DrawText.fxh doesn't work

11 months 2 weeks ago #1 by sYNTHwAVE88
I'm typing this on my phone, so I don't have access to the console output, but when I include DrawText.fxh some errors are getting thrown. They mostly relate to indexing with non integers. For instance, I fixed one of the errors on this line by simply casting to int:

index = digits[int(index)];

Honestly, I am new to shaders and this file just confuses me. Would be good to have this working.

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11 months 2 weeks ago #2 by crosire
Thank your for notifying. This is fixed now: github.com/crosire/reshade-shaders/commi...55f2c9bf29b59e26083b .

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