Crash chaining D3D9 wrapper and ReShade 3.1 / 3.4

  • lowenz
  • Topic Author
More
5 years 6 months ago - 5 years 6 months ago #1 by lowenz Crash chaining D3D9 wrapper and ReShade 3.1 / 3.4 was created by lowenz
Thief Deadly Shadows (2004) Sneaky Upgrade (1.1.9)

dgVoodoo2 2.55(.4) + ReShade 3.4.1 = perfect
Crosire wrapper 1.9.1 + NO ReShade = perfect
Crosire wrapper 1.9.1 + ReShade 3.x = crash loading a map/level (intro menu working fine)

D3D9 wrapper is needed to retain HBAO+ with NVidia GPUs/drivers (in Thief DS is working wonderfully)......can someone fix the chaining issue? (Maybe due to the fact that Thief DS / Deus Ex IW are returning for one moment to the desktop loading a level, it's an intended behaviour)
Last edit: 5 years 6 months ago by lowenz.

Please Log in or Create an account to join the conversation.

  • lowenz
  • Topic Author
More
5 years 6 months ago #2 by lowenz Replied by lowenz on topic Crash chaining D3D9 wrapper and ReShade 3.1 / 3.4
Unpatched (no SU) game works!
So it's something in Sneaky Upgrade

[img

Please Log in or Create an account to join the conversation.

  • lowenz
  • Topic Author
More
5 years 6 months ago #3 by lowenz Replied by lowenz on topic Crash chaining D3D9 wrapper and ReShade 3.1 / 3.4
Solved (for who's interested), it's the "direct load" option in Sneaky Upgrade. Disable it and you're gold ;)

Please Log in or Create an account to join the conversation.

  • navalrobin
More
5 years 6 months ago #4 by navalrobin Replied by navalrobin on topic Crash chaining D3D9 wrapper and ReShade 3.1 / 3.4
nice

Please Log in or Create an account to join the conversation.

We use cookies
We use cookies on our website. Some of them are essential for the operation of the forum. You can decide for yourself whether you want to allow cookies or not. Please note that if you reject them, you may not be able to use all the functionalities of the site.