Welcome, Guest.
Username: Password: Remember me

TOPIC: 3d LUT no longer works in latest version

3d LUT no longer works in latest version 1 month 1 day ago #1

Hi
I've been using 3d lut created in displaycal GUI for years with reshade. I simply put the generated LUT files in the parent game directory; run the game and it appears alongside other installed FX like adaptive sharpening.
However with the new reshade it doesn't show anymore in games like Battlefield 3.
Is this an issue or is there a new way to install it now?
This is how I historically created my 3d out with a colorimeter.www.avsforum.com/forum/139-display-calib...s-under-windows.html

Thanks for reading
Last Edit: 1 month 1 day ago by Pixel.
The administrator has disabled public write access.

3d LUT no longer works in latest version 3 weeks 2 days ago #2

Anyone?
The only game this method works in is in Division, everything else does not bring up the colour.fx
The administrator has disabled public write access.

3d LUT no longer works in latest version 3 weeks 18 hours ago #3

There is a LUT shader in 3.X. Here's a guide with some information on how to configure it (along with information on how to manually create a LUT, but you can skip that if you use a tool like DisplayCAL): reshade.me/forum/shader-discussion/3179-...correction-the-guide.
Cheers, crosire =)
The administrator has disabled public write access.