No Man's Sky crashing with ReShade.
- Fever
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7 years 7 months ago - 7 years 7 months ago #1
by Fever
No Man's Sky crashing with ReShade. was created by Fever
Hello
I bought No Man's Sky a few days ago and instantly created a ReShade preset for it. Was running all good and fine, until a day I got a blackout and my PC switched off. I switched it back on, and then tried to run No Man's Sky... and it crashed. Tried again and again, but nothing.
After a while I understood that it was fault of the opengl32.dll file.
Without it, the game ran fine, but with it in the folder containing NMS.exe, the game crashed. I've tried different presets, other versions of the ReShade framework and reinstalled my GPU drivers (Sapphire Nitro R9 390), but nothing.
This is what the log shows:
It's apparently fault of that damn texNoise, as every time it crashes the log shows the same thing.
How can I fix it? Playing without black borders and a touch of vibrancy is painful for me.
I bought No Man's Sky a few days ago and instantly created a ReShade preset for it. Was running all good and fine, until a day I got a blackout and my PC switched off. I switched it back on, and then tried to run No Man's Sky... and it crashed. Tried again and again, but nothing.
After a while I understood that it was fault of the opengl32.dll file.
Without it, the game ran fine, but with it in the folder containing NMS.exe, the game crashed. I've tried different presets, other versions of the ReShade framework and reinstalled my GPU drivers (Sapphire Nitro R9 390), but nothing.
This is what the log shows:
Warning: Spoiler!
28/08/2016 00:41:45:685 [00880] | INFO | Initializing crosire's ReShade version '1.1.0.963' built on '2015-11-07 11:58:17' loaded from "C:\Program Files (x86)\Steam\steamapps\common\No Man's Sky\Binaries\OPENGL32.dll" to "C:\Program Files (x86)\Steam\steamapps\common\No Man's Sky\Binaries\NMS.exe" ...
28/08/2016 00:41:45:700 [00880] | INFO | Registering hooks for "C:\Windows\system32\d3d8.dll" ...
28/08/2016 00:41:45:700 [00880] | INFO | > Delayed.
28/08/2016 00:41:45:700 [00880] | INFO | Registering hooks for "C:\Windows\system32\d3d9.dll" ...
28/08/2016 00:41:45:700 [00880] | INFO | > Delayed.
28/08/2016 00:41:45:700 [00880] | INFO | Registering hooks for "C:\Windows\system32\d3d10.dll" ...
28/08/2016 00:41:45:700 [00880] | INFO | > Delayed.
28/08/2016 00:41:45:700 [00880] | INFO | Registering hooks for "C:\Windows\system32\d3d10_1.dll" ...
28/08/2016 00:41:45:700 [00880] | INFO | > Delayed.
28/08/2016 00:41:45:700 [00880] | INFO | Registering hooks for "C:\Windows\system32\d3d11.dll" ...
28/08/2016 00:41:45:700 [00880] | INFO | > Delayed.
28/08/2016 00:41:45:700 [00880] | INFO | Registering hooks for "C:\Windows\system32\d3d12.dll" ...
28/08/2016 00:41:45:700 [00880] | INFO | > Delayed.
28/08/2016 00:41:45:700 [00880] | INFO | Registering hooks for "C:\Windows\system32\dxgi.dll" ...
28/08/2016 00:41:45:700 [00880] | INFO | > Delayed.
28/08/2016 00:41:45:700 [00880] | INFO | Registering hooks for "C:\Windows\system32\opengl32.dll" ...
28/08/2016 00:41:45:700 [00880] | INFO | > Delayed.
28/08/2016 00:41:45:700 [00880] | INFO | Registering hooks for "C:\Windows\system32\user32.dll" ...
28/08/2016 00:41:45:700 [00880] | INFO | > Libraries loaded.
28/08/2016 00:41:45:716 [00880] | INFO | > Found 5 match(es). Installing ...
28/08/2016 00:41:45:731 [00880] | INFO | > Installed 5 hook(s).
28/08/2016 00:41:45:731 [00880] | INFO | Registering hooks for "C:\Windows\system32\ws2_32.dll" ...
28/08/2016 00:41:45:731 [00880] | INFO | > Libraries loaded.
28/08/2016 00:41:45:731 [00880] | INFO | > Found 8 match(es). Installing ...
28/08/2016 00:41:45:747 [00880] | INFO | > Installed 8 hook(s).
28/08/2016 00:41:45:747 [00880] | INFO | Initialized.
28/08/2016 00:41:46:893 [03456] | INFO | Redirecting 'RegisterClassW(00000000001AF530)' ...
28/08/2016 00:41:46:895 [03456] | INFO | Installing delayed hooks for "C:\Windows\system32\opengl32.dll" ...
28/08/2016 00:41:46:898 [03456] | INFO | > Found 360 match(es). Installing ...
28/08/2016 00:41:46:898 [03456] | INFO | > Installed 360 hook(s).
28/08/2016 00:41:47:223 [03456] | INFO | Redirecting 'RegisterClassExA(0000000079629800)' ...
28/08/2016 00:41:47:260 [03456] | INFO | Redirecting 'wglSetPixelFormat(FFFFFFFFFA0112CA, 11, 00000000001AF2E8)' ...
28/08/2016 00:41:47:260 [03456] | INFO | Redirecting 'wglCreateContext(FFFFFFFFFA0112CA)' ...
28/08/2016 00:41:47:277 [03456] | INFO | Redirecting 'wglMakeCurrent(FFFFFFFFFA0112CA, 0000000000010000)' ...
28/08/2016 00:41:47:373 [03456] | INFO | > Switched to new runtime 000000007A069000.
28/08/2016 00:41:47:384 [03456] | INFO | Redirecting 'wglMakeCurrent(0000000000000000, 0000000000000000)' ...
28/08/2016 00:41:47:384 [03456] | INFO | > Cleaning up runtime 000000007A069000 ...
28/08/2016 00:41:47:384 [03456] | INFO | Redirecting 'wglDeleteContext(0000000000010000)' ...
28/08/2016 00:41:47:397 [03456] | INFO | Redirecting 'wglCreateContextAttribsARB(FFFFFFFFFA0112CA, 0000000000000000, 00000000001AF310)' ...
28/08/2016 00:41:47:397 [03456] | WARN | > Replacing requested version with 4.3 ...
28/08/2016 00:41:47:397 [03456] | INFO | Redirecting 'wglCreateLayerContext(FFFFFFFFFA0112CA, 0)' ...
28/08/2016 00:41:47:413 [03456] | INFO | Redirecting 'wglMakeCurrent(FFFFFFFFFA0112CA, 0000000000020000)' ...
28/08/2016 00:41:47:416 [03456] | INFO | > Switched to new runtime 0000000079FB8340.
28/08/2016 00:41:47:419 [03456] | INFO | Resizing runtime 0000000079FB8340 on device context FFFFFFFFFA0112CA to 1680x1032 ...
28/08/2016 00:41:47:425 [03456] | INFO | Recreated runtime environment on runtime 0000000079FB8340.
28/08/2016 00:41:47:441 [03456] | INFO | Redirecting 'wglMakeCurrent(0000000000000000, 0000000000000000)' ...
28/08/2016 00:41:47:441 [03456] | INFO | > Cleaning up runtime 0000000079FB8340 ...
28/08/2016 00:41:47:441 [03456] | INFO | Destroyed runtime environment on runtime 0000000079FB8340.
28/08/2016 00:41:47:449 [03456] | INFO | Redirecting 'wglMakeCurrent(FFFFFFFFFA0112CA, 0000000000020000)' ...
28/08/2016 00:41:47:452 [03456] | INFO | > Switched to new runtime 000000007A282950.
28/08/2016 00:41:47:672 [03456] | INFO | Resizing runtime 000000007A282950 on device context FFFFFFFFFA0112CA to 1680x1050 ...
28/08/2016 00:41:47:678 [03456] | INFO | Recreated runtime environment on runtime 000000007A282950.
28/08/2016 00:41:47:797 [03456] | INFO | Loading effect from "C:\Program Files (x86)\Steam\steamapps\common\No Man's Sky\Binaries\ReShade.fx" ...
28/08/2016 00:41:47:909 [03456] | INFO | > Successfully compiled effect.
28/08/2016 00:41:47:990 [03456] | INFO | > Resizing image data for texture 'texNoise' from 1920x1080 to 1680x1050 ...
28/08/2016 00:41:45:700 [00880] | INFO | Registering hooks for "C:\Windows\system32\d3d8.dll" ...
28/08/2016 00:41:45:700 [00880] | INFO | > Delayed.
28/08/2016 00:41:45:700 [00880] | INFO | Registering hooks for "C:\Windows\system32\d3d9.dll" ...
28/08/2016 00:41:45:700 [00880] | INFO | > Delayed.
28/08/2016 00:41:45:700 [00880] | INFO | Registering hooks for "C:\Windows\system32\d3d10.dll" ...
28/08/2016 00:41:45:700 [00880] | INFO | > Delayed.
28/08/2016 00:41:45:700 [00880] | INFO | Registering hooks for "C:\Windows\system32\d3d10_1.dll" ...
28/08/2016 00:41:45:700 [00880] | INFO | > Delayed.
28/08/2016 00:41:45:700 [00880] | INFO | Registering hooks for "C:\Windows\system32\d3d11.dll" ...
28/08/2016 00:41:45:700 [00880] | INFO | > Delayed.
28/08/2016 00:41:45:700 [00880] | INFO | Registering hooks for "C:\Windows\system32\d3d12.dll" ...
28/08/2016 00:41:45:700 [00880] | INFO | > Delayed.
28/08/2016 00:41:45:700 [00880] | INFO | Registering hooks for "C:\Windows\system32\dxgi.dll" ...
28/08/2016 00:41:45:700 [00880] | INFO | > Delayed.
28/08/2016 00:41:45:700 [00880] | INFO | Registering hooks for "C:\Windows\system32\opengl32.dll" ...
28/08/2016 00:41:45:700 [00880] | INFO | > Delayed.
28/08/2016 00:41:45:700 [00880] | INFO | Registering hooks for "C:\Windows\system32\user32.dll" ...
28/08/2016 00:41:45:700 [00880] | INFO | > Libraries loaded.
28/08/2016 00:41:45:716 [00880] | INFO | > Found 5 match(es). Installing ...
28/08/2016 00:41:45:731 [00880] | INFO | > Installed 5 hook(s).
28/08/2016 00:41:45:731 [00880] | INFO | Registering hooks for "C:\Windows\system32\ws2_32.dll" ...
28/08/2016 00:41:45:731 [00880] | INFO | > Libraries loaded.
28/08/2016 00:41:45:731 [00880] | INFO | > Found 8 match(es). Installing ...
28/08/2016 00:41:45:747 [00880] | INFO | > Installed 8 hook(s).
28/08/2016 00:41:45:747 [00880] | INFO | Initialized.
28/08/2016 00:41:46:893 [03456] | INFO | Redirecting 'RegisterClassW(00000000001AF530)' ...
28/08/2016 00:41:46:895 [03456] | INFO | Installing delayed hooks for "C:\Windows\system32\opengl32.dll" ...
28/08/2016 00:41:46:898 [03456] | INFO | > Found 360 match(es). Installing ...
28/08/2016 00:41:46:898 [03456] | INFO | > Installed 360 hook(s).
28/08/2016 00:41:47:223 [03456] | INFO | Redirecting 'RegisterClassExA(0000000079629800)' ...
28/08/2016 00:41:47:260 [03456] | INFO | Redirecting 'wglSetPixelFormat(FFFFFFFFFA0112CA, 11, 00000000001AF2E8)' ...
28/08/2016 00:41:47:260 [03456] | INFO | Redirecting 'wglCreateContext(FFFFFFFFFA0112CA)' ...
28/08/2016 00:41:47:277 [03456] | INFO | Redirecting 'wglMakeCurrent(FFFFFFFFFA0112CA, 0000000000010000)' ...
28/08/2016 00:41:47:373 [03456] | INFO | > Switched to new runtime 000000007A069000.
28/08/2016 00:41:47:384 [03456] | INFO | Redirecting 'wglMakeCurrent(0000000000000000, 0000000000000000)' ...
28/08/2016 00:41:47:384 [03456] | INFO | > Cleaning up runtime 000000007A069000 ...
28/08/2016 00:41:47:384 [03456] | INFO | Redirecting 'wglDeleteContext(0000000000010000)' ...
28/08/2016 00:41:47:397 [03456] | INFO | Redirecting 'wglCreateContextAttribsARB(FFFFFFFFFA0112CA, 0000000000000000, 00000000001AF310)' ...
28/08/2016 00:41:47:397 [03456] | WARN | > Replacing requested version with 4.3 ...
28/08/2016 00:41:47:397 [03456] | INFO | Redirecting 'wglCreateLayerContext(FFFFFFFFFA0112CA, 0)' ...
28/08/2016 00:41:47:413 [03456] | INFO | Redirecting 'wglMakeCurrent(FFFFFFFFFA0112CA, 0000000000020000)' ...
28/08/2016 00:41:47:416 [03456] | INFO | > Switched to new runtime 0000000079FB8340.
28/08/2016 00:41:47:419 [03456] | INFO | Resizing runtime 0000000079FB8340 on device context FFFFFFFFFA0112CA to 1680x1032 ...
28/08/2016 00:41:47:425 [03456] | INFO | Recreated runtime environment on runtime 0000000079FB8340.
28/08/2016 00:41:47:441 [03456] | INFO | Redirecting 'wglMakeCurrent(0000000000000000, 0000000000000000)' ...
28/08/2016 00:41:47:441 [03456] | INFO | > Cleaning up runtime 0000000079FB8340 ...
28/08/2016 00:41:47:441 [03456] | INFO | Destroyed runtime environment on runtime 0000000079FB8340.
28/08/2016 00:41:47:449 [03456] | INFO | Redirecting 'wglMakeCurrent(FFFFFFFFFA0112CA, 0000000000020000)' ...
28/08/2016 00:41:47:452 [03456] | INFO | > Switched to new runtime 000000007A282950.
28/08/2016 00:41:47:672 [03456] | INFO | Resizing runtime 000000007A282950 on device context FFFFFFFFFA0112CA to 1680x1050 ...
28/08/2016 00:41:47:678 [03456] | INFO | Recreated runtime environment on runtime 000000007A282950.
28/08/2016 00:41:47:797 [03456] | INFO | Loading effect from "C:\Program Files (x86)\Steam\steamapps\common\No Man's Sky\Binaries\ReShade.fx" ...
28/08/2016 00:41:47:909 [03456] | INFO | > Successfully compiled effect.
28/08/2016 00:41:47:990 [03456] | INFO | > Resizing image data for texture 'texNoise' from 1920x1080 to 1680x1050 ...
It's apparently fault of that damn texNoise, as every time it crashes the log shows the same thing.
How can I fix it? Playing without black borders and a touch of vibrancy is painful for me.
Last edit: 7 years 7 months ago by Fever.
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