Before the latest Pathfinder update it was possible to use ReShade in No Man's Sky provided one sticked to version 3.0.4, since 3.0.6 would cause the game world not to render at all.
After Hello Games released their latest update, the game has rendering problems (textures render but at extremely low res) with ReShade 3.0.4 as well, and even the old SweeFX 2.0 standalone with ReShade 1.1.0 injector won't work, causing the game to start on a black screen.
I hope this is something that can be looked into, provided this project is still alive.
Would love to have some feedback.
Last edit: 7 years 2 weeks ago by Trinchero.
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