is a very clever form of smooth thresholding. Very simple to use once you get used to it. For basic usage, leave ECC OUT BLACK at 0.0. Then IN BLACK and IN WHITE basically are smooth threshold and ECC OUT WHITE is the bloom intensity.
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- MaxG3D
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- Marty McFly
The regular enbbloom.fx, I already said that the structure is not documented anywhere. For the fallout one, the technique makes car what pass comes after another but in the Skyrim one bloom pass 1 and 2 run multiple times with different internal parameters for blur width (even though they only show up once in the technique) etc. The work needed to port that isn't worth it, stock enb bloom isn't that good, you can see repeating patterns if you look close enough.
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- Kuhlmann
- Topic Author
i.imgur.com/4t1rjCc.jpg
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- MaxG3D
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- Marty McFly
The wasted performance in Boris' blur is that it samples everything in a square but discards everything outside a fitting circle so these samples are wasted. Any blur algorithm that uses a circular distribution (vogel distribution is good for stuff like these) or the distribution of the DooM 4 DoF shader is fine.
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- Kuhlmann
- Topic Author
Also i got it working with Sweetfx 2.0 and went full saturation mode
imgur.com/LLlJ6DP
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- Marty McFly
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- Kuhlmann
- Topic Author
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- Martigen
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