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TOPIC: John Chapnam's Pseudo Lens Flare

John Chapnam's Pseudo Lens Flare 1 year 8 months ago #1

  • SolarLiner
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Hi,

I ported John Chapman's Pseudo Lens flares: john-chapman-graphics.blogspot.fr/2013/0...eudo-lens-flare.html
Simple port, except maybe more control over the shader itself, there's no much more than the original.
The only thing I changed is the threshold function, to allow a soft knee (luminance mask will gradually fade from to 0 to 1 instead of being sharp)

Screenshots from Space Engine:



I'd like to have it inserted with the MasterEffect if possible, I tried it myself but honestly the file's too huge and I'm kinda lost in it ^^

Download: drive.google.com/file/d/0B_D5rfm0gWO1RDB...VnM/view?usp=sharing
Last Edit: 1 year 8 months ago by SolarLiner.
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The following user(s) said Thank You: BrandonHortman, TinchO

John Chapnam's Pseudo Lens Flare 1 year 8 months ago #2

  • crosire
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SolarLiner wrote:
I'd like to have it inserted with the MasterEffect if possible, I tried it myself but honestly the file's too huge and I'm kinda lost in it ^^
You mind find this interesting. =)
Cheers, crosire =)
Last Edit: 1 year 1 month ago by crosire. Reason: Fixed link
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John Chapnam's Pseudo Lens Flare 1 year 8 months ago #3

  • Marty McFly
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^this and MasterEffect already has the chapman lensflare since the initial release.
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John Chapnam's Pseudo Lens Flare 1 year 7 months ago #4

+1 for the framework. I'd like to see what it can do.
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