ReShade and ENB do not work together in this game like they usually do when ENBLocal.ini is edited like this:
[PROXY]
EnableProxyLibrary=true
InitProxyFunctions=false
ProxyLibrary=ReShade32.dll
I tried a variety of names for ReShade32.dll, but ReShade only works when ReShade32.dll is renamed to D3D9.dll, which can only be done if ENB D3D9.dll is removed/renamed/moved, etc.
ENB developer seems excited about Dragon's Dogma and ENB development for it, so I think getting both ENB and ReShade to work together is important for this game! it is supposedly very replay-able and mod-able!
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