[SOLVED] Payday 2 crash after intro cinematic
- silverbullet1989
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9 years 2 months ago - 9 years 2 months ago #1
by silverbullet1989
Payday 2 crash after intro cinematic was created by silverbullet1989
Anyone tried to get it working? SweetFX works just fine, but seeing the difference ReShade has made on DayZ i was dying to try it on Payday 2, sadly it wont load past the intro cinematic....
From the d3d9 log:
18/01/2015 15:08:38,716 | INFO | Initializing Crosire's ReShade version '0.12.0.640' built on '2015-01-11 16:43:14' loaded from "C:\Program Files (x86)\Steam\steamapps\common\PAYDAY 2\d3d9.dll" to "C:\Program Files (x86)\Steam\steamapps\common\PAYDAY 2\payday2_win32_release.exe" ...
18/01/2015 15:08:38,753 | INFO | Registering hooks for "C:\Windows\system32\d3d8.dll" ...
18/01/2015 15:08:38,766 | INFO | > Delayed.
18/01/2015 15:08:38,766 | INFO | Registering hooks for "C:\Windows\system32\d3d9.dll" ...
18/01/2015 15:08:38,766 | INFO | > Delayed.
18/01/2015 15:08:38,766 | INFO | Registering hooks for "C:\Windows\system32\d3d10.dll" ...
18/01/2015 15:08:38,774 | INFO | > Delayed.
18/01/2015 15:08:38,774 | INFO | Registering hooks for "C:\Windows\system32\d3d10_1.dll" ...
18/01/2015 15:08:38,778 | INFO | > Delayed.
18/01/2015 15:08:38,778 | INFO | Registering hooks for "C:\Windows\system32\d3d11.dll" ...
18/01/2015 15:08:38,779 | INFO | > Delayed.
18/01/2015 15:08:38,779 | INFO | Registering hooks for "C:\Windows\system32\dxgi.dll" ...
18/01/2015 15:08:38,780 | INFO | > Delayed.
18/01/2015 15:08:38,780 | INFO | Registering hooks for "C:\Windows\system32\opengl32.dll" ...
18/01/2015 15:08:38,785 | INFO | > Delayed.
18/01/2015 15:08:38,785 | INFO | Registering hooks for "C:\Windows\system32\ws2_32.dll" ...
18/01/2015 15:08:38,785 | INFO | > Libraries loaded.
18/01/2015 15:08:38,788 | INFO | > Found 8 match(es). Installing ...
18/01/2015 15:08:38,941 | INFO | > Installed 8 hook(s).
18/01/2015 15:08:38,941 | INFO | Initialized.
18/01/2015 15:08:38,989 | INFO | Installing delayed hooks for "C:\Windows\system32\d3d9.dll" ...
18/01/2015 15:08:39,067 | INFO | > Found 9 match(es). Installing ...
18/01/2015 15:08:39,067 | INFO | > Installed 9 hook(s).
18/01/2015 15:08:42,120 | INFO | Redirecting 'Direct3DCreate9(32)' ...
18/01/2015 15:08:42,514 | INFO | Redirecting 'Direct3DCreate9(32)' ...
18/01/2015 15:08:42,520 | INFO | Redirecting 'Direct3DCreate9(32)' ...
18/01/2015 15:08:42,598 | INFO | Redirecting 'IDirect3D9::CreateDevice(003D07E0, 0, 1, 0012072E, 64, 03D9F534, 03D9F3D0)' ...
18/01/2015 15:08:43,770 | INFO | Recreated effect environment on runtime 077F5DD0.
18/01/2015 15:08:45,993 | INFO | Loading effect from "C:\Program Files (x86)\Steam\steamapps\common\PAYDAY 2\ReShade.fx" ...
18/01/2015 15:08:46,516 | INFO | > Successfully compiled effect.
18/01/2015 15:08:51,132 | INFO | Exiting ...
18/01/2015 15:08:51,133 | INFO | Uninstalling 20 hook(s) ...
18/01/2015 15:08:51,324 | INFO | Exited.
Appears to just shut the game down?
From the d3d9 log:
Warning: Spoiler!
18/01/2015 15:08:38,716 | INFO | Initializing Crosire's ReShade version '0.12.0.640' built on '2015-01-11 16:43:14' loaded from "C:\Program Files (x86)\Steam\steamapps\common\PAYDAY 2\d3d9.dll" to "C:\Program Files (x86)\Steam\steamapps\common\PAYDAY 2\payday2_win32_release.exe" ...
18/01/2015 15:08:38,753 | INFO | Registering hooks for "C:\Windows\system32\d3d8.dll" ...
18/01/2015 15:08:38,766 | INFO | > Delayed.
18/01/2015 15:08:38,766 | INFO | Registering hooks for "C:\Windows\system32\d3d9.dll" ...
18/01/2015 15:08:38,766 | INFO | > Delayed.
18/01/2015 15:08:38,766 | INFO | Registering hooks for "C:\Windows\system32\d3d10.dll" ...
18/01/2015 15:08:38,774 | INFO | > Delayed.
18/01/2015 15:08:38,774 | INFO | Registering hooks for "C:\Windows\system32\d3d10_1.dll" ...
18/01/2015 15:08:38,778 | INFO | > Delayed.
18/01/2015 15:08:38,778 | INFO | Registering hooks for "C:\Windows\system32\d3d11.dll" ...
18/01/2015 15:08:38,779 | INFO | > Delayed.
18/01/2015 15:08:38,779 | INFO | Registering hooks for "C:\Windows\system32\dxgi.dll" ...
18/01/2015 15:08:38,780 | INFO | > Delayed.
18/01/2015 15:08:38,780 | INFO | Registering hooks for "C:\Windows\system32\opengl32.dll" ...
18/01/2015 15:08:38,785 | INFO | > Delayed.
18/01/2015 15:08:38,785 | INFO | Registering hooks for "C:\Windows\system32\ws2_32.dll" ...
18/01/2015 15:08:38,785 | INFO | > Libraries loaded.
18/01/2015 15:08:38,788 | INFO | > Found 8 match(es). Installing ...
18/01/2015 15:08:38,941 | INFO | > Installed 8 hook(s).
18/01/2015 15:08:38,941 | INFO | Initialized.
18/01/2015 15:08:38,989 | INFO | Installing delayed hooks for "C:\Windows\system32\d3d9.dll" ...
18/01/2015 15:08:39,067 | INFO | > Found 9 match(es). Installing ...
18/01/2015 15:08:39,067 | INFO | > Installed 9 hook(s).
18/01/2015 15:08:42,120 | INFO | Redirecting 'Direct3DCreate9(32)' ...
18/01/2015 15:08:42,514 | INFO | Redirecting 'Direct3DCreate9(32)' ...
18/01/2015 15:08:42,520 | INFO | Redirecting 'Direct3DCreate9(32)' ...
18/01/2015 15:08:42,598 | INFO | Redirecting 'IDirect3D9::CreateDevice(003D07E0, 0, 1, 0012072E, 64, 03D9F534, 03D9F3D0)' ...
18/01/2015 15:08:43,770 | INFO | Recreated effect environment on runtime 077F5DD0.
18/01/2015 15:08:45,993 | INFO | Loading effect from "C:\Program Files (x86)\Steam\steamapps\common\PAYDAY 2\ReShade.fx" ...
18/01/2015 15:08:46,516 | INFO | > Successfully compiled effect.
18/01/2015 15:08:51,132 | INFO | Exiting ...
18/01/2015 15:08:51,133 | INFO | Uninstalling 20 hook(s) ...
18/01/2015 15:08:51,324 | INFO | Exited.
Appears to just shut the game down?
Last edit: 9 years 2 months ago by crosire. Reason: Added spoiler around log
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- crosire
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First I'd suggest updating to 0.13.0. There were some changes to the D3D9 hooks and renderer between 0.12.0 and 0.13.0. While that probably won't solve the silent crash issue here, it's still worth trying.
Then the usual question: Any overlays, game boosters or similar software running that could interfer with ReShade?
Then the usual question: Any overlays, game boosters or similar software running that could interfer with ReShade?
The following user(s) said Thank You: silverbullet1989
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- silverbullet1989
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9 years 2 months ago - 9 years 2 months ago #3
by silverbullet1989
Replied by silverbullet1989 on topic Payday 2 crash after intro cinematic
Hi crosire, thanks for replying to me.
Ive update to the latest version, ive tried with both steam overlay enabled / disabled, and both a modded and un-modded version of Payday 2. The only difference this time round is that it crashes... or closes to desktop... before reaching the intro cinematic.
Here is the log again if its of any use, seems to be the same as the previous version
18/01/2015 15:57:01,154 | INFO | Initializing Crosire's ReShade version '0.13.0.653' built on '2015-01-17 21:50:50' loaded from "C:\Program Files (x86)\Steam\steamapps\common\PAYDAY 2\d3d9.dll" to "C:\Program Files (x86)\Steam\steamapps\common\PAYDAY 2\payday2_win32_release.exe" ...
18/01/2015 15:57:01,197 | INFO | Registering hooks for "C:\Windows\system32\d3d8.dll" ...
18/01/2015 15:57:01,197 | INFO | > Delayed.
18/01/2015 15:57:01,198 | INFO | Registering hooks for "C:\Windows\system32\d3d9.dll" ...
18/01/2015 15:57:01,198 | INFO | > Delayed.
18/01/2015 15:57:01,198 | INFO | Registering hooks for "C:\Windows\system32\d3d10.dll" ...
18/01/2015 15:57:01,198 | INFO | > Delayed.
18/01/2015 15:57:01,198 | INFO | Registering hooks for "C:\Windows\system32\d3d10_1.dll" ...
18/01/2015 15:57:01,199 | INFO | > Delayed.
18/01/2015 15:57:01,199 | INFO | Registering hooks for "C:\Windows\system32\d3d11.dll" ...
18/01/2015 15:57:01,200 | INFO | > Delayed.
18/01/2015 15:57:01,200 | INFO | Registering hooks for "C:\Windows\system32\dxgi.dll" ...
18/01/2015 15:57:01,200 | INFO | > Delayed.
18/01/2015 15:57:01,200 | INFO | Registering hooks for "C:\Windows\system32\opengl32.dll" ...
18/01/2015 15:57:01,201 | INFO | > Delayed.
18/01/2015 15:57:01,201 | INFO | Registering hooks for "C:\Windows\system32\ws2_32.dll" ...
18/01/2015 15:57:01,201 | INFO | > Libraries loaded.
18/01/2015 15:57:01,204 | INFO | > Found 8 match(es). Installing ...
18/01/2015 15:57:01,363 | INFO | > Installed 8 hook(s).
18/01/2015 15:57:01,363 | INFO | Initialized.
18/01/2015 15:57:01,364 | INFO | Installing delayed hooks for "C:\Windows\system32\d3d9.dll" ...
18/01/2015 15:57:01,401 | INFO | > Found 9 match(es). Installing ...
18/01/2015 15:57:01,401 | INFO | > Installed 9 hook(s).
18/01/2015 15:57:03,439 | INFO | Redirecting 'Direct3DCreate9(32)' ...
18/01/2015 15:57:03,725 | INFO | Redirecting 'Direct3DCreate9(32)' ...
18/01/2015 15:57:03,737 | INFO | Redirecting 'Direct3DCreate9(32)' ...
18/01/2015 15:57:03,803 | INFO | Redirecting 'IDirect3D9::CreateDevice(02BB07E0, 0, 1, 00120864, 64, 03BFF5B4, 03BFF450)' ...
18/01/2015 15:57:04,426 | INFO | Recreated effect environment on runtime 06FB7D38.
18/01/2015 15:57:05,352 | INFO | Loading effect from "C:\Program Files (x86)\Steam\steamapps\common\PAYDAY 2\ReShade.fx" ...
18/01/2015 15:57:08,098 | INFO | Exiting ...
18/01/2015 15:57:08,098 | INFO | Uninstalling 20 hook(s) ...
18/01/2015 15:57:08,290 | INFO | Exited.
And no i dont have any other similar software / overlays running. Its a damn shame about this... payday 2 is a fun game but its not exactly the best looking game around, it needs all the help it can get
Ive update to the latest version, ive tried with both steam overlay enabled / disabled, and both a modded and un-modded version of Payday 2. The only difference this time round is that it crashes... or closes to desktop... before reaching the intro cinematic.
Here is the log again if its of any use, seems to be the same as the previous version
Warning: Spoiler!
18/01/2015 15:57:01,154 | INFO | Initializing Crosire's ReShade version '0.13.0.653' built on '2015-01-17 21:50:50' loaded from "C:\Program Files (x86)\Steam\steamapps\common\PAYDAY 2\d3d9.dll" to "C:\Program Files (x86)\Steam\steamapps\common\PAYDAY 2\payday2_win32_release.exe" ...
18/01/2015 15:57:01,197 | INFO | Registering hooks for "C:\Windows\system32\d3d8.dll" ...
18/01/2015 15:57:01,197 | INFO | > Delayed.
18/01/2015 15:57:01,198 | INFO | Registering hooks for "C:\Windows\system32\d3d9.dll" ...
18/01/2015 15:57:01,198 | INFO | > Delayed.
18/01/2015 15:57:01,198 | INFO | Registering hooks for "C:\Windows\system32\d3d10.dll" ...
18/01/2015 15:57:01,198 | INFO | > Delayed.
18/01/2015 15:57:01,198 | INFO | Registering hooks for "C:\Windows\system32\d3d10_1.dll" ...
18/01/2015 15:57:01,199 | INFO | > Delayed.
18/01/2015 15:57:01,199 | INFO | Registering hooks for "C:\Windows\system32\d3d11.dll" ...
18/01/2015 15:57:01,200 | INFO | > Delayed.
18/01/2015 15:57:01,200 | INFO | Registering hooks for "C:\Windows\system32\dxgi.dll" ...
18/01/2015 15:57:01,200 | INFO | > Delayed.
18/01/2015 15:57:01,200 | INFO | Registering hooks for "C:\Windows\system32\opengl32.dll" ...
18/01/2015 15:57:01,201 | INFO | > Delayed.
18/01/2015 15:57:01,201 | INFO | Registering hooks for "C:\Windows\system32\ws2_32.dll" ...
18/01/2015 15:57:01,201 | INFO | > Libraries loaded.
18/01/2015 15:57:01,204 | INFO | > Found 8 match(es). Installing ...
18/01/2015 15:57:01,363 | INFO | > Installed 8 hook(s).
18/01/2015 15:57:01,363 | INFO | Initialized.
18/01/2015 15:57:01,364 | INFO | Installing delayed hooks for "C:\Windows\system32\d3d9.dll" ...
18/01/2015 15:57:01,401 | INFO | > Found 9 match(es). Installing ...
18/01/2015 15:57:01,401 | INFO | > Installed 9 hook(s).
18/01/2015 15:57:03,439 | INFO | Redirecting 'Direct3DCreate9(32)' ...
18/01/2015 15:57:03,725 | INFO | Redirecting 'Direct3DCreate9(32)' ...
18/01/2015 15:57:03,737 | INFO | Redirecting 'Direct3DCreate9(32)' ...
18/01/2015 15:57:03,803 | INFO | Redirecting 'IDirect3D9::CreateDevice(02BB07E0, 0, 1, 00120864, 64, 03BFF5B4, 03BFF450)' ...
18/01/2015 15:57:04,426 | INFO | Recreated effect environment on runtime 06FB7D38.
18/01/2015 15:57:05,352 | INFO | Loading effect from "C:\Program Files (x86)\Steam\steamapps\common\PAYDAY 2\ReShade.fx" ...
18/01/2015 15:57:08,098 | INFO | Exiting ...
18/01/2015 15:57:08,098 | INFO | Uninstalling 20 hook(s) ...
18/01/2015 15:57:08,290 | INFO | Exited.
And no i dont have any other similar software / overlays running. Its a damn shame about this... payday 2 is a fun game but its not exactly the best looking game around, it needs all the help it can get
Last edit: 9 years 2 months ago by silverbullet1989.
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- crosire
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9 years 2 months ago - 9 years 2 months ago #4
by crosire
Replied by crosire on topic Payday 2 crash after intro cinematic
I was able to reproduce the crash in the Payday 2 Steam demo. Will look into it, thanks for reporting!
Last edit: 9 years 2 months ago by crosire.
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- silverbullet1989
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9 years 2 months ago #5
by silverbullet1989
Replied by silverbullet1989 on topic Payday 2 crash after intro cinematic
Ah great, least i know it isn't just at my end (or more likely me doing something wrong)
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- crosire
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9 years 2 months ago - 9 years 2 months ago #6
by crosire
Replied by crosire on topic Payday 2 crash after intro cinematic
Found the bug. Affects other D3D9 titles too, fixed in the next version (0.13.2).
Last edit: 9 years 2 months ago by crosire.
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- silverbullet1989
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9 years 2 months ago - 9 years 2 months ago #7
by silverbullet1989
Replied by silverbullet1989 on topic Payday 2 crash after intro cinematic
I just tried it with the new version. I was able to get to the main menu, but starting a heist would cause it to close down.
24/01/2015 10:57:27,248 | INFO | Initializing Crosire's ReShade version '0.13.2.668' built on '2015-01-22 19:55:24' loaded from "C:\Program Files (x86)\Steam\steamapps\common\PAYDAY 2\d3d9.dll" to "C:\Program Files (x86)\Steam\steamapps\common\PAYDAY 2\payday2_win32_release.exe" ...
24/01/2015 10:57:27,279 | INFO | Registering hooks for "C:\Windows\system32\d3d8.dll" ...
24/01/2015 10:57:27,280 | INFO | > Delayed.
24/01/2015 10:57:27,280 | INFO | Registering hooks for "C:\Windows\system32\d3d9.dll" ...
24/01/2015 10:57:27,280 | INFO | > Delayed.
24/01/2015 10:57:27,280 | INFO | Registering hooks for "C:\Windows\system32\d3d10.dll" ...
24/01/2015 10:57:27,280 | INFO | > Delayed.
24/01/2015 10:57:27,280 | INFO | Registering hooks for "C:\Windows\system32\d3d10_1.dll" ...
24/01/2015 10:57:27,281 | INFO | > Delayed.
24/01/2015 10:57:27,281 | INFO | Registering hooks for "C:\Windows\system32\d3d11.dll" ...
24/01/2015 10:57:27,281 | INFO | > Delayed.
24/01/2015 10:57:27,281 | INFO | Registering hooks for "C:\Windows\system32\dxgi.dll" ...
24/01/2015 10:57:27,282 | INFO | > Delayed.
24/01/2015 10:57:27,282 | INFO | Registering hooks for "C:\Windows\system32\opengl32.dll" ...
24/01/2015 10:57:27,282 | INFO | > Delayed.
24/01/2015 10:57:27,282 | INFO | Registering hooks for "C:\Windows\system32\ws2_32.dll" ...
24/01/2015 10:57:27,282 | INFO | > Libraries loaded.
24/01/2015 10:57:27,284 | INFO | > Found 8 match(es). Installing ...
24/01/2015 10:57:27,415 | INFO | > Installed 8 hook(s).
24/01/2015 10:57:27,415 | INFO | Initialized.
24/01/2015 10:57:27,416 | INFO | Installing delayed hooks for "C:\Windows\system32\d3d9.dll" ...
24/01/2015 10:57:27,453 | INFO | > Found 9 match(es). Installing ...
24/01/2015 10:57:27,453 | INFO | > Installed 9 hook(s).
24/01/2015 10:57:29,447 | INFO | Redirecting 'Direct3DCreate9(32)' ...
24/01/2015 10:57:29,727 | INFO | Redirecting 'Direct3DCreate9(32)' ...
24/01/2015 10:57:29,732 | INFO | Redirecting 'Direct3DCreate9(32)' ...
24/01/2015 10:57:29,804 | INFO | Redirecting 'IDirect3D9::CreateDevice(025D07E0, 0, 1, 001206F6, 64, 04E19974, 04E19810)' ...
24/01/2015 10:57:30,988 | INFO | Recreated effect environment on runtime 03D50FC8.
24/01/2015 10:57:31,382 | INFO | Redirecting 'IDirect3DDevice9::CreateVertexShader(08ABABB8, 00B69120, 02320468)' ...
24/01/2015 10:57:31,383 | INFO | Redirecting 'IDirect3DDevice9::CreatePixelShader(08ABABB8, 02493E68, 023204B0)' ...
24/01/2015 10:57:31,384 | INFO | Redirecting 'IDirect3DDevice9::CreateVertexShader(08ABABB8, 0248F498, 023204A8)' ...
24/01/2015 10:57:31,384 | INFO | Redirecting 'IDirect3DDevice9::CreatePixelShader(08ABABB8, 00B6F030, 023204A0)' ...
24/01/2015 10:57:31,385 | INFO | Redirecting 'IDirect3DDevice9::CreateVertexShader(08ABABB8, 00B6B8C0, 02320498)' ...
24/01/2015 10:57:31,385 | INFO | Redirecting 'IDirect3DDevice9::CreatePixelShader(08ABABB8, 00B6BB38, 02320490)' ...
24/01/2015 10:57:31,385 | INFO | Redirecting 'IDirect3DDevice9::CreateVertexShader(08ABABB8, 00B6BD48, 02320488)' ...
24/01/2015 10:57:31,385 | INFO | Redirecting 'IDirect3DDevice9::CreateVertexShader(08ABABB8, 00B6C5F8, 02320480)' ...
24/01/2015 10:57:31,385 | INFO | Redirecting 'IDirect3DDevice9::CreatePixelShader(08ABABB8, 00B6C800, 02320478)' ...
24/01/2015 10:57:31,386 | INFO | Redirecting 'IDirect3DDevice9::CreateVertexShader(08ABABB8, 00B6A0B0, 02320470)' ...
24/01/2015 10:57:31,386 | INFO | Redirecting 'IDirect3DDevice9::CreatePixelShader(08ABABB8, 00B6A4F0, 02320440)' ...
24/01/2015 10:57:31,387 | INFO | Redirecting 'IDirect3DDevice9::CreateVertexShader(08ABABB8, 00B6AB38, 02320460)' ...
24/01/2015 10:57:31,387 | INFO | Redirecting 'IDirect3DDevice9::CreatePixelShader(08ABABB8, 00B6ADB0, 02320458)' ...
24/01/2015 10:57:31,387 | INFO | Redirecting 'IDirect3DDevice9::CreateVertexShader(08ABABB8, 02490938, 02320450)' ...
24/01/2015 10:57:31,387 | INFO | Redirecting 'IDirect3DDevice9::CreateVertexShader(08ABABB8, 02490B30, 02320448)' ...
I had to cut it off there as
IDirect3DDevice9::CreateVertexShader(08ABABB8, 02490938, 02320450)' ...
24/01/2015 10:57:31,387 | INFO | Redirecting
Repeats a whooooole lot of times before the usual uninstalling, exiting, exited.
But hey, its progress at least lol
EDIT: For some reason launching the safe house causes that... but playing the normal heists seems to work fine? i'll do a bit more testing...
EDIT 2: Yeah, it seems to be working when it feels like it. Some times it closes the game down when launching any heist, some times before the intro cinematic, sometimes it crashes the engine. Again, could be just me..... i'll keep messing around with it and see what happens.
EDIT 3: It works with the most basic effects. Bloom + tone mapping seem to be the most stable... anything else pretty much causes it to close down at the initial loading screen. But hey it works at least lol Thanks crosire, appreciate the work you are doing
Warning: Spoiler!
24/01/2015 10:57:27,248 | INFO | Initializing Crosire's ReShade version '0.13.2.668' built on '2015-01-22 19:55:24' loaded from "C:\Program Files (x86)\Steam\steamapps\common\PAYDAY 2\d3d9.dll" to "C:\Program Files (x86)\Steam\steamapps\common\PAYDAY 2\payday2_win32_release.exe" ...
24/01/2015 10:57:27,279 | INFO | Registering hooks for "C:\Windows\system32\d3d8.dll" ...
24/01/2015 10:57:27,280 | INFO | > Delayed.
24/01/2015 10:57:27,280 | INFO | Registering hooks for "C:\Windows\system32\d3d9.dll" ...
24/01/2015 10:57:27,280 | INFO | > Delayed.
24/01/2015 10:57:27,280 | INFO | Registering hooks for "C:\Windows\system32\d3d10.dll" ...
24/01/2015 10:57:27,280 | INFO | > Delayed.
24/01/2015 10:57:27,280 | INFO | Registering hooks for "C:\Windows\system32\d3d10_1.dll" ...
24/01/2015 10:57:27,281 | INFO | > Delayed.
24/01/2015 10:57:27,281 | INFO | Registering hooks for "C:\Windows\system32\d3d11.dll" ...
24/01/2015 10:57:27,281 | INFO | > Delayed.
24/01/2015 10:57:27,281 | INFO | Registering hooks for "C:\Windows\system32\dxgi.dll" ...
24/01/2015 10:57:27,282 | INFO | > Delayed.
24/01/2015 10:57:27,282 | INFO | Registering hooks for "C:\Windows\system32\opengl32.dll" ...
24/01/2015 10:57:27,282 | INFO | > Delayed.
24/01/2015 10:57:27,282 | INFO | Registering hooks for "C:\Windows\system32\ws2_32.dll" ...
24/01/2015 10:57:27,282 | INFO | > Libraries loaded.
24/01/2015 10:57:27,284 | INFO | > Found 8 match(es). Installing ...
24/01/2015 10:57:27,415 | INFO | > Installed 8 hook(s).
24/01/2015 10:57:27,415 | INFO | Initialized.
24/01/2015 10:57:27,416 | INFO | Installing delayed hooks for "C:\Windows\system32\d3d9.dll" ...
24/01/2015 10:57:27,453 | INFO | > Found 9 match(es). Installing ...
24/01/2015 10:57:27,453 | INFO | > Installed 9 hook(s).
24/01/2015 10:57:29,447 | INFO | Redirecting 'Direct3DCreate9(32)' ...
24/01/2015 10:57:29,727 | INFO | Redirecting 'Direct3DCreate9(32)' ...
24/01/2015 10:57:29,732 | INFO | Redirecting 'Direct3DCreate9(32)' ...
24/01/2015 10:57:29,804 | INFO | Redirecting 'IDirect3D9::CreateDevice(025D07E0, 0, 1, 001206F6, 64, 04E19974, 04E19810)' ...
24/01/2015 10:57:30,988 | INFO | Recreated effect environment on runtime 03D50FC8.
24/01/2015 10:57:31,382 | INFO | Redirecting 'IDirect3DDevice9::CreateVertexShader(08ABABB8, 00B69120, 02320468)' ...
24/01/2015 10:57:31,383 | INFO | Redirecting 'IDirect3DDevice9::CreatePixelShader(08ABABB8, 02493E68, 023204B0)' ...
24/01/2015 10:57:31,384 | INFO | Redirecting 'IDirect3DDevice9::CreateVertexShader(08ABABB8, 0248F498, 023204A8)' ...
24/01/2015 10:57:31,384 | INFO | Redirecting 'IDirect3DDevice9::CreatePixelShader(08ABABB8, 00B6F030, 023204A0)' ...
24/01/2015 10:57:31,385 | INFO | Redirecting 'IDirect3DDevice9::CreateVertexShader(08ABABB8, 00B6B8C0, 02320498)' ...
24/01/2015 10:57:31,385 | INFO | Redirecting 'IDirect3DDevice9::CreatePixelShader(08ABABB8, 00B6BB38, 02320490)' ...
24/01/2015 10:57:31,385 | INFO | Redirecting 'IDirect3DDevice9::CreateVertexShader(08ABABB8, 00B6BD48, 02320488)' ...
24/01/2015 10:57:31,385 | INFO | Redirecting 'IDirect3DDevice9::CreateVertexShader(08ABABB8, 00B6C5F8, 02320480)' ...
24/01/2015 10:57:31,385 | INFO | Redirecting 'IDirect3DDevice9::CreatePixelShader(08ABABB8, 00B6C800, 02320478)' ...
24/01/2015 10:57:31,386 | INFO | Redirecting 'IDirect3DDevice9::CreateVertexShader(08ABABB8, 00B6A0B0, 02320470)' ...
24/01/2015 10:57:31,386 | INFO | Redirecting 'IDirect3DDevice9::CreatePixelShader(08ABABB8, 00B6A4F0, 02320440)' ...
24/01/2015 10:57:31,387 | INFO | Redirecting 'IDirect3DDevice9::CreateVertexShader(08ABABB8, 00B6AB38, 02320460)' ...
24/01/2015 10:57:31,387 | INFO | Redirecting 'IDirect3DDevice9::CreatePixelShader(08ABABB8, 00B6ADB0, 02320458)' ...
24/01/2015 10:57:31,387 | INFO | Redirecting 'IDirect3DDevice9::CreateVertexShader(08ABABB8, 02490938, 02320450)' ...
24/01/2015 10:57:31,387 | INFO | Redirecting 'IDirect3DDevice9::CreateVertexShader(08ABABB8, 02490B30, 02320448)' ...
I had to cut it off there as
IDirect3DDevice9::CreateVertexShader(08ABABB8, 02490938, 02320450)' ...
24/01/2015 10:57:31,387 | INFO | Redirecting
Repeats a whooooole lot of times before the usual uninstalling, exiting, exited.
But hey, its progress at least lol
EDIT: For some reason launching the safe house causes that... but playing the normal heists seems to work fine? i'll do a bit more testing...
EDIT 2: Yeah, it seems to be working when it feels like it. Some times it closes the game down when launching any heist, some times before the intro cinematic, sometimes it crashes the engine. Again, could be just me..... i'll keep messing around with it and see what happens.
EDIT 3: It works with the most basic effects. Bloom + tone mapping seem to be the most stable... anything else pretty much causes it to close down at the initial loading screen. But hey it works at least lol Thanks crosire, appreciate the work you are doing
Last edit: 9 years 2 months ago by silverbullet1989.
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