[SOLVED] ReShade 0.17.0 w/ Dark Souls 2: SotFS is crashing

  • ChrisG683
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9 years 3 weeks ago #1 by ChrisG683 ReShade 0.17.0 w/ Dark Souls 2: SotFS is crashing was created by ChrisG683
The title pretty much explains it, DS2 : SotFS is crashing on startup

My crash dumps can be found here

drive.google.com/open?id=0B4KtJAZ-pKFqfm...RnS01zNUE&authuser=0

My log is below
01/04/2015 18:18:05:300 [11072] | INFO  | Initializing Crosire's ReShade version '0.17.0.811' built on '2015-03-29 11:27:02' loaded from "F:\Steam Games\Steam\steamapps\common\Dark Souls II Scholar of the First Sin\Game\dxgi.dll" to "F:\Steam Games\Steam\steamapps\common\Dark Souls II Scholar of the First Sin\Game\DarkSoulsII.exe" ...
01/04/2015 18:18:05:311 [11072] | INFO  | Registering hooks for "C:\Windows\system32\d3d8.dll" ...
01/04/2015 18:18:05:312 [11072] | INFO  | > Delayed.
01/04/2015 18:18:05:312 [11072] | INFO  | Registering hooks for "C:\Windows\system32\d3d9.dll" ...
01/04/2015 18:18:05:312 [11072] | INFO  | > Delayed.
01/04/2015 18:18:05:312 [11072] | INFO  | Registering hooks for "C:\Windows\system32\d3d10.dll" ...
01/04/2015 18:18:05:312 [11072] | INFO  | > Delayed.
01/04/2015 18:18:05:312 [11072] | INFO  | Registering hooks for "C:\Windows\system32\d3d10_1.dll" ...
01/04/2015 18:18:05:312 [11072] | INFO  | > Delayed.
01/04/2015 18:18:05:312 [11072] | INFO  | Registering hooks for "C:\Windows\system32\d3d11.dll" ...
01/04/2015 18:18:05:312 [11072] | INFO  | > Libraries loaded.
01/04/2015 18:18:05:313 [11072] | INFO  | > Found 2 match(es). Installing ...
01/04/2015 18:18:05:324 [11072] | INFO  | > Installed 2 hook(s).
01/04/2015 18:18:05:324 [11072] | INFO  | Registering hooks for "C:\Windows\system32\dxgi.dll" ...
01/04/2015 18:18:05:324 [11072] | INFO  | > Delayed.
01/04/2015 18:18:05:324 [11072] | INFO  | Registering hooks for "C:\Windows\system32\opengl32.dll" ...
01/04/2015 18:18:05:324 [11072] | INFO  | > Delayed.
01/04/2015 18:18:05:324 [11072] | INFO  | Registering hooks for "C:\Windows\system32\user32.dll" ...
01/04/2015 18:18:05:324 [11072] | INFO  | > Libraries loaded.
01/04/2015 18:18:05:332 [11072] | INFO  | > Found 4 match(es). Installing ...
01/04/2015 18:18:05:356 [11072] | INFO  | > Installed 4 hook(s).
01/04/2015 18:18:05:356 [11072] | INFO  | Registering hooks for "C:\Windows\system32\ws2_32.dll" ...
01/04/2015 18:18:05:356 [11072] | INFO  | > Libraries loaded.
01/04/2015 18:18:05:357 [11072] | INFO  | > Found 8 match(es). Installing ...
01/04/2015 18:18:05:406 [11072] | INFO  | > Installed 8 hook(s).
01/04/2015 18:18:05:406 [11072] | INFO  | Initialized.
01/04/2015 18:18:05:543 [11072] | INFO  | Redirecting 'RegisterClassExW(00000000002CF2E0)' ...
01/04/2015 18:18:05:543 [11072] | INFO  | > Adding 'CS_OWNDC' window class style flag to 'DarkSouls2'.
01/04/2015 18:18:05:544 [11072] | INFO  | Installing delayed hooks for "C:\Windows\system32\dxgi.dll" ...
01/04/2015 18:18:05:544 [11072] | INFO  | > Found 2 match(es). Installing ...
01/04/2015 18:18:05:544 [11072] | INFO  | > Installed 2 hook(s).
01/04/2015 18:18:05:545 [11072] | INFO  | Redirecting 'CreateDXGIFactory({7B7166EC-21C7-44AE-B21A-C9AE321AE369}, 00000000002CF1F0)' ...
01/04/2015 18:18:06:319 [11072] | INFO  | Redirecting 'D3D11CreateDevice(0000000000000000, 1, 0000000000000000, 0, 00000000002CE770, 6, 7, 00000000002CE890, 00000000002CE738, 00000000002CE828)' ...
01/04/2015 18:18:06:319 [11072] | INFO  | > Passing on to 'D3D11CreateDeviceAndSwapChain':
01/04/2015 18:18:06:319 [11072] | INFO  | Redirecting 'D3D11CreateDeviceAndSwapChain(0000000000000000, 1, 0000000000000000, 0, 00000000002CE770, 6, 7, 0000000000000000, 0000000000000000, 00000000002CE890, 00000000002CE738, 00000000002CE828)' ...
01/04/2015 18:18:06:320 [11072] | INFO  | Redirecting 'CreateDXGIFactory1({7B7166EC-21C7-44AE-B21A-C9AE321AE369}, 00000000002CDA78)' ...
01/04/2015 18:18:06:328 [11072] | INFO  | Redirecting 'CreateDXGIFactory({7B7166EC-21C7-44AE-B21A-C9AE321AE369}, 0000000140F4B1C0)' ...

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  • crosire
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9 years 3 weeks ago #2 by crosire Replied by crosire on topic ReShade 0.17.0 w/ Dark Souls 2: SotFS is crashing
That's the Steam overlay crashing there (looks like a stack overflow in "gameoverlayrenderer64.dll", which is part of Steam) from what I could gather from the crash dump. Try to disable that one.

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  • ChrisG683
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9 years 3 weeks ago #3 by ChrisG683 Replied by ChrisG683 on topic ReShade 0.17.0 w/ Dark Souls 2: SotFS is crashing

crosire wrote: That's the Steam overlay crashing there (looks like a stack overflow in "gameoverlayrenderer64.dll", which is part of Steam) from what I could gather from the crash dump. Try to disable that one.


Aww, I'll try that later when I get home. I really like using the overlay in DkS2 for guides and such, is this something that may be addressed in the future? I may also go try some older versions to see if they work.

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  • Wicked Sick
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9 years 3 weeks ago - 9 years 3 weeks ago #4 by Wicked Sick Replied by Wicked Sick on topic ReShade 0.17.0 w/ Dark Souls 2: SotFS is crashing
I have disabled the overlay and another thing that I use, still crashing.


Here's the Log: pastebin.com/FyBFb5vG

And the Trace Log: pastebin.com/hqcNB7An

i.imgur.com/2ofuHKX.png
Last edit: 9 years 3 weeks ago by Wicked Sick.

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  • JBeckman
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9 years 3 weeks ago - 9 years 3 weeks ago #5 by JBeckman Replied by JBeckman on topic ReShade 0.17.0 w/ Dark Souls 2: SotFS is crashing
0.17.1 is working fine here, dxgi.dll from ReShade64.dll (steam_api64.dll so it's a 64-bit game now.) and I'm using the Framework version though I'm pretty sure it would work with the SweetFx only version too.

Would be nice if downsampling could be done via ReShade but I do understand that's not the focus of that program but I'll miss GeDoSaTo since it only supports DX9 :P
Last edit: 9 years 3 weeks ago by JBeckman.

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  • ChrisG683
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9 years 3 weeks ago #6 by ChrisG683 Replied by ChrisG683 on topic ReShade 0.17.0 w/ Dark Souls 2: SotFS is crashing

Wicked Sick wrote: I have disabled the overlay and another thing that I use, still crashing.


Just got home and tried it as well, still crashing even with the overlay disabled.

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  • Wicked Sick
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9 years 3 weeks ago - 9 years 3 weeks ago #7 by Wicked Sick Replied by Wicked Sick on topic ReShade 0.17.0 w/ Dark Souls 2: SotFS is crashing
Oh, 0.17.1? I haven't noticed this. i was still using the 0.17.0. Going to try this one now.

Edit:

Downloaded the 0.17.1 and still crashes for me. Oh well. Lucky you, JBeckman.
Last edit: 9 years 3 weeks ago by Wicked Sick.

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  • JBeckman
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9 years 3 weeks ago - 9 years 3 weeks ago #8 by JBeckman Replied by JBeckman on topic ReShade 0.17.0 w/ Dark Souls 2: SotFS is crashing
Wonder what is causing it to crash, I have the Steam Overlay disabled for compatibility reasons although I'm pretty sure it has become more compatible in newer versions of Steam and I'm using MSI Afterburner for it's frame rate limiter, FPS overlay and screenshot functionality.

As seen in this screenshot ReShade successfully initializes.
[img


No other programs besides a couple of other clients or what to call them (Origin, UPlay, Battle.Net), strange but hopefully Crosire can find the error and fix it in the next version of the ReShade injector if that's where the issue is. :)


EDIT: Not sure if it helps but here's my log from dxgi.log
03/04/2015 07:40:42:356 [08588] | INFO  | Initializing Crosire's ReShade version '0.17.1.813' built on '2015-04-01 00:58:55' loaded from "C:\Program Files (x86)\Steam\SteamApps\Common\Dark Souls II Scholar of the First Sin\Game\dxgi.dll" to "C:\Program Files (x86)\Steam\SteamApps\Common\Dark Souls II Scholar of the First Sin\Game\DarkSoulsII.exe" ...
03/04/2015 07:40:42:369 [08588] | INFO  | Registering hooks for "C:\WINDOWS\system32\d3d8.dll" ...
03/04/2015 07:40:42:369 [08588] | INFO  | > Delayed.
03/04/2015 07:40:42:369 [08588] | INFO  | Registering hooks for "C:\WINDOWS\system32\d3d9.dll" ...
03/04/2015 07:40:42:369 [08588] | INFO  | > Delayed.
03/04/2015 07:40:42:369 [08588] | INFO  | Registering hooks for "C:\WINDOWS\system32\d3d10.dll" ...
03/04/2015 07:40:42:369 [08588] | INFO  | > Delayed.
03/04/2015 07:40:42:369 [08588] | INFO  | Registering hooks for "C:\WINDOWS\system32\d3d10_1.dll" ...
03/04/2015 07:40:42:370 [08588] | INFO  | > Delayed.
03/04/2015 07:40:42:370 [08588] | INFO  | Registering hooks for "C:\WINDOWS\system32\d3d11.dll" ...
03/04/2015 07:40:42:370 [08588] | INFO  | > Libraries loaded.
03/04/2015 07:40:42:370 [08588] | INFO  | > Found 2 match(es). Installing ...
03/04/2015 07:40:42:383 [08588] | INFO  | > Installed 2 hook(s).
03/04/2015 07:40:42:383 [08588] | INFO  | Registering hooks for "C:\WINDOWS\system32\dxgi.dll" ...
03/04/2015 07:40:42:383 [08588] | INFO  | > Delayed.
03/04/2015 07:40:42:383 [08588] | INFO  | Registering hooks for "C:\WINDOWS\system32\opengl32.dll" ...
03/04/2015 07:40:42:383 [08588] | INFO  | > Delayed.
03/04/2015 07:40:42:383 [08588] | INFO  | Registering hooks for "C:\WINDOWS\system32\user32.dll" ...
03/04/2015 07:40:42:383 [08588] | INFO  | > Libraries loaded.
03/04/2015 07:40:42:394 [08588] | INFO  | > Found 4 match(es). Installing ...
03/04/2015 07:40:42:419 [08588] | INFO  | > Installed 4 hook(s).
03/04/2015 07:40:42:419 [08588] | INFO  | Registering hooks for "C:\WINDOWS\system32\ws2_32.dll" ...
03/04/2015 07:40:42:419 [08588] | INFO  | > Libraries loaded.
03/04/2015 07:40:42:421 [08588] | INFO  | > Found 8 match(es). Installing ...
03/04/2015 07:40:42:470 [08588] | INFO  | > Installed 8 hook(s).
03/04/2015 07:40:42:471 [08588] | INFO  | Initialized.
03/04/2015 07:40:43:526 [08588] | INFO  | Redirecting 'RegisterClassExW(0000001ACD60F5C0)' ...
03/04/2015 07:40:43:526 [08588] | INFO  | > Adding 'CS_OWNDC' window class style flag to 'DarkSouls2'.
03/04/2015 07:40:43:527 [08588] | INFO  | Installing delayed hooks for "C:\WINDOWS\system32\dxgi.dll" ...
03/04/2015 07:40:43:527 [08588] | INFO  | > Found 3 match(es). Installing ...
03/04/2015 07:40:43:527 [08588] | INFO  | > Installed 3 hook(s).
03/04/2015 07:40:43:528 [08588] | INFO  | Redirecting 'CreateDXGIFactory({7B7166EC-21C7-44AE-B21A-C9AE321AE369}, 0000001ACD60F4D0)' ...
03/04/2015 07:40:44:481 [08588] | INFO  | Redirecting 'D3D11CreateDevice(0000000000000000, 1, 0000000000000000, 0, 0000001ACD60EA50, 6, 7, 0000001ACD60EB70, 0000001ACD60EA18, 0000001ACD60EB08)' ...
03/04/2015 07:40:44:481 [08588] | INFO  | > Passing on to 'D3D11CreateDeviceAndSwapChain':
03/04/2015 07:40:44:481 [08588] | INFO  | Redirecting 'D3D11CreateDeviceAndSwapChain(0000000000000000, 1, 0000000000000000, 0, 0000001ACD60EA50, 6, 7, 0000000000000000, 0000000000000000, 0000001ACD60EB70, 0000001ACD60EA18, 0000001ACD60EB08)' ...
03/04/2015 07:40:44:481 [08588] | INFO  | Redirecting 'CreateDXGIFactory2(2147483648, {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, 0000001ACD60BC88)' ...
03/04/2015 07:40:44:485 [08588] | INFO  | Redirecting 'CreateDXGIFactory({7B7166EC-21C7-44AE-B21A-C9AE321AE369}, 00007FF6AE47B1C0)' ...
03/04/2015 07:40:44:490 [08588] | INFO  | Redirecting 'IDXGIFactory::CreateSwapChain(0000001ACD7DE830, 0000001ACD7C1BC0, 0000001ACD60B9B0, 0000001ACD60BAC0)' ...
03/04/2015 07:40:44:495 [08588] | INFO  | Recreated effect environment on runtime 0000001AD1DCF2F0.
03/04/2015 07:40:44:522 [08588] | INFO  | Loading effect from "C:\Program Files (x86)\Steam\SteamApps\Common\Dark Souls II Scholar of the First Sin\Game\ReShade.fx" ...
03/04/2015 07:40:44:958 [08588] | INFO  | > Successfully compiled effect.
03/04/2015 07:40:47:203 [08588] | INFO  | Redirecting 'IDXGISwapChain::ResizeBuffers(0000001ACD72BED0, 2, 1300, 763, 28, 0x2)' ...
03/04/2015 07:40:47:203 [08588] | INFO  | Destroyed effect environment on runtime 0000001AD1DCF2F0.
03/04/2015 07:40:47:206 [08588] | INFO  | Recreated effect environment on runtime 0000001AD1DCF2F0.
03/04/2015 07:40:47:213 [08588] | INFO  | Redirecting 'IDXGISwapChain::ResizeBuffers(0000001ACD72BED0, 2, 1920, 1200, 28, 0x2)' ...
03/04/2015 07:40:47:219 [08588] | INFO  | Recreated effect environment on runtime 0000001AD1DCF2F0.
03/04/2015 07:40:47:224 [08588] | INFO  | Redirecting 'IDXGISwapChain::SetFullscreenState(0000001ACD72BED0, TRUE, 0000001AD1DCBEA0)' ...
03/04/2015 07:40:48:534 [08588] | INFO  | Loading effect from "C:\Program Files (x86)\Steam\SteamApps\Common\Dark Souls II Scholar of the First Sin\Game\ReShade.fx" ...
03/04/2015 07:40:48:974 [08588] | INFO  | > Successfully compiled effect.
03/04/2015 07:41:05:467 [08588] | INFO  | Redirecting 'IDXGISwapChain::SetFullscreenState(0000001ACD72BED0, TRUE, 0000001AD1DCBEA0)' ...
03/04/2015 07:41:10:396 [08588] | INFO  | Redirecting 'IDXGISwapChain::SetFullscreenState(0000001ACD72BED0, TRUE, 0000001AD1DCBEA0)' ...
03/04/2015 07:41:12:735 [08588] | INFO  | Redirecting 'IDXGISwapChain::SetFullscreenState(0000001ACD72BED0, FALSE, 0000000000000000)' ...
03/04/2015 07:41:12:917 [08588] | INFO  | Destroyed effect environment on runtime 0000001AD1DCF2F0.
03/04/2015 07:41:13:176 [08588] | INFO  | Exiting ...
03/04/2015 07:41:13:176 [08588] | INFO  | Uninstalling 24 hook(s) ...
03/04/2015 07:41:13:308 [08588] | INFO  | Exited.

EDIT: dxgi.tracelog
www23.zippyshare.com/v/3rY1LUCm/file.html

(Above the limit of 512 KB for pastebin.)
Last edit: 9 years 3 weeks ago by JBeckman.

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  • Ganossa
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9 years 2 weeks ago #9 by Ganossa Replied by Ganossa on topic ReShade 0.17.0 w/ Dark Souls 2: SotFS is crashing
Running the "DarkSoulsII.exe" as administrator will solve your issue :side: Have fun dying!!

The following user(s) said Thank You: Wicked Sick

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  • Wicked Sick
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9 years 2 weeks ago #10 by Wicked Sick Replied by Wicked Sick on topic ReShade 0.17.0 w/ Dark Souls 2: SotFS is crashing
lol such a simple solution XD It worked xD THX!

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  • ChrisG683
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9 years 2 weeks ago #11 by ChrisG683 Replied by ChrisG683 on topic ReShade 0.17.0 w/ Dark Souls 2: SotFS is crashing
Yeah that's weird, running it explicitly as Administrator works for me too... even though I have UAC disabled and I am the Admin account lol.

I dunno why this topic is marked as [SOLVED] though, as the issue hasn't really been resolved, it's just a workaround.

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