[SOLVED] Reshade doesn't work with Falout 2 DX9

  • Posts: 15
4 years 7 months ago #1 by Zavarka512
Reshade doesn't work with Fallout 2 DX9 (High Resolution Patch/SFALL), displays just "error compiling" with no explanation.
Pure SweetFX 1.5 works, but I want to see how Fallout 2 looks with FilmicCurve or ReihartLinear (yeah, I'm that messed up :) ), but these aren't available in SweetFX 1.5.
Is there anything I'm missing?

Please Log in or Create an account to join the conversation.

  • Posts: 3750
4 years 7 months ago #2 by crosire
Which effects are enabled?

Please Log in or Create an account to join the conversation.

  • Posts: 15
4 years 7 months ago - 4 years 7 months ago #3 by Zavarka512

crosire wrote: Which effects are enabled?

Curves, ReinhardLinear, Vignette, Dither, FXAA

Even if I isolate FilmicCurve or ReinhardLinear still doesn't work, "Compiling shader ... Failed!"

Please Log in or Create an account to join the conversation.

  • Posts: 3750
4 years 7 months ago #4 by crosire
And if all effects are diabled? Which shader pack are you using and with which version of the ReShade injector?

Please Log in or Create an account to join the conversation.

  • Posts: 15
4 years 7 months ago #5 by Zavarka512
"Compiling effect ... failed!" even with everything disabled in pipeline. Maybe there's a way to Load only SweetFx, ignoring Mcfx, Gemfx etc.? I'm using Mediator and Reshade 1.1.0.

Please Log in or Create an account to join the conversation.

  • Posts: 15
4 years 7 months ago #6 by Zavarka512
My bad. Problem solved. I forgot to delete original SweetFx 1.5 files first. Now everything works perfectly

Please Log in or Create an account to join the conversation.