The Witcher 3 Crashes

  • Techno Peter
  • Topic Author
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7 years 6 months ago - 7 years 6 months ago #1 by Techno Peter The Witcher 3 Crashes was created by Techno Peter
Just installed Reshade 3.0, it works fine in the main menu but as soon as the game has finished loading it crashes.

Heres the crash log:
Red Engine Crash Log
--------------------------------------
Build: Not Set [ Compiled Sep  5 2016 ]

User: Leon

Crash reason: EXCEPTION_ACCESS_VIOLATION (3221225477), Error reading location 0x225851d8

Crashed Thread:

Thread ID: 8448

callstack:
CreateDirect3D11SurfaceFromDXGISurface() + 0x3a7ae - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x13cce - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x3304f - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xc39504 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xc20380 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xc1e8e2 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xc1bb31 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x27c3f - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x27736 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4a80 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x245ee7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24608e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

Debug Information
================================================================

Commandline: "D:\Steam\steamapps\common\The Witcher 3\bin\x64\witcher3.exe" 

Thread ID: 1500

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x95d5c - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x69e6e0 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x557635 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x2246aa - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x22724f - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1dfe72 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xaa4dd6 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x6ecde1 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x6eb8ba - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xef190 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0xc387a - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xef2f7 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x11d6 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x424dd - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x162f - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x18fc - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x23d838 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 3960

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb9553a - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb95470 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4a80 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x245ee7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24608e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 5976

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4a80 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x245ee7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24608e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 7936

callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 6728

callstack:
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 5548

callstack:
DllUnregisterServer() + 0x45ad - <Unknown File>(0)
DllUnregisterServer() + 0x48a6 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 7580

callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 3332

callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 8648

callstack:
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 7264

callstack:
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 3132

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4a80 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x245ee7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24608e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 816

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4a80 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x245ee7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24608e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 668

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4a80 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x245ee7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24608e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 8376

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4a80 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x245ee7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24608e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 5232

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4a80 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x245ee7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24608e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 1748

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xbdbfc - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4a80 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x245ee7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24608e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 7136

callstack:
Scaleform::System::~System() + 0x7f12f7 - <Unknown File>(0)
Scaleform::System::~System() + 0x7f13b0 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 9844

callstack:
Scaleform::System::~System() + 0x7f12f7 - <Unknown File>(0)
Scaleform::System::~System() + 0x7f13b0 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 3244

callstack:
OpenAdapter12() + 0x194c7d - <Unknown File>(0)
OpenAdapter12() + 0x18d8ed - <Unknown File>(0)
NVAPI_Thunk() + 0xb94aa - <Unknown File>(0)
NVAPI_Thunk() + 0x6a59d7 - <Unknown File>(0)
NVAPI_Thunk() + 0x6a5b7e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 5160

callstack:
OpenAdapter12() + 0x24f89f - <Unknown File>(0)
NVAPI_Thunk() + 0x6a59d7 - <Unknown File>(0)
NVAPI_Thunk() + 0x6a5b7e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 8944

callstack:
OpenAdapter12() + 0x24f89f - <Unknown File>(0)
NVAPI_Thunk() + 0x6a59d7 - <Unknown File>(0)
NVAPI_Thunk() + 0x6a5b7e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 3428

callstack:
OpenAdapter12() + 0x24f89f - <Unknown File>(0)
NVAPI_Thunk() + 0x6a59d7 - <Unknown File>(0)
NVAPI_Thunk() + 0x6a5b7e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 7860

callstack:
OpenAdapter12() + 0x24f89f - <Unknown File>(0)
NVAPI_Thunk() + 0x6a59d7 - <Unknown File>(0)
NVAPI_Thunk() + 0x6a5b7e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 9008

callstack:
OpenAdapter12() + 0x24f89f - <Unknown File>(0)
NVAPI_Thunk() + 0x6a59d7 - <Unknown File>(0)
NVAPI_Thunk() + 0x6a5b7e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 9732

callstack:
OpenAdapter12() + 0x24f89f - <Unknown File>(0)
NVAPI_Thunk() + 0x6a59d7 - <Unknown File>(0)
NVAPI_Thunk() + 0x6a5b7e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 7236

callstack:
OpenAdapter12() + 0x24f89f - <Unknown File>(0)
NVAPI_Thunk() + 0x6a59d7 - <Unknown File>(0)
NVAPI_Thunk() + 0x6a5b7e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 8484

callstack:
OpenAdapter12() + 0x24f89f - <Unknown File>(0)
NVAPI_Thunk() + 0x6a59d7 - <Unknown File>(0)
NVAPI_Thunk() + 0x6a5b7e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 7876

callstack:
OpenAdapter12() + 0x194c7d - <Unknown File>(0)
OpenAdapter12() + 0x18d8ed - <Unknown File>(0)
NVAPI_Thunk() + 0xb94aa - <Unknown File>(0)
NVAPI_Thunk() + 0x6a59d7 - <Unknown File>(0)
NVAPI_Thunk() + 0x6a5b7e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 9696

callstack:
OpenAdapter12() + 0x24f89f - <Unknown File>(0)
NVAPI_Thunk() + 0x6a59d7 - <Unknown File>(0)
NVAPI_Thunk() + 0x6a5b7e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 5792

callstack:
OpenAdapter12() + 0x24f89f - <Unknown File>(0)
NVAPI_Thunk() + 0x6a59d7 - <Unknown File>(0)
NVAPI_Thunk() + 0x6a5b7e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 8144

callstack:
OpenAdapter12() + 0x24f89f - <Unknown File>(0)
NVAPI_Thunk() + 0x6a59d7 - <Unknown File>(0)
NVAPI_Thunk() + 0x6a5b7e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Game

Last opened world: novigrad.w2w

================================================================

Game

Last opened world: novigrad.w2w

================================================================
Last edit: 7 years 6 months ago by Techno Peter. Reason: Crash log attached

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  • crosire
More
7 years 6 months ago - 7 years 6 months ago #2 by crosire Replied by crosire on topic The Witcher 3 Crashes
Make sure you don't have any interfering software running (overlays, etc., see compatibility list for more info) and disable the GOG Galaxy in-game overlay (More > Settings > Game > Installed DLCs > Game Overlay) in case you use Galaxy. Witcher 3 works with ReShade 3.0, just tested again.
Last edit: 7 years 6 months ago by crosire.

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  • Marty McFly
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7 years 6 months ago #3 by Marty McFly Replied by Marty McFly on topic The Witcher 3 Crashes
I have the same kind of crash with the same error code, randomly while playing. I played it through in 60+ hours with not a single crash but lately (using ReShade) it crashes very frequently with no apparent reason. No GOG Galaxy or any other overlay interfering.

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  • Techno Peter
  • Topic Author
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7 years 6 months ago #4 by Techno Peter Replied by Techno Peter on topic The Witcher 3 Crashes
I use the Steam version of the game, and disabling the Steam overlay didn't help. Sorry for the late answer, I was on vacation for a week.

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