DOF + SweetFX Explosion effect
- Igni
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Distance of the Explosion effect is controlled by the depth of field.
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- Marty McFly
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8 years 5 months ago #2
by Marty McFly
Replied by Marty McFly on topic DOF + SweetFX Explosion effect
Use my DoF and set shape diffusion to crazy values.
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- Igni
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- Igni
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8 years 5 months ago - 8 years 5 months ago #4
by Igni
Replied by Igni on topic DOF + SweetFX Explosion effect
Nvm I found the topic
here
.
Quentin-Taranrino
Will this be added to Framework? Looks amazing marty
Marty McFly
Problematic because it does not fit the render chain I set up for the DoF's. Either I migrate all DoF's to this focussing and masking and break all existing configs in the process or I set up a separate chain which is what I wanted to prevent when I unified the DoF shaders in the first place.
Last edit: 8 years 5 months ago by Igni.
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- crosire
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It is part of the latest ReShade Framework now.
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- Igni
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Awesome! I just realized that it was updated. Lol
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