No Man's Sky - Beyond. Reshade WON'T inject.
- LanceW89
- Topic Author
Wondering if anyone has any idea why I can't get reshade to work?
Specs:
Windows 10 64-bit
Geforce Gtx 1070 8GB
I7-6700k
16gb 3200hz ram
Gaming 5 mobo
Reshade installed with OpenGL
What happens is that I start NMS and reshade doesn't start with it. I just launch and the game is vanilla with no indications reshade is even installed. NMS is installed on my brand new SSD that I just got the other day. It seems like nothing is injecting whatsoever. I've been googling and scouring these forums and searching for like 3 days now and I've tried so many things to fix it. Please for the love of god someone come tell me what to do to fix it.
Things I've tried:
Disabling full screen optimization for nms.exe
launching in windowed, windowed borderless, and fullscreen mode
downloading 3 different older versions of reshade and clean installing into binaries folder
disabling steam overlay in game
disabling nvidia geforce experience overlay
randomly renaming opengl32 to ReShade32.dll and also tried opengl64 and reshade64
turning on administrator for launching NMS and for Reshade installer
deleting shadercache folder
disabling shadercache in nvidia control panel
uninstalling geforce experience
completely exiting out of MSI afterburner / Riva
ctrl clicking the installation process through reshade, extracting the reshade64 and 32 dlls manually into the NMS binaries folder
tried using ENB to inject it, not 100% sure I set it up properly but that didn't work either.
updated graphics drivers
deleted everything in binaries, verified game integrity
installed SweetFX instead of Reshade, the log.log file says if I installed everything correctly, I would see debug info instead of whats in there atm.
completely exiting out of flux
restarting PC
Trying ultra old NMSE
No Uplay, Origin, Epic launchers running. Only Steam
i.imgur.com/ozN6xxy.png
My NMSE Binaries Folder (ignore the 64 after opengl and reshade, it was after I renamed them in an attempt to get anything to happen)
Opengl.txt in my binaries folder:
02:15:54:734 [11996] | INFO | Initializing crosire's ReShade version '4.3.0.563' (64-bit) built on '2019-05-25 19:00:11' loaded from "Z:\SteamLibrary\steamapps\common\No Man's Sky\Binaries\opengl32.dll" to "Z:\SteamLibrary\steamapps\common\No Man's Sky\Binaries\NMS.exe" ...
02:15:54:796 [11996] | INFO | Registering hooks for "user32.dll" ...
02:15:54:796 [11996] | INFO | > Libraries loaded.
02:15:54:797 [11996] | INFO | > Found 13 match(es). Installing ...
02:15:54:813 [11996] | INFO | Registering hooks for "ws2_32.dll" ...
02:15:54:813 [11996] | INFO | > Libraries loaded.
02:15:54:813 [11996] | INFO | > Found 8 match(es). Installing ...
02:15:54:829 [11996] | INFO | Registering hooks for "C:\WINDOWS\system32\d3d9.dll" ...
02:15:54:832 [11996] | INFO | > Delayed.
02:15:54:832 [11996] | INFO | Registering hooks for "C:\WINDOWS\system32\d3d10.dll" ...
02:15:54:833 [11996] | INFO | > Delayed.
02:15:54:833 [11996] | INFO | Registering hooks for "C:\WINDOWS\system32\d3d10_1.dll" ...
02:15:54:833 [11996] | INFO | > Delayed.
02:15:54:833 [11996] | INFO | Registering hooks for "C:\WINDOWS\system32\d3d11.dll" ...
02:15:54:833 [11996] | INFO | > Delayed.
02:15:54:833 [11996] | INFO | Registering hooks for "C:\WINDOWS\system32\d3d12.dll" ...
02:15:54:833 [11996] | INFO | > Delayed.
02:15:54:833 [11996] | INFO | Registering hooks for "C:\WINDOWS\system32\dxgi.dll" ...
02:15:54:833 [11996] | INFO | > Libraries loaded.
02:15:54:833 [11996] | INFO | > Found 7 match(es). Installing ...
02:15:54:849 [11996] | INFO | Registering hooks for "C:\WINDOWS\system32\opengl32.dll" ...
02:15:54:849 [11996] | INFO | > Delayed until first call to an exported function.
02:15:54:849 [11996] | INFO | Initialized.
02:15:54:853 [11996] | INFO | Installing export hooks for "C:\WINDOWS\system32\opengl32.dll" ...
02:15:54:853 [11996] | INFO | > Found 360 match(es). Installing ...
02:15:54:860 [11996] | INFO | Redirecting wglSetPixelFormat(FFFFFFFF90010B2F, 1, 0000009661EFDEF0) ...
02:16:04:142 [11996] | INFO | Exiting ...
02:16:04:142 [11996] | INFO | Uninstalling 392 hook(s) ...
02:16:04:161 [11996] | INFO | Exited.
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- thalixte
LanceW89 wrote: Hey guys,
Wondering if anyone has any idea why I can't get reshade to work?
Specs:
Windows 10 64-bit
Geforce Gtx 1070 8GB
I7-6700k
16gb 3200hz ram
Gaming 5 mobo
Reshade installed with OpenGL
What happens is that I start NMS and reshade doesn't start with it. I just launch and the game is vanilla with no indications reshade is even installed. NMS is installed on my brand new SSD that I just got the other day. It seems like nothing is injecting whatsoever. I've been googling and scouring these forums and searching for like 3 days now and I've tried so many things to fix it. Please for the love of god someone come tell me what to do to fix it.
Things I've tried:
Disabling full screen optimization for nms.exe
launching in windowed, windowed borderless, and fullscreen mode
downloading 3 different older versions of reshade and clean installing into binaries folder
disabling steam overlay in game
disabling nvidia geforce experience overlay
randomly renaming opengl32 to ReShade32.dll and also tried opengl64 and reshade64
turning on administrator for launching NMS and for Reshade installer
deleting shadercache folder
disabling shadercache in nvidia control panel
uninstalling geforce experience
completely exiting out of MSI afterburner / Riva
ctrl clicking the installation process through reshade, extracting the reshade64 and 32 dlls manually into the NMS binaries folder
tried using ENB to inject it, not 100% sure I set it up properly but that didn't work either.
updated graphics drivers
deleted everything in binaries, verified game integrity
installed SweetFX instead of Reshade, the log.log file says if I installed everything correctly, I would see debug info instead of whats in there atm.
completely exiting out of flux
restarting PC
Trying ultra old NMSE
No Uplay, Origin, Epic launchers running. Only Steam
i.imgur.com/ozN6xxy.png
My NMSE Binaries Folder (ignore the 64 after opengl and reshade, it was after I renamed them in an attempt to get anything to happen)
Opengl.txt in my binaries folder:
02:15:54:734 [11996] | INFO | Initializing crosire's ReShade version '4.3.0.563' (64-bit) built on '2019-05-25 19:00:11' loaded from "Z:\SteamLibrary\steamapps\common\No Man's Sky\Binaries\opengl32.dll" to "Z:\SteamLibrary\steamapps\common\No Man's Sky\Binaries\NMS.exe" ...
02:15:54:796 [11996] | INFO | Registering hooks for "user32.dll" ...
02:15:54:796 [11996] | INFO | > Libraries loaded.
02:15:54:797 [11996] | INFO | > Found 13 match(es). Installing ...
02:15:54:813 [11996] | INFO | Registering hooks for "ws2_32.dll" ...
02:15:54:813 [11996] | INFO | > Libraries loaded.
02:15:54:813 [11996] | INFO | > Found 8 match(es). Installing ...
02:15:54:829 [11996] | INFO | Registering hooks for "C:\WINDOWS\system32\d3d9.dll" ...
02:15:54:832 [11996] | INFO | > Delayed.
02:15:54:832 [11996] | INFO | Registering hooks for "C:\WINDOWS\system32\d3d10.dll" ...
02:15:54:833 [11996] | INFO | > Delayed.
02:15:54:833 [11996] | INFO | Registering hooks for "C:\WINDOWS\system32\d3d10_1.dll" ...
02:15:54:833 [11996] | INFO | > Delayed.
02:15:54:833 [11996] | INFO | Registering hooks for "C:\WINDOWS\system32\d3d11.dll" ...
02:15:54:833 [11996] | INFO | > Delayed.
02:15:54:833 [11996] | INFO | Registering hooks for "C:\WINDOWS\system32\d3d12.dll" ...
02:15:54:833 [11996] | INFO | > Delayed.
02:15:54:833 [11996] | INFO | Registering hooks for "C:\WINDOWS\system32\dxgi.dll" ...
02:15:54:833 [11996] | INFO | > Libraries loaded.
02:15:54:833 [11996] | INFO | > Found 7 match(es). Installing ...
02:15:54:849 [11996] | INFO | Registering hooks for "C:\WINDOWS\system32\opengl32.dll" ...
02:15:54:849 [11996] | INFO | > Delayed until first call to an exported function.
02:15:54:849 [11996] | INFO | Initialized.
02:15:54:853 [11996] | INFO | Installing export hooks for "C:\WINDOWS\system32\opengl32.dll" ...
02:15:54:853 [11996] | INFO | > Found 360 match(es). Installing ...
02:15:54:860 [11996] | INFO | Redirecting wglSetPixelFormat(FFFFFFFF90010B2F, 1, 0000009661EFDEF0) ...
02:16:04:142 [11996] | INFO | Exiting ...
02:16:04:142 [11996] | INFO | Uninstalling 392 hook(s) ...
02:16:04:161 [11996] | INFO | Exited.
Do you have the Steam version of NMS ? If it is the case, it seems there is a conflict between the Steam vulkan overlay layer, and the Reshade vulkan layer.
I personnally have the Gog version, and Reshade works for me...
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- Martigen
Just to be clear, as I don't think thalixte picked up on this (which is weird, since he's working on depth buffer detection for vulkan reshade!)LanceW89 wrote: Hey guys,
Reshade installed with OpenGL
NMS with the beyond update moved to Vulkan from OpenGL.
Reshade does not currently support Vulkan.
Thalixte has a beta version you can try in his thread to use with NMS.
Yeah, that's about it.
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- thalixte
Martigen wrote:
Just to be clear, as I don't think thalixte picked up on this (which is weird, since he's working on depth buffer detection for vulkan reshade!)LanceW89 wrote: Hey guys,
Reshade installed with OpenGL
NMS with the beyond update moved to Vulkan from OpenGL.
Reshade does not currently support Vulkan.
Thalixte has a beta version you can try in his thread to use with NMS.
Yeah, that's about it.
Thks Martigen ! I have not seen that he was trying to use Reshade with NMS, thinking that the game always supported opengl.
Yes, NMS now supports only vulkan, and there is a WIP version of Reshade i proposed, only for testing purpose, but which seems to work correctly with No Man's Sky Beyond...
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- LanceW89
- Topic Author
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- GregTheChief
It turned the game into a cinematic masterpiece.
But now with beyond it's far away from "visual perfection" .
Would be happy to get access to it too
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- brussell
reshade.me/forum/general-discussion/4083...ion?start=1040#35396
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- thalixte
brussell wrote: I think it's this one:
reshade.me/forum/general-discussion/4083...ion?start=1040#35396
And now, this one:
reshade.me/forum/general-discussion/4083...ion?start=1080#35600
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