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TOPIC: Colour remapper (Based on G'MIC's curves)

Colour remapper (Based on G'MIC's curves) 3 months 2 days ago #1

This is a port of the hlsl code I made which lets you map an input colour (HSV or RGB) to an output colour and interpolates linearly between them, in the same way that G'MIC's curves function does.

Goes in CustomFX's Custom.h:
Warning: Spoiler! [ Click to expand ]


hlsl video shader code:
Warning: Spoiler! [ Click to expand ]






http://www.framecompare.com/screenshotcomparison/01JJNNNU
Last Edit: 1 month 2 weeks ago by crabshank. Reason: Added hue rotation
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