John Chapnam's Pseudo Lens Flare

  • Posts: 2
5 years 3 months ago - 5 years 3 months ago #1 by SolarLiner
Hi,

I ported John Chapman's Pseudo Lens flares: john-chapman-graphics.blogspot.fr/2013/0...eudo-lens-flare.html
Simple port, except maybe more control over the shader itself, there's no much more than the original.
The only thing I changed is the threshold function, to allow a soft knee (luminance mask will gradually fade from to 0 to 1 instead of being sharp)

Screenshots from Space Engine:



I'd like to have it inserted with the MasterEffect if possible, I tried it myself but honestly the file's too huge and I'm kinda lost in it ^^

Download: drive.google.com/file/d/0B_D5rfm0gWO1RDB...VnM/view?usp=sharing
The following user(s) said Thank You: BrandonHortman, TinchO

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  • Posts: 3737
5 years 3 months ago - 4 years 7 months ago #2 by crosire

SolarLiner wrote: I'd like to have it inserted with the MasterEffect if possible, I tried it myself but honestly the file's too huge and I'm kinda lost in it ^^

You mind find this interesting. =)

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  • Posts: 1221
5 years 3 months ago #3 by Marty McFly
^this and MasterEffect already has the chapman lensflare since the initial release.

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  • Posts: 131
5 years 2 months ago #4 by BrandonHortman
+1 for the framework. I'd like to see what it can do.

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