Excellent work on this. The amount of sheer control you have, and the customization you've provided is astounding, amazing possibilities and potential. thanks for sharing it. I'd be interested in writing some effects for this. I was curious if it's possible, under the current functionality - to output effects before complete frames (before UI element, etc.). To have post-processing output at a particular time during the frame, so effects display for only the actual game content rendered before the UI/Menus.
I find, personally. It makes a pretty big difference perceptually, and feels a lot more natural when you can have post-processing, without it affecting menus, etc.
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