Who said ReShade can't do quality motion blur?

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1 year 2 weeks ago #21 by Duran.te
@BlueSkyKnight

Still impressive how your shader is evolving.
May we still hope for some good temporal implementation in Reshade's code in the future?

Here are some shots from Mirror's Edge with exaggerated values. Notice blur on character's limbs in motion.



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1 year 2 weeks ago #22 by Wicked Sick
Durante, how did you make the screenshots be like this? One besides the other and on this size, so when I click they get bigger? I am sorry, I don't understand much about posting...

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1 year 2 weeks ago - 1 year 2 weeks ago #23 by Duran.te
@Wicked Sick

I just used the BBCode function for image showing:

[img size= SIZE VALUE ] IMAGE URL [/img]

About the distance, the BBCode set the horizontal one automatically, but only if the images are not too big.
I found that an image size value of 450 fits perfectly for me. To set the vertical distance, I simply pressed enter twice.

Here there are the lines I used to make screens appears like that:
[img size=450]https://i.imgur.com/5zZlIFi.png[/img] [img size=450]https://i.imgur.com/cqpUGzg.png[/img] 

[img size=450]https://i.imgur.com/eXTrAgQ.png[/img] [img size=450]https://i.imgur.com/mB9aE4C.png[/img]
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1 year 2 weeks ago #24 by Wicked Sick
Dude, thanks a lot! haha I will try it later in the SS thread lol

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