Assassin's Creed II MXAO issue
- uggson
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So I've been making some presets for AC2, which is my favourite game of all time, but is looking a little outdated. With just about every effect working fine, I am having an issue with MXAO. Everything is practically transparent when it is turned on, as the ambient occlusion can be seen through walls. This is a massive shame because apart from this, the game looks absolutely stunning with AO. Does anybody know a fix?
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- Marty McFly
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6 years 10 months ago #2
by Marty McFly
Replied by Marty McFly on topic Assassin's Creed II MXAO issue
That looks more like a depth buffer issue, probably it doesn't contain the depth data of certain objects and then takes the depth data of those behind.
@crosire?
@crosire?
The following user(s) said Thank You: uggson
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- crosire
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I guess so. You may want to check what the depth buffer looks like (DisplayDepth effect).
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- uggson
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Thanks for replying guys. I turned it on and it looks like this:
i.imgur.com/IRymERr.jpg (on)
i.imgur.com/HvYNZ3p.jpg (no effects enabled)
Does this mean there is no way of getting past this issue?
i.imgur.com/IRymERr.jpg (on)
i.imgur.com/HvYNZ3p.jpg (no effects enabled)
Does this mean there is no way of getting past this issue?
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- uggson
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Do you know of any other ways this issue could be delt with? @crosire
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- FierySwordswoman
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6 years 10 months ago #6
by FierySwordswoman
Replied by FierySwordswoman on topic Assassin's Creed II MXAO issue
Yeesh, there's a lot cut out of that. You'll probably just have to use the game's AO and some contrast adjustments.
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