Hi,
in the changelog for 2.0, the following is stated:
Added "mousepoint" source for uniform variables (float2 with mouse cursor coordinates)
which is great, as it can be used e.g. select the auto-focus point based on the mouse coords (combined with a keytoggle through the keyboard uniform variable to enable/disable it quickly). But there's no info (or I couldn't find it!) on the format of mousepoint, i.e. what is the range of the coordinates? If I use the value directly as the focuspoint in the dof, it's not working as expected and if I try to paint a series of pixels around the current mousepoint to see where it is for debugging, I get unexpected results, telling me the values aren't ranging from 0.0 to 1.0
Is there more info about this uniform somewhere?
Thanks!