No, that still doesn't work. The only time is doesn't crash immediately is when whatever dll im using is named d3d11(in which case it crashes right before first logo), which makes some sense, as every game I have crashes is its named dxgi like normal. It doesn't crash if I use the integrated graphics on my computer, but then it runs terribly. Also, It does not crash if it's windowed. Usually I fix the fullscreen crash on other games by naming it d3d11, but that doesn't work here.