witcher 3 crash since most recent win10 update
- zsadik52
- Topic Author
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4 years 7 months ago #1
by zsadik52
witcher 3 crash since most recent win10 update was created by zsadik52
Since the most recent win10 update reshade doesn´t work anymore when installed with Direct3D 10+
my game (the witcher 3) crashes when starting the game.. thankfully installing with Direct3D 9 works tho I don´t know what the diffrence is between them at least I couldn´t notice any diffrence..
I had never problems like this before just yesterday everything worked just fine and today after the win10 update it won´t work anymore there are no other changes on my system that could have created this issue...
my game (the witcher 3) crashes when starting the game.. thankfully installing with Direct3D 9 works tho I don´t know what the diffrence is between them at least I couldn´t notice any diffrence..
I had never problems like this before just yesterday everything worked just fine and today after the win10 update it won´t work anymore there are no other changes on my system that could have created this issue...
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- zsadik52
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4 years 7 months ago #2
by zsadik52
Replied by zsadik52 on topic witcher 3 crash since most recent win10 update
This is the crash log anyone an idea what´s wrong ?
Crash reason: EXCEPTION_ACCESS_VIOLATION (3221225477), Error reading location 0x00000057
Crashed Thread:
Thread ID: 4260
callstack:
DXGID3D10RegisterLayers() + 0x50ca - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
GetCursorPos() + 0xb08c - <Unknown File>(0)
D3D11CreateDeviceAndSwapChain() + 0x6e35 - <Unknown File>(0)
DXGID3D10RegisterLayers() + 0x639 - <Unknown File>(0)
DXGID3D10RegisterLayers() + 0x100f - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2245 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xc1bde3 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xbc46a5 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x27d72 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x27ad2 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba45a0 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2464b7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24665e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
Debug Information
================================================================
Commandline: "\Games\The Witcher 3 Wild Hunt GOTY\bin\x64\witcher3.exe"
Thread ID: 5936
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1100c2 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x6e69b4 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0xc8b66 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xeeb44 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0xc3dea - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xeee47 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1116 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x4231d - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x156f - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x186c - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x23de08 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 14276
callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 1568
callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 3052
callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 6196
callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 12044
callstack:
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
MsgBlobCreateStack() + 0x3465 - <Unknown File>(0)
MsgBlobCreateStack() + 0x26eb - <Unknown File>(0)
CreateHeatGripServiceClient() + 0x1e0e - <Unknown File>(0)
CreateHeatGripServiceClient() + 0x1c69 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 7488
callstack:
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 9188
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb94f87 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba45a0 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2464b7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24665e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 8228
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba45a0 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2464b7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24665e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 4372
callstack:
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 10792
callstack:
DllUnregisterServer() + 0x45ad - <Unknown File>(0)
DllUnregisterServer() + 0x48a6 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 1936
callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 11164
callstack:
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 6460
callstack:
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 12472
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba45a0 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2464b7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24665e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 4456
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba45a0 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2464b7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24665e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 7864
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba45a0 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2464b7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24665e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 424
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba45a0 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2464b7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24665e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 5956
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba45a0 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2464b7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24665e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 13944
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xbd83c - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba45a0 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2464b7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24665e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 3992
callstack:
Scaleform::System::~System() + 0x7f1a07 - <Unknown File>(0)
Scaleform::System::~System() + 0x7f1ac0 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 14132
callstack:
Scaleform::System::~System() + 0x7f1a07 - <Unknown File>(0)
Scaleform::System::~System() + 0x7f1ac0 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 9232
callstack:
OpenAdapter12() + 0x21d250 - <Unknown File>(0)
OpenAdapter12() + 0x21457d - <Unknown File>(0)
NVAPI_Thunk() + 0xf8d9a - <Unknown File>(0)
NVAPI_Thunk() + 0x7a32ec - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 10288
callstack:
NVAPI_Thunk() + 0x7a32ec - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 1348
callstack:
NVAPI_Thunk() + 0x7a32ec - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 7948
callstack:
NVAPI_Thunk() + 0x7a32ec - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 13272
callstack:
NVAPI_Thunk() + 0x7a32ec - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 11500
callstack:
NVAPI_Thunk() + 0x7a32ec - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 12148
callstack:
NVAPI_Thunk() + 0x7a32ec - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 300
callstack:
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 9144
callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Game
================================================================
Game
================================================================
Crash reason: EXCEPTION_ACCESS_VIOLATION (3221225477), Error reading location 0x00000057
Crashed Thread:
Thread ID: 4260
callstack:
DXGID3D10RegisterLayers() + 0x50ca - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
GetCursorPos() + 0xb08c - <Unknown File>(0)
D3D11CreateDeviceAndSwapChain() + 0x6e35 - <Unknown File>(0)
DXGID3D10RegisterLayers() + 0x639 - <Unknown File>(0)
DXGID3D10RegisterLayers() + 0x100f - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2245 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xc1bde3 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xbc46a5 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x27d72 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x27ad2 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba45a0 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2464b7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24665e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
Debug Information
================================================================
Commandline: "\Games\The Witcher 3 Wild Hunt GOTY\bin\x64\witcher3.exe"
Thread ID: 5936
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1100c2 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x6e69b4 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0xc8b66 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xeeb44 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0xc3dea - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xeee47 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1116 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x4231d - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x156f - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x186c - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x23de08 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 14276
callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 1568
callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 3052
callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 6196
callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 12044
callstack:
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
MsgBlobCreateStack() + 0x3465 - <Unknown File>(0)
MsgBlobCreateStack() + 0x26eb - <Unknown File>(0)
CreateHeatGripServiceClient() + 0x1e0e - <Unknown File>(0)
CreateHeatGripServiceClient() + 0x1c69 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 7488
callstack:
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 9188
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb94f87 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba45a0 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2464b7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24665e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 8228
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba45a0 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2464b7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24665e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 4372
callstack:
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 10792
callstack:
DllUnregisterServer() + 0x45ad - <Unknown File>(0)
DllUnregisterServer() + 0x48a6 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 1936
callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 11164
callstack:
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 6460
callstack:
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 12472
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba45a0 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2464b7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24665e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 4456
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba45a0 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2464b7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24665e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 7864
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba45a0 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2464b7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24665e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 424
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba45a0 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2464b7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24665e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 5956
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba45a0 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2464b7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24665e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 13944
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xbd83c - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba45a0 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2464b7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24665e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 3992
callstack:
Scaleform::System::~System() + 0x7f1a07 - <Unknown File>(0)
Scaleform::System::~System() + 0x7f1ac0 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 14132
callstack:
Scaleform::System::~System() + 0x7f1a07 - <Unknown File>(0)
Scaleform::System::~System() + 0x7f1ac0 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 9232
callstack:
OpenAdapter12() + 0x21d250 - <Unknown File>(0)
OpenAdapter12() + 0x21457d - <Unknown File>(0)
NVAPI_Thunk() + 0xf8d9a - <Unknown File>(0)
NVAPI_Thunk() + 0x7a32ec - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 10288
callstack:
NVAPI_Thunk() + 0x7a32ec - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 1348
callstack:
NVAPI_Thunk() + 0x7a32ec - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 7948
callstack:
NVAPI_Thunk() + 0x7a32ec - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 13272
callstack:
NVAPI_Thunk() + 0x7a32ec - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 11500
callstack:
NVAPI_Thunk() + 0x7a32ec - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 12148
callstack:
NVAPI_Thunk() + 0x7a32ec - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 300
callstack:
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 9144
callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Game
================================================================
Game
================================================================
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- Makaimura
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4 years 7 months ago - 4 years 7 months ago #3
by Makaimura
Replied by Makaimura on topic witcher 3 crash since most recent win10 update
Hi, i have the same problem and I found the solution in the Steam forum for The Witcher 3.
Simply rename the file dxgi.dll to d3d11.dll.
This file is located in the folder ..\the witcher 3...\bin\x64 the same folder that contain the witcher3.exe file.
Hope this help.
Bye
Simply rename the file dxgi.dll to d3d11.dll.
This file is located in the folder ..\the witcher 3...\bin\x64 the same folder that contain the witcher3.exe file.
Hope this help.
Bye
Last edit: 4 years 7 months ago by Makaimura.
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- zsadik52
- Topic Author
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4 years 7 months ago - 4 years 7 months ago #4
by zsadik52
Replied by zsadik52 on topic witcher 3 crash since most recent win10 update
Yeah i knew about that solution already but whenever i did that i got another error...
The error has something to do with a third party software called EVGA Precision XOC.. seems like ReShade doesnt like that kind of software so
the best solution for this problem is to turn off/ disable the software.
I still wonder tho why I get these errors now, before the win 10 update it worked perfectly even with the software enabled
The error has something to do with a third party software called EVGA Precision XOC.. seems like ReShade doesnt like that kind of software so
the best solution for this problem is to turn off/ disable the software.
I still wonder tho why I get these errors now, before the win 10 update it worked perfectly even with the software enabled
Last edit: 4 years 7 months ago by zsadik52.
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