Hi everyone! Guys, I honestly tried to search for a similar issue but I haven't found anything close to my "problem". So, to put it short:
- From times to times, I see that "green silhouette" around objects in focus when using McFly's DOF (which personally I like the most!), and while it's not that obvious at 4k, or at night scenes, it becomes a bit "too much to ignore" in some places.
Here's a pic to demonstrate it:
(*for some reason it was resized on TinyPic to 1600x900, while the original one was @4k. The "effect" is still clearly visible there tho)
Disabling chromatic aberration won't do much 'cause it just makes the "silhouette" more white-ish, or "translucent":
While decreasing the bokeh curve and/or radius (*sometimes) helps to dumb it down effectively, I would like to know if it's possible to
get rid of the "green silhouette" and keep the very same DOF' radius and curve properties at the same time. Or is it a part of the shader' focusing/blurring process, and I just have to find better settings to work with?
Thanks in advance, and sorry for the inconvenience (I mean, if something like this was discussed before, and I simply missed it).
Regards, polyneutron