Perfect World graphic issue
- zoxx
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When I starts Perfect World with ReShade, every character, a mount and flying assistant (genie) acquire strange artifacts. It looks like this:
Can you help me solve this problem?
P.S.: sorry for bad english)
Can you help me solve this problem?
P.S.: sorry for bad english)
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- crosire
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What happens if you remove all shaders (rename the ReShade.fx file) and run ReShade alone?
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- zoxx
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- crosire
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Is that a D3D9 or D3D11 or OpenGL game?
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- zoxx
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8 years 7 months ago - 8 years 7 months ago #5
by zoxx
Replied by zoxx on topic Perfect World graphic issue
Minimum requirements - directx 9.0C
but BandiŃam shows this game as directx 8 application
but BandiŃam shows this game as directx 8 application
Last edit: 8 years 7 months ago by zoxx.
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- crosire
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8 years 7 months ago - 8 years 7 months ago #6
by crosire
Replied by crosire on topic Perfect World graphic issue
That would make sense. I haven't planned to work much on the d3d8to9 component of ReShade currently though, but it's
open source
, so if somebody wants to debug the problem, it would be helpful.
Last edit: 8 years 7 months ago by crosire.
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