Compatibility list

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1 year 1 week ago #661 by softschool
Replied by softschool on topic Compatibility list
Multi-Platform Emulator
FB Alpha Shuffle Direct3D 9
BizHawk 1.13.2 (below) Direct3D 9
BizHawk 2.2 (above) Does not support

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1 year 1 week ago #662 by softschool
Replied by softschool on topic Compatibility list
Nintendo Emulator
VirtuaNES 0.97 Does not support

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1 year 1 week ago #663 by acknowledge
Replied by acknowledge on topic Compatibility list

softschool wrote: Nintendo Emulator
VirtuaNES 0.97 Does not support


VirtuaNES uses DDraw, you can used wrapper(like DXGL and dgVoodoo2) first, then load reshade.

reshade.me/forum/troubleshooting/5227#33088
The following user(s) said Thank You: softschool

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1 year 6 days ago - 1 year 6 days ago #664 by GHOST
Replied by GHOST on topic Compatibility list
ReShade 4.3.0
Game: rFactor
API: Direct3D 9


Could you make it full compatible with rfactor?

I copied the preset that I made for another game and apparently they work in rfactor, but the problem is that you can not modify or correct any value, since the menu appears but when you click you always click on the game and not in reshade, it's like If it were only visible but you can't touch it.

This is a lite version (LEGAL COPY) that you can use to test.
www.ausgamers.com/files/download/70243/r...r-lite-client-v1255c
Size: 235.7MB (247,160,024 bytes)

Thx
Last edit: 1 year 6 days ago by GHOST.

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11 months 3 weeks ago - 11 months 3 weeks ago #665 by JMaq81
Replied by JMaq81 on topic Compatibility list
Onimusha 3 Demon Siege (PC) Depth Buffer

Disable MSAA in graphics driver config or via registry. In order for ReShade to load, download Special k plugin (I use v0.866, extract) rename dinput8.dll, place in game directory.. Place Reshade plugin d3d9.dll in C:\Users\<username>\Documents\My Mods\SpecialK, rename Reshade32.dll. Special K gui should launch ingame,
I third party tab select Reshade load early.

ibb.co/L9tbpRq
ibb.co/ZV8jvf8
Last edit: 11 months 3 weeks ago by JMaq81. Reason: image update

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11 months 3 weeks ago #666 by acknowledge
Replied by acknowledge on topic Compatibility list
As of 4.4.2, joe danger and joe danger: the movie are fullly compatible with reshade, thank you!
opengl32, 32bits, depth access

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11 months 5 days ago #667 by softschool
Replied by softschool on topic Compatibility list
BizHawk 2.2 (above) Does not support ReShader, is there any way to solve it ?

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10 months 6 days ago #668 by Khaled
Replied by Khaled on topic Compatibility list
Heavy Rain

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9 months 4 weeks ago #669 by Dr.J
Replied by Dr.J on topic Compatibility list
- Tom Clancy's Splinter Cell: working, no depth buffer access. (only unlit or transparent surfaces appear in the depth buffer when viewing with the DispayDepth shader)

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6 months 1 week ago #670 by Lidoon
Replied by Lidoon on topic Compatibility list
Command and Conquer 3 : Tiberium Wars
Command and Conquer 3 : Kane's Wrath
Reshade works fine. Depth buffer works fine when AA is turned off.

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