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TOPIC: Colour remapper (Based on G'MIC's curves)

Colour remapper (Based on G'MIC's curves) 8 months 3 weeks ago #1

This is a port of the hlsl code I made which lets you map an input colour (HSV or RGB) to an output colour and interpolates linearly between them, in the same way that G'MIC's curves function does.


Warning: Spoiler! [ Click to expand ]


Goes in CustomFX's Custom.h:
Warning: Spoiler! [ Click to expand ]


hlsl video shader code:
Warning: Spoiler! [ Click to expand ]






http://www.framecompare.com/screenshotcomparison/01JJNNNU
Last Edit: 4 days 6 hours ago by crabshank. Reason: Amended 'no worse off' feature for RGB remap white balancing
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