Ambient Occlusion Distance Fadeout

  • NoMansReshade
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7 years 4 months ago #1 by NoMansReshade Ambient Occlusion Distance Fadeout was created by NoMansReshade
Is there a way to make the AO in the default shaders fadeout at a given distance to avoid the AO being applied over fog?

Please and thank you!

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  • FierySwordswoman
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7 years 4 months ago #2 by FierySwordswoman Replied by FierySwordswoman on topic Ambient Occlusion Distance Fadeout
Here's the default values:
AO_FADE____START=0.6
AO_FADE____END=0.9
Change those around in the 'preprocessor definitions' and see if it works.

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  • Sunesha
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7 years 4 months ago #3 by Sunesha Replied by Sunesha on topic Ambient Occlusion Distance Fadeout

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  • Martigen
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7 years 4 months ago #4 by Martigen Replied by Martigen on topic Ambient Occlusion Distance Fadeout
I don't think you need to as it already respects:

RESHADE_DEPTH_LINEARIZATION_FAR_PLANE=XXX

In the pre-processor definition that's already there in Reshade 3.0.

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