Hello to everyone,
I've just noticed the lack of Depth Buffer Access in Batman: Arkham City and Origins and in Middle Earth: Shadow of Mordor ( I know it uses logarithmic Depth Buffer) but these Games where supposed to have Depth Buffer Access according to the Games-Compatibility list. I am using ReShade 2.03f1 and already tried the different Depth Buffer Settings. On Batman Arkham City it worked with an very old ReShade + Mastereffect Version but I want to use it with the new Shader Libary from ReShade 2.0. Does anyone have an Idea why it's not working like it is supposed to work?
Greetings
RRe36
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