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TOPIC: [SOLVED] Reshade doesn't work with Falout 2 DX9

Reshade doesn't work with Falout 2 DX9 11 months 2 weeks ago #1

  • Zavarka512
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Reshade doesn't work with Fallout 2 DX9 (High Resolution Patch/SFALL), displays just "error compiling" with no explanation.
Pure SweetFX 1.5 works, but I want to see how Fallout 2 looks with FilmicCurve or ReihartLinear (yeah, I'm that messed up :) ), but these aren't available in SweetFX 1.5.
Is there anything I'm missing?
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Reshade doesn't work with Falout 2 DX9 11 months 2 weeks ago #2

  • crosire
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Which effects are enabled?
Cheers, crosire =)
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Reshade doesn't work with Falout 2 DX9 11 months 2 weeks ago #3

  • Zavarka512
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crosire wrote:
Which effects are enabled?
Curves, ReinhardLinear, Vignette, Dither, FXAA

Even if I isolate FilmicCurve or ReinhardLinear still doesn't work, "Compiling shader ... Failed!"
Last Edit: 11 months 2 weeks ago by Zavarka512.
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Reshade doesn't work with Falout 2 DX9 11 months 2 weeks ago #4

  • crosire
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And if all effects are diabled? Which shader pack are you using and with which version of the ReShade injector?
Cheers, crosire =)
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Reshade doesn't work with Falout 2 DX9 11 months 2 weeks ago #5

  • Zavarka512
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"Compiling effect ... failed!" even with everything disabled in pipeline. Maybe there's a way to Load only SweetFx, ignoring Mcfx, Gemfx etc.? I'm using Mediator and Reshade 1.1.0.
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Reshade doesn't work with Falout 2 DX9 11 months 2 weeks ago #6

  • Zavarka512
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My bad. Problem solved. I forgot to delete original SweetFx 1.5 files first. Now everything works perfectly
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