[SOLVED] ReShade 3.0.2 - UI *Still* Broken

  • FierySwordswoman
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7 years 6 months ago #1 by FierySwordswoman ReShade 3.0.2 - UI *Still* Broken was created by FierySwordswoman
With the release of 3.0.2, I decided to once again try ReShade 3 hoping it would work after leaving beta.
Loaded up Star Wars Battlefront 2 as a test dummy and the UI once again completely broke:


Side note: I'd recommend leaving the ReShade 2 download up for reasons like this, for people whose favorite shaders haven't been ported yet, and for those who still play DirectX 8 games.

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  • crosire
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7 years 6 months ago - 7 years 6 months ago #2 by crosire Replied by crosire on topic ReShade 3.0.2 - UI *Still* Broken
DirectX 8 is still supported. Only difference is that the converter was separated into its own binary: reshade.me/d3d8to9
When installing to a DirectX 8 game, the setup tool will tell you that. The reason for that is that some users prefer dgVoodoo2 over d3d8to9 and it couldn't be used with d3d8to9 built-in.
There are little shaders not available or which effects cannot be achieved with the existing shaders in 3.0 by now and 2.0 is a complicated mess I'm happy is gone and I won't encourage people to continue using it by making it available for download =)

As for the UI bug: This is the first and only game I have seen anything like that in. I asume that's Direct3D 9? Will look into it when I find time.
Last edit: 7 years 6 months ago by crosire.

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  • lowenz
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7 years 6 months ago - 7 years 6 months ago #3 by lowenz Replied by lowenz on topic ReShade 3.0.2 - UI *Still* Broken

crosire wrote: As for the UI bug: This is the first and only game I have seen anything like that in. I asume that's Direct3D 9? Will look into it when I find time.

In some old OpenGL games too the UI doesn't render perfectly (but it is still functional).
And in Enclave :p
Last edit: 7 years 6 months ago by lowenz.

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  • FierySwordswoman
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7 years 6 months ago - 7 years 6 months ago #4 by FierySwordswoman Replied by FierySwordswoman on topic ReShade 3.0.2 - UI *Still* Broken
Yes. Direct3D9 32-bit. I'm using Windows 10 Anniversary 64-bit w/latest NVIDIA drivers.

Oh. I didn't know you had a DirectX 8 converter floating around. I found it on the site now. Thanks.
Note: There doesn't seem to be a way to find the d3d8to9 page via the main site. I had to use Google.
Last edit: 7 years 6 months ago by FierySwordswoman.

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  • Mobeeuz
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7 years 6 months ago #5 by Mobeeuz Replied by Mobeeuz on topic ReShade 3.0.2 - UI *Still* Broken

crosire wrote: As for the UI bug: This is the first and only game I have seen anything like that in. I asume that's Direct3D 9? Will look into it when I find time.

Dreamfall (Longest Journey 2 , GoG version used without galaxy) has a similar issue: While in-game, the Reshade UI will appear and then become black and transparent, making it impossible to use. But, if you open Reshade while in the pause menu, the UI functions correctly.

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  • crosire
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7 years 5 months ago #6 by crosire Replied by crosire on topic ReShade 3.0.2 - UI *Still* Broken
Fixed in 3.0.3.
The following user(s) said Thank You: Mobeeuz

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