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TOPIC: McFly's DOF green silhouette

McFly's DOF green silhouette 4 months 3 weeks ago #1

Hi everyone! Guys, I honestly tried to search for a similar issue but I haven't found anything close to my "problem". So, to put it short:
- From times to times, I see that "green silhouette" around objects in focus when using McFly's DOF (which personally I like the most!), and while it's not that obvious at 4k, or at night scenes, it becomes a bit "too much to ignore" in some places.
Here's a pic to demonstrate it:
(*for some reason it was resized on TinyPic to 1600x900, while the original one was @4k. The "effect" is still clearly visible there tho)
Warning: Spoiler! [ Click to expand ]

Disabling chromatic aberration won't do much 'cause it just makes the "silhouette" more white-ish, or "translucent":
Warning: Spoiler! [ Click to expand ]


While decreasing the bokeh curve and/or radius (*sometimes) helps to dumb it down effectively, I would like to know if it's possible to
get rid of the "green silhouette" and keep the very same DOF' radius and curve properties at the same time. Or is it a part of the shader' focusing/blurring process, and I just have to find better settings to work with?
Thanks in advance, and sorry for the inconvenience (I mean, if something like this was discussed before, and I simply missed it).
Regards, polyneutron
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McFly's DOF green silhouette 4 months 3 weeks ago #2

  • Marty McFly
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Looks like in focus areas bleeding into out of focus areas. There is no definitive way to stop that only to lessen the effect as much as possible. There are counter measures in the code already though.
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McFly's DOF green silhouette 4 months 3 weeks ago #3

I see. Thanks for the reply, @Marty McFly!
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