[SOLVED] Doom 4 Opena Beta - Black Screen Upon Loading
- MonarchX
- Topic Author
15/04/2016 14:19:12:093 [03872] | INFO | Registering hooks for "C:\Windows\system32\d3d8.dll" ...
15/04/2016 14:19:12:093 [03872] | INFO | > Delayed.
15/04/2016 14:19:12:093 [03872] | INFO | Registering hooks for "C:\Windows\system32\d3d9.dll" ...
15/04/2016 14:19:12:093 [03872] | INFO | > Delayed.
15/04/2016 14:19:12:093 [03872] | INFO | Registering hooks for "C:\Windows\system32\d3d10.dll" ...
15/04/2016 14:19:12:094 [03872] | INFO | > Delayed.
15/04/2016 14:19:12:094 [03872] | INFO | Registering hooks for "C:\Windows\system32\d3d10_1.dll" ...
15/04/2016 14:19:12:094 [03872] | INFO | > Delayed.
15/04/2016 14:19:12:094 [03872] | INFO | Registering hooks for "C:\Windows\system32\d3d11.dll" ...
15/04/2016 14:19:12:095 [03872] | INFO | > Delayed.
15/04/2016 14:19:12:095 [03872] | INFO | Registering hooks for "C:\Windows\system32\d3d12.dll" ...
15/04/2016 14:19:12:095 [03872] | INFO | > Delayed.
15/04/2016 14:19:12:095 [03872] | INFO | Registering hooks for "C:\Windows\system32\dxgi.dll" ...
15/04/2016 14:19:12:095 [03872] | INFO | > Delayed.
15/04/2016 14:19:12:095 [03872] | INFO | Registering hooks for "C:\Windows\system32\opengl32.dll" ...
15/04/2016 14:19:12:095 [03872] | INFO | > Delayed.
15/04/2016 14:19:12:095 [03872] | INFO | Registering hooks for "C:\Windows\system32\user32.dll" ...
15/04/2016 14:19:12:095 [03872] | INFO | > Libraries loaded.
15/04/2016 14:19:12:096 [03872] | INFO | > Found 5 match(es). Installing ...
15/04/2016 14:19:12:112 [03872] | INFO | > Installed 5 hook(s).
15/04/2016 14:19:12:112 [03872] | INFO | Registering hooks for "C:\Windows\system32\ws2_32.dll" ...
15/04/2016 14:19:12:112 [03872] | INFO | > Libraries loaded.
15/04/2016 14:19:12:112 [03872] | INFO | > Found 8 match(es). Installing ...
15/04/2016 14:19:12:137 [03872] | INFO | > Installed 8 hook(s).
15/04/2016 14:19:12:137 [03872] | INFO | Initialized.
15/04/2016 14:19:12:651 [03448] | INFO | Redirecting 'RegisterClassA(0000006C885FB410)' ...
15/04/2016 14:19:12:659 [03448] | INFO | Installing delayed hooks for "C:\Windows\system32\opengl32.dll" ...
15/04/2016 14:19:12:659 [03448] | INFO | > Found 360 match(es). Installing ...
15/04/2016 14:19:12:659 [03448] | INFO | > Installed 360 hook(s).
15/04/2016 14:19:12:718 [03448] | INFO | Redirecting 'RegisterClassW(0000006C885F5EB0)' ...
15/04/2016 14:19:12:718 [03448] | INFO | Redirecting 'RegisterClassW(0000006C885F5EB0)' ...
15/04/2016 14:19:12:718 [03448] | INFO | Redirecting 'RegisterClassW(0000006C885F5EB0)' ...
15/04/2016 14:19:12:720 [03448] | INFO | Redirecting 'wglChoosePixelFormat(FFFFFFFFD3010B9A, 00007FF771D67168)' ...
15/04/2016 14:19:12:844 [03448] | INFO | Redirecting 'wglSetPixelFormat(FFFFFFFFD3010B9A, 10, 00007FF771D67168)' ...
15/04/2016 14:19:12:845 [03448] | INFO | Redirecting 'wglCreateContext(FFFFFFFFD3010B9A)' ...
15/04/2016 14:19:12:855 [03448] | INFO | Redirecting 'wglMakeCurrent(FFFFFFFFD3010B9A, 0000000000010000)' ...
15/04/2016 14:19:12:972 [03448] | INFO | Starting input capture for window 00000000000702B8 ...
15/04/2016 14:19:12:972 [03448] | INFO | > Switched to new runtime 000001C80B0CF1A0.
15/04/2016 14:19:12:986 [03448] | INFO | Redirecting 'wglMakeCurrent(0000000000000000, 0000000000000000)' ...
15/04/2016 14:19:12:986 [03448] | INFO | > Cleaning up runtime 000001C80B0CF1A0 ...
15/04/2016 14:19:12:987 [03448] | INFO | Redirecting 'wglDeleteContext(0000000000010000)' ...
15/04/2016 14:19:12:990 [03448] | INFO | Redirecting 'wglChoosePixelFormatARB(000000000A0100D0, 0000006C885F5F50, 0000000000000000, 1, 00007FF772A35920, 0000006C885F5F40)' ...
15/04/2016 14:19:12:998 [03448] | INFO | Redirecting 'wglSetPixelFormat(FFFFFFFFAA010AF8, 12, 00007FF772A35924)' ...
15/04/2016 14:19:12:998 [03448] | INFO | Redirecting 'wglCreateContextAttribsARB(FFFFFFFFAA010AF8, 0000000000000000, 0000006C885F1E00)' ...
15/04/2016 14:19:12:998 [03448] | INFO | Redirecting 'wglMakeCurrent(FFFFFFFFAA010AF8, 0000000000020000)' ...
15/04/2016 14:19:13:000 [03448] | INFO | Starting input capture for window 00000000000802B8 ...
15/04/2016 14:19:13:000 [03448] | INFO | > Switched to new runtime 000001C80ADB96E0.
15/04/2016 14:19:13:000 [03448] | INFO | Redirecting 'wglMakeCurrent(0000000000000000, 0000000000000000)' ...
15/04/2016 14:19:13:000 [03448] | INFO | > Cleaning up runtime 000001C80ADB96E0 ...
15/04/2016 14:19:13:000 [03448] | INFO | Redirecting 'wglSetPixelFormat(000000004B010A95, 12, 00007FF772A35924)' ...
15/04/2016 14:19:13:000 [03448] | INFO | Redirecting 'wglCreateContextAttribsARB(000000004B010A95, 0000000000020000, 0000006C885F1E00)' ...
15/04/2016 14:19:13:001 [03448] | INFO | Redirecting 'wglMakeCurrent(000000004B010A95, 0000000000010001)' ...
15/04/2016 14:19:13:001 [03448] | INFO | > Using shared OpenGL context 0000000000020000.
15/04/2016 14:19:13:002 [03448] | INFO | Starting input capture for window 00000000000402FC ...
15/04/2016 14:19:13:003 [03448] | INFO | > Switched to new runtime 000001C80B28B510.
15/04/2016 14:19:13:003 [03448] | INFO | Redirecting 'wglMakeCurrent(0000000000000000, 0000000000000000)' ...
15/04/2016 14:19:13:003 [03448] | INFO | > Cleaning up runtime 000001C80B28B510 ...
15/04/2016 14:19:13:003 [03448] | INFO | Redirecting 'wglMakeCurrent(FFFFFFFFAA010AF8, 0000000000020000)' ...
15/04/2016 14:19:13:004 [03448] | INFO | Starting input capture for window 00000000000802B8 ...
15/04/2016 14:19:13:004 [03448] | INFO | > Switched to new runtime 000001C80B28D520.
15/04/2016 14:19:13:080 [03752] | INFO | Redirecting 'wglSetPixelFormat(FFFFFFFF8E010B9B, 12, 00007FF772A35924)' ...
15/04/2016 14:19:13:081 [03752] | INFO | Redirecting 'wglCreateContextAttribsARB(FFFFFFFF8E010B9B, 0000000000010001, 0000006C8ABFF7F0)' ...
15/04/2016 14:19:13:081 [03752] | INFO | Redirecting 'wglMakeCurrent(FFFFFFFF8E010B9B, 0000000000010002)' ...
15/04/2016 14:19:13:088 [03752] | INFO | > Using shared OpenGL context 0000000000020000.
15/04/2016 14:19:13:090 [03752] | INFO | Starting input capture for window 00000000000702CA ...
15/04/2016 14:19:13:090 [03752] | INFO | > Switched to new runtime 000001C80B697B90.
15/04/2016 14:19:13:090 [03752] | INFO | Redirecting 'wglMakeCurrent(0000000000000000, 0000000000000000)' ...
15/04/2016 14:19:13:090 [03752] | INFO | > Cleaning up runtime 000001C80B697B90 ...
15/04/2016 14:19:13:090 [03752] | INFO | Redirecting 'wglSetPixelFormat(0000000070010B27, 12, 00007FF772A35924)' ...
15/04/2016 14:19:13:090 [03752] | INFO | Redirecting 'wglMakeCurrent(0000000070010B27, 0000000000010002)' ...
15/04/2016 14:19:13:090 [03752] | INFO | > Using shared OpenGL context 0000000000020000.
15/04/2016 14:19:13:092 [03752] | INFO | Starting input capture for window 0000000000060250 ...
15/04/2016 14:19:13:092 [03752] | INFO | > Switched to new runtime 000001C80B7243E0.
15/04/2016 14:19:13:116 [03448] | INFO | Redirecting 'wglMakeCurrent(0000000070010B27, 0000000000020000)' ...
15/04/2016 14:19:13:116 [03448] | INFO | > Cleaning up runtime 000001C80B28D520 ...
15/04/2016 14:19:13:116 [03448] | INFO | > Switched to existing runtime 000001C80B7243E0.
15/04/2016 14:19:13:383 [03448] | INFO | Redirecting 'RegisterRawInputDevices(00007FFA022B1A40, 1, 16)' ...
15/04/2016 14:19:13:383 [03448] | INFO | Starting raw input capture for window 000000000001035E ...
15/04/2016 14:19:13:383 [03448] | INFO | Redirecting 'RegisterRawInputDevices(00007FFA022B1A10, 1, 16)' ...
15/04/2016 14:19:13:385 [03448] | INFO | Redirecting 'RegisterRawInputDevices(00007FFA022B1A70, 1, 16)' ...
15/04/2016 14:19:15:436 [03752] | INFO | Resizing runtime 000001C80B7243E0 on device context 0000000070010B27 to 1920x1080 ...
15/04/2016 14:19:15:450 [03752] | INFO | Recreated runtime environment on runtime 000001C80B7243E0.
15/04/2016 14:19:15:482 [03752] | INFO | Loading effect from "\Steam\steamapps\common\DOOM Open Beta\ReShade.fx" ...
15/04/2016 14:19:15:742 [03752] | WARN | > Successfully compiled effect with warnings:
\Steam\steamapps\common\DOOM Open Beta\ReShade.fx(14, 2): preprocessor warning: Could not find application profile, falling back to default
15/04/2016 14:19:55:767 [03448] | INFO | Redirecting 'wglMakeCurrent(0000000000000000, 0000000000000000)' ...
15/04/2016 14:19:55:767 [04016] | INFO | Redirecting 'wglSetPixelFormat(FFFFFFFFA3010B7F, 12, 00007FF772A35924)' ...
15/04/2016 14:19:55:768 [04016] | INFO | Redirecting 'wglCreateContextAttribsARB(FFFFFFFFA3010B7F, 0000000000010001, 0000006C8DFFF780)' ...
15/04/2016 14:19:55:768 [04016] | INFO | Redirecting 'wglMakeCurrent(FFFFFFFFA3010B7F, 0000000000010003)' ...
15/04/2016 14:19:55:775 [04016] | INFO | > Using shared OpenGL context 0000000000020000.
15/04/2016 14:19:55:776 [04016] | INFO | Starting input capture for window 0000000000010394 ...
15/04/2016 14:19:55:776 [04016] | INFO | > Switched to new runtime 000001C89AF43EF0.
15/04/2016 14:19:55:776 [04016] | INFO | Redirecting 'wglMakeCurrent(0000000000000000, 0000000000000000)' ...
15/04/2016 14:19:55:776 [04016] | INFO | > Cleaning up runtime 000001C89AF43EF0 ...
15/04/2016 14:19:55:776 [04016] | INFO | Redirecting 'wglMakeCurrent(FFFFFFFFA3010B7F, 0000000000010003)' ...
15/04/2016 14:19:55:776 [04016] | INFO | > Using shared OpenGL context 0000000000020000.
15/04/2016 14:19:55:777 [04016] | INFO | Starting input capture for window 0000000000010394 ...
15/04/2016 14:19:55:777 [04016] | INFO | > Switched to new runtime 000001C89AF475A0.
15/04/2016 14:19:55:777 [03448] | INFO | Redirecting 'wglMakeCurrent(0000000070010B27, 0000000000020000)' ...
15/04/2016 14:19:55:778 [03448] | INFO | > Switched to existing runtime 000001C80B7243E0.
15/04/2016 14:19:55:814 [03752] | INFO | Redirecting 'RegisterRawInputDevices(00007FFA022B1A20, 1, 16)' ...
15/04/2016 14:19:55:858 [03752] | INFO | Resizing runtime 000001C80B7243E0 on device context 0000000070010B27 to 0x0 ...
15/04/2016 14:19:55:858 [03752] | INFO | Destroyed runtime environment on runtime 000001C80B7243E0.
15/04/2016 14:19:59:696 [03752] | INFO | Redirecting 'RegisterRawInputDevices(00007FFA022B1A70, 1, 16)' ...
15/04/2016 14:19:59:697 [03752] | INFO | Redirecting 'RegisterRawInputDevices(00007FFA022B1A20, 1, 16)' ...
15/04/2016 14:19:59:698 [03448] | INFO | Redirecting 'RegisterRawInputDevices(00007FFA022B1A40, 1, 16)' ...
15/04/2016 14:19:59:711 [03448] | INFO | Redirecting 'RegisterRawInputDevices(00007FFA022B1A70, 1, 16)' ...
15/04/2016 14:19:59:717 [03752] | INFO | Resizing runtime 000001C80B7243E0 on device context 0000000070010B27 to 1920x1080 ...
15/04/2016 14:19:59:723 [03752] | INFO | Recreated runtime environment on runtime 000001C80B7243E0.
15/04/2016 14:19:59:728 [03752] | INFO | Loading effect from "\Steam\steamapps\common\DOOM Open Beta\ReShade.fx" ...
15/04/2016 14:19:59:849 [03752] | WARN | > Successfully compiled effect with warnings:
\Steam\steamapps\common\DOOM Open Beta\ReShade.fx(14, 2): preprocessor warning: Could not find application profile, falling back to default
15/04/2016 14:20:04:076 [03752] | INFO | Redirecting 'RegisterRawInputDevices(00007FFA022B1A10, 1, 16)' ...
15/04/2016 14:20:04:076 [03752] | INFO | Redirecting 'RegisterRawInputDevices(00007FFA022B1A20, 1, 16)' ...
15/04/2016 14:20:04:097 [03752] | INFO | Resizing runtime 000001C80B7243E0 on device context 0000000070010B27 to 0x0 ...
15/04/2016 14:20:04:097 [03752] | INFO | Destroyed runtime environment on runtime 000001C80B7243E0.
15/04/2016 14:20:06:338 [03752] | INFO | Redirecting 'RegisterRawInputDevices(00007FFA022B1A70, 1, 16)' ...
15/04/2016 14:20:06:338 [03752] | INFO | Redirecting 'RegisterRawInputDevices(00007FFA022B1A20, 1, 16)' ...
15/04/2016 14:20:06:338 [03448] | INFO | Redirecting 'RegisterRawInputDevices(00007FFA022B1A40, 1, 16)' ...
15/04/2016 14:20:06:350 [03752] | INFO | Resizing runtime 000001C80B7243E0 on device context 0000000070010B27 to 1920x1080 ...
15/04/2016 14:20:06:352 [03448] | INFO | Redirecting 'RegisterRawInputDevices(00007FFA022B1A70, 1, 16)' ...
15/04/2016 14:20:06:356 [03752] | INFO | Recreated runtime environment on runtime 000001C80B7243E0.
15/04/2016 14:20:06:362 [03752] | INFO | Loading effect from "\Steam\steamapps\common\DOOM Open Beta\ReShade.fx" ...
15/04/2016 14:20:06:487 [03752] | WARN | > Successfully compiled effect with warnings:
\Steam\steamapps\common\DOOM Open Beta\ReShade.fx(14, 2): preprocessor warning: Could not find application profile, falling back to default
15/04/2016 14:20:14:113 [03752] | INFO | Redirecting 'RegisterRawInputDevices(00007FFA022B1A10, 1, 16)' ...
15/04/2016 14:20:14:113 [03752] | INFO | Redirecting 'RegisterRawInputDevices(00007FFA022B1A20, 1, 16)' ...
15/04/2016 14:20:14:150 [03752] | INFO | Resizing runtime 000001C80B7243E0 on device context 0000000070010B27 to 0x0 ...
15/04/2016 14:20:14:150 [03752] | INFO | Destroyed runtime environment on runtime 000001C80B7243E0.
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- MaxG3D
17/04/2016 11:56:17:173 [04400] | INFO | Registering hooks for "C:\WINDOWS\system32\d3d8.dll" ...
17/04/2016 11:56:17:173 [04400] | INFO | > Delayed.
17/04/2016 11:56:17:173 [04400] | INFO | Registering hooks for "C:\WINDOWS\system32\d3d9.dll" ...
17/04/2016 11:56:17:173 [04400] | INFO | > Delayed.
17/04/2016 11:56:17:173 [04400] | INFO | Registering hooks for "C:\WINDOWS\system32\d3d10.dll" ...
17/04/2016 11:56:17:173 [04400] | INFO | > Delayed.
17/04/2016 11:56:17:174 [04400] | INFO | Registering hooks for "C:\WINDOWS\system32\d3d10_1.dll" ...
17/04/2016 11:56:17:174 [04400] | INFO | > Delayed.
17/04/2016 11:56:17:174 [04400] | INFO | Registering hooks for "C:\WINDOWS\system32\d3d11.dll" ...
17/04/2016 11:56:17:174 [04400] | INFO | > Delayed.
17/04/2016 11:56:17:174 [04400] | INFO | Registering hooks for "C:\WINDOWS\system32\d3d12.dll" ...
17/04/2016 11:56:17:174 [04400] | INFO | > Delayed.
17/04/2016 11:56:17:174 [04400] | INFO | Registering hooks for "C:\WINDOWS\system32\dxgi.dll" ...
17/04/2016 11:56:17:174 [04400] | INFO | > Delayed.
17/04/2016 11:56:17:174 [04400] | INFO | Registering hooks for "C:\WINDOWS\system32\opengl32.dll" ...
17/04/2016 11:56:17:174 [04400] | INFO | > Delayed.
17/04/2016 11:56:17:174 [04400] | INFO | Registering hooks for "C:\WINDOWS\system32\user32.dll" ...
17/04/2016 11:56:17:174 [04400] | INFO | > Libraries loaded.
17/04/2016 11:56:17:182 [04400] | INFO | > Found 5 match(es). Installing ...
17/04/2016 11:56:17:212 [04400] | INFO | > Installed 5 hook(s).
17/04/2016 11:56:17:212 [04400] | INFO | Registering hooks for "C:\WINDOWS\system32\ws2_32.dll" ...
17/04/2016 11:56:17:212 [04400] | INFO | > Libraries loaded.
17/04/2016 11:56:17:214 [04400] | INFO | > Found 8 match(es). Installing ...
17/04/2016 11:56:17:260 [04400] | INFO | > Installed 8 hook(s).
17/04/2016 11:56:17:261 [04400] | INFO | Initialized.
17/04/2016 11:56:17:683 [02972] | INFO | Redirecting 'RegisterClassA(0000006BEEDFBB50)' ...
17/04/2016 11:56:17:684 [02972] | INFO | Installing delayed hooks for "C:\WINDOWS\system32\opengl32.dll" ...
17/04/2016 11:56:17:686 [02972] | INFO | > Found 360 match(es). Installing ...
17/04/2016 11:56:17:686 [02972] | INFO | > Installed 360 hook(s).
17/04/2016 11:56:17:770 [02972] | INFO | Redirecting 'RegisterClassW(0000006BEEDF65F0)' ...
17/04/2016 11:56:17:770 [02972] | INFO | Redirecting 'RegisterClassW(0000006BEEDF65F0)' ...
17/04/2016 11:56:17:770 [02972] | INFO | Redirecting 'RegisterClassW(0000006BEEDF65F0)' ...
17/04/2016 11:56:17:770 [02972] | INFO | Redirecting 'wglChoosePixelFormat(FFFFFFFFB70112EA, 00007FF774037168)' ...
17/04/2016 11:56:17:832 [02972] | INFO | Redirecting 'wglSetPixelFormat(FFFFFFFFB70112EA, 10, 00007FF774037168)' ...
17/04/2016 11:56:17:832 [02972] | INFO | Redirecting 'wglCreateContext(FFFFFFFFB70112EA)' ...
17/04/2016 11:56:17:832 [02972] | INFO | Redirecting 'wglMakeCurrent(FFFFFFFFB70112EA, 0000000000010000)' ...
17/04/2016 11:56:18:024 [02972] | INFO | > Switched to new runtime 00000265534690E0.
17/04/2016 11:56:18:050 [02972] | INFO | Redirecting 'wglMakeCurrent(0000000000000000, 0000000000000000)' ...
17/04/2016 11:56:18:050 [02972] | INFO | > Cleaning up runtime 00000265534690E0 ...
17/04/2016 11:56:18:050 [02972] | INFO | Redirecting 'wglDeleteContext(0000000000010000)' ...
17/04/2016 11:56:18:051 [02972] | INFO | Redirecting 'wglChoosePixelFormatARB(FFFFFFFFF2010FE6, 0000006BEEDF6690, 0000000000000000, 1, 00007FF774D05920, 0000006BEEDF6680)' ...
17/04/2016 11:56:18:057 [02972] | INFO | Redirecting 'wglSetPixelFormat(00000000220112F5, 12, 00007FF774D05924)' ...
17/04/2016 11:56:18:057 [02972] | INFO | Redirecting 'wglCreateContextAttribsARB(00000000220112F5, 0000000000000000, 0000006BEEDF2540)' ...
17/04/2016 11:56:18:058 [02972] | INFO | Redirecting 'wglMakeCurrent(00000000220112F5, 0000000000020000)' ...
17/04/2016 11:56:18:060 [02972] | INFO | > Switched to new runtime 0000026553160E80.
17/04/2016 11:56:18:060 [02972] | INFO | Redirecting 'wglMakeCurrent(0000000000000000, 0000000000000000)' ...
17/04/2016 11:56:18:060 [02972] | INFO | > Cleaning up runtime 0000026553160E80 ...
17/04/2016 11:56:18:061 [02972] | INFO | Redirecting 'wglSetPixelFormat(FFFFFFFFD301133D, 12, 00007FF774D05924)' ...
17/04/2016 11:56:18:061 [02972] | INFO | Redirecting 'wglCreateContextAttribsARB(FFFFFFFFD301133D, 0000000000020000, 0000006BEEDF2540)' ...
17/04/2016 11:56:18:061 [02972] | INFO | Redirecting 'wglMakeCurrent(FFFFFFFFD301133D, 0000000000010001)' ...
17/04/2016 11:56:18:062 [02972] | INFO | > Using shared OpenGL context 0000000000020000.
17/04/2016 11:56:18:063 [02972] | INFO | > Switched to new runtime 0000026553622520.
17/04/2016 11:56:18:063 [02972] | INFO | Redirecting 'wglMakeCurrent(0000000000000000, 0000000000000000)' ...
17/04/2016 11:56:18:063 [02972] | INFO | > Cleaning up runtime 0000026553622520 ...
17/04/2016 11:56:18:063 [02972] | INFO | Redirecting 'wglMakeCurrent(00000000220112F5, 0000000000020000)' ...
17/04/2016 11:56:18:065 [02972] | INFO | > Switched to new runtime 0000026553622520.
17/04/2016 11:56:18:195 [01552] | INFO | Redirecting 'wglSetPixelFormat(FFFFFFFF920111A0, 12, 00007FF774D05924)' ...
17/04/2016 11:56:18:196 [01552] | INFO | Redirecting 'wglCreateContextAttribsARB(FFFFFFFF920111A0, 0000000000010001, 0000006BF13FFC10)' ...
17/04/2016 11:56:18:196 [01552] | INFO | Redirecting 'wglMakeCurrent(FFFFFFFF920111A0, 0000000000010002)' ...
17/04/2016 11:56:18:205 [01552] | INFO | > Using shared OpenGL context 0000000000020000.
17/04/2016 11:56:18:207 [01552] | INFO | > Switched to new runtime 0000026553A346B0.
17/04/2016 11:56:18:207 [01552] | INFO | Redirecting 'wglMakeCurrent(0000000000000000, 0000000000000000)' ...
17/04/2016 11:56:18:207 [01552] | INFO | > Cleaning up runtime 0000026553A346B0 ...
17/04/2016 11:56:18:207 [01552] | INFO | Redirecting 'wglSetPixelFormat(0000000061010FEA, 12, 00007FF774D05924)' ...
17/04/2016 11:56:18:207 [01552] | INFO | Redirecting 'wglMakeCurrent(0000000061010FEA, 0000000000010002)' ...
17/04/2016 11:56:18:208 [01552] | INFO | > Using shared OpenGL context 0000000000020000.
17/04/2016 11:56:18:210 [01552] | INFO | > Switched to new runtime 0000026553AC2C80.
17/04/2016 11:56:18:244 [02972] | INFO | Redirecting 'wglMakeCurrent(0000000061010FEA, 0000000000020000)' ...
17/04/2016 11:56:18:244 [02972] | INFO | > Cleaning up runtime 0000026553622520 ...
17/04/2016 11:56:18:244 [02972] | INFO | > Switched to existing runtime 0000026553AC2C80.
17/04/2016 11:56:18:589 [02972] | INFO | Redirecting 'RegisterRawInputDevices(00007FFDDB091A40, 1, 16)' ...
17/04/2016 11:56:18:589 [02972] | INFO | Redirecting 'RegisterRawInputDevices(00007FFDDB091A10, 1, 16)' ...
17/04/2016 11:56:18:592 [02972] | INFO | Redirecting 'RegisterRawInputDevices(00007FFDDB091A70, 1, 16)' ...
17/04/2016 11:56:26:309 [02972] | INFO | Redirecting 'wglMakeCurrent(0000000000000000, 0000000000000000)' ...
17/04/2016 11:56:26:310 [06008] | INFO | Redirecting 'wglSetPixelFormat(FFFFFFFFE7011130, 12, 00007FF774D05924)' ...
17/04/2016 11:56:26:312 [06008] | INFO | Redirecting 'wglCreateContextAttribsARB(FFFFFFFFE7011130, 0000000000010001, 0000006BF43FFD60)' ...
17/04/2016 11:56:26:312 [06008] | INFO | Redirecting 'wglMakeCurrent(FFFFFFFFE7011130, 0000000000010003)' ...
17/04/2016 11:56:26:319 [06008] | INFO | > Using shared OpenGL context 0000000000020000.
17/04/2016 11:56:26:321 [06008] | INFO | > Switched to new runtime 000002659A5BBB00.
17/04/2016 11:56:26:321 [06008] | INFO | Redirecting 'wglMakeCurrent(0000000000000000, 0000000000000000)' ...
17/04/2016 11:56:26:321 [06008] | INFO | > Cleaning up runtime 000002659A5BBB00 ...
17/04/2016 11:56:26:321 [06008] | INFO | Redirecting 'wglMakeCurrent(FFFFFFFFE7011130, 0000000000010003)' ...
17/04/2016 11:56:26:321 [06008] | INFO | > Using shared OpenGL context 0000000000020000.
17/04/2016 11:56:26:322 [06008] | INFO | > Switched to new runtime 000002659A63BB20.
17/04/2016 11:56:26:323 [02972] | INFO | Redirecting 'wglMakeCurrent(0000000061010FEA, 0000000000020000)' ...
17/04/2016 11:56:26:323 [02972] | INFO | > Switched to existing runtime 0000026553AC2C80.
17/04/2016 11:56:26:359 [01552] | INFO | Resizing runtime 0000026553AC2C80 on device context 0000000061010FEA to 2560x1080 ...
17/04/2016 11:56:26:365 [01552] | INFO | Recreated runtime environment on runtime 0000026553AC2C80.
17/04/2016 11:56:26:416 [01552] | INFO | Loading effect from "G:\GRY\Steam\steamapps\common\DOOM Open Beta\ReShade.fx" ...
17/04/2016 11:56:26:543 [01552] | INFO | > Successfully compiled effect.
17/04/2016 11:56:27:249 [02972] | INFO | Redirecting 'RegisterRawInputDevices(00007FFDDB091A40, 1, 16)' ...
17/04/2016 11:56:34:786 [01552] | INFO | Redirecting 'RegisterRawInputDevices(00007FFDDB091A20, 1, 16)' ...
17/04/2016 11:56:34:787 [01552] | INFO | Redirecting 'RegisterRawInputDevices(00007FFDDB091A10, 1, 16)' ...
17/04/2016 11:56:35:416 [02972] | INFO | Redirecting 'wglMakeCurrent(0000000000000000, 0000000000000000)' ...
17/04/2016 11:56:35:416 [02972] | INFO | Redirecting 'wglDeleteContext(0000000000020000)' ...
17/04/2016 11:56:36:092 [02972] | INFO | Exiting ...
17/04/2016 11:56:36:092 [02972] | INFO | Uninstalling 425 hook(s) ...
17/04/2016 11:56:36:467 [02972] | INFO | Exited.
Tracelog: Link
EDIT:
When I have all the effects disabled, it works fine. Whenever I enable ANY SweetFx shader, the screen goes black.
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- Violins77
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- DeMondo
I saw this, quote: "This game has full depth buffer compatibility with ReShade effects, however the depth buffer ONLY works in 1280x720. Cause is currently unknown, but Doom 3 also had this problem."
source: sfx.thelazy.net/games/game/1270/
Although I didnt try it out yet.
@crosire: it would be awesome if there is a fix for it, many thanks in advance!!!
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- Tom Yum 72
Reshade Version 1.1.0 is loading without any problems, i can even take screenshots ingame. But as soon as i activate one shader (no matter wich one) the screen turns dark. Please Crosire, give yourself a
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- Aelius Maximus
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- Tom Yum 72
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- Aelius Maximus
Tom Yum 72 wrote: What could be the reason for the black screen, maybe we can fix it by ourselfes ?
can't believe there still isn't a solution for this
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- MaxG3D
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- JBeckman
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- paxton676
I think patience is all we need here.
Like you guys, I love this game and very much want to use Reshade. It will happen.
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- MonarchX
- Topic Author
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- Mike Gous
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- Mike Gous
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- Aelius Maximus
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- Aksine12
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- Aelius Maximus
Aksine12 wrote: I'm not even sure as to why anyone would need to use ReShade on Doom 4 ,it looks fucking amazing (probably the best looking game in 2016 ) and optimized as fuck esp with Vulkan. Only problem is a few color palette issues ,but thats got to do with the art direction imitating a hellish gloomy look
I would still like to use my color tonemapping settings on it, but apart from that, there is no need for much else, perhaps a couple of my other presets, such as high pass sharpening
I still keep meaning to test it out on the Vulkan API. I've heard its good
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- BlueSkyKnight
Aksine12 wrote: I'm not even sure as to why anyone would need to use ReShade on Doom 4 ,it looks fucking amazing (probably the best looking game in 2016 ) and optimized as fuck esp with Vulkan. Only problem is a few color palette issues ,but thats got to do with the art direction imitating a hellish gloomy look
I beg to differ. Support for this game and if we have depth map access. It would allow for my shader to enable stereoscopic for 3D play.
So it would be more then just tone mapping.
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- Aksine12
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- JBeckman
store.steampowered.com/app/379720/ (The Demo button near the top of the info window to the right side of the games purchase price and such.)
or
steam://install/479030 as a browser URL with Steam running and it should ask to begin downloading immediately.
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