Ambient Light to Control Explosion FX

  • CaptainXLAB
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7 years 7 months ago #1 by CaptainXLAB Ambient Light to Control Explosion FX was created by CaptainXLAB
It'll be great if Ambient Light Shader can also control Explosion FX Shader just like it can control Heat Haze.
And will also be good if we can specify the RGB/Alpha Value of colors to which controlled effects are applied to.

Ex. if I want HeatHaze to work only on Yellow or Red colors of the screen, I can change RGB for it.
Explosion FX, applied with timeout as 3 seconds, to any bright flash of light on the screen.

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