Welcome, Guest.
Username: Password: Remember me

TOPIC: Are effects capped by the game's max framerate?

Are effects capped by the game's max framerate? 5 months 4 weeks ago #1

I was planning to use Reshade to mask the 30 FPS cap of a few games with such a limit, like Tales of Symphonia, by using the motion blur filters. However, before proceeding, I need to know if such filters are capped by the game's maximum internal framerate, or if it's possible for ReShade to render filtered images at a framerate faster than the game itself.
The administrator has disabled public write access.

Are effects capped by the game's max framerate? 5 months 4 weeks ago #2

  • crosire
  • crosire's Avatar
  • Offline
  • Posts: 2913
  • Thank you received: 1685
No. If the game forces 30 FPS, ReShade cannot change that and renders at the same framerate.
Cheers, crosire =)
The administrator has disabled public write access.