No effect in Shantae and the Pirate's curse

  • v00d00m4n
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8 years 11 months ago #1 by v00d00m4n No effect in Shantae and the Pirate's curse was created by v00d00m4n
Game used dx11, have no exclusive fullscreen mode, only windowed fullscreen and just windowed. Works with reshade without any crashes, but effects not injected at all. I was going to fix pixelated graphics with gauss + crt shaders same way i did Shantae Risky Revenge, but with this game i failed. This game really needs a fix.

Also i have special request for such cases - can we have gedosato (which is only d3d9) portion of code borrowed to force trilinear + anisotropic filtering of every surface in game? That could force interpolation in every pixelated game or in games that has some surfaces pixelated

Yet again, i even tried it as Opengl32.dll in combo with WineD3D. dont work even that way.

Log:

pastebin.com/3shVGkg4

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  • crosire
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8 years 11 months ago #2 by crosire Replied by crosire on topic No effect in Shantae and the Pirate's curse
Does it work with this ? If not, could you create a tracelog with that one?

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  • v00d00m4n
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8 years 11 months ago - 8 years 11 months ago #3 by v00d00m4n Replied by v00d00m4n on topic No effect in Shantae and the Pirate's curse
Nope, does not work. Is tracelog different from default one? How can I force it?
Anyway here what I have now with that version:
pastebin.com/keMBtfX2
Last edit: 8 years 11 months ago by v00d00m4n.

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  • crosire
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8 years 11 months ago #4 by crosire Replied by crosire on topic No effect in Shantae and the Pirate's curse
Rename the .log to .tracelog and run it again.

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  • v00d00m4n
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8 years 11 months ago #5 by v00d00m4n Replied by v00d00m4n on topic No effect in Shantae and the Pirate's curse

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  • crosire
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8 years 11 months ago #6 by crosire Replied by crosire on topic No effect in Shantae and the Pirate's curse
Still won't work, but I'm interested in the tracelog again: www.mediafire.com/download/hxru22r32sde6lh/ReShade32.dll

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  • v00d00m4n
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8 years 11 months ago #7 by v00d00m4n Replied by v00d00m4n on topic No effect in Shantae and the Pirate's curse
One more log pastebin.com/HuNnU3Sy

not sure if it can help, but steam overlay does not work in this game, at least with reshade

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  • crosire
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8 years 11 months ago #8 by crosire Replied by crosire on topic No effect in Shantae and the Pirate's curse
Mmh. Texture creation with a typeless format fails. I wonder why that is.

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  • v00d00m4n
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8 years 11 months ago #9 by v00d00m4n Replied by v00d00m4n on topic No effect in Shantae and the Pirate's curse
maybe you should try game itself? you know, not for playing, but just for testing purposes for free, if you know what i mean) its only about 500 mb.

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  • crosire
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8 years 11 months ago #10 by crosire Replied by crosire on topic No effect in Shantae and the Pirate's curse
Try this .

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  • v00d00m4n
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8 years 11 months ago #11 by v00d00m4n Replied by v00d00m4n on topic No effect in Shantae and the Pirate's curse
Tried, gives me this:

H:\Program files\Steam\steamapps\common\Shantae and the Pirate's Curse\ReShade.fx(6): warning: Cannot open include file "ReShade\Common\KeyCodes.h"
H:\Program files\Steam\steamapps\common\Shantae and the Pirate's Curse\ReShade.fx(8): warning: Cannot open include file "ReShade\Common_settings.cfg"
H:\Program files\Steam\steamapps\common\Shantae and the Pirate's Curse\ReShade.fx(11): warning: Cannot open include file "ReShade\Common\Util.h"
H:\Program files\Steam\steamapps\common\Shantae and the Pirate's Curse\ReShade.fx(13): error: #include syntax error
H:\Program files\Steam\steamapps\common\Shantae and the Pirate's Curse\ReShade.fx(14): error: #include syntax error
H:\Program files\Steam\steamapps\common\Shantae and the Pirate's Curse\ReShade.fx(15): error: #include syntax error
H:\Program files\Steam\steamapps\common\Shantae and the Pirate's Curse\ReShade.fx(16): error: #include syntax error
H:\Program files\Steam\steamapps\common\Shantae and the Pirate's Curse\ReShade.fx(24): error: #include syntax error
H:\Program files\Steam\steamapps\common\Shantae and the Pirate's Curse\ReShade.fx(25): error: #include syntax error
H:\Program files\Steam\steamapps\common\Shantae and the Pirate's Curse\ReShade.fx(26): error: #include syntax error
H:\Program files\Steam\steamapps\common\Shantae and the Pirate's Curse\ReShade.fx(27): error: #include syntax error
H:\Program files\Steam\steamapps\common\Shantae and the Pirate's Curse\ReShade.fx(40): error: #include syntax error
H:\Program files\Steam\steamapps\common\Shantae and the Pirate's Curse\ReShade.fx(41): error: #include syntax error
H:\Program files\Steam\steamapps\common\Shantae and the Pirate's Curse\ReShade.fx(42): error: #include syntax error
H:\Program files\Steam\steamapps\common\Shantae and the Pirate's Curse\ReShade.fx(43): error: #include syntax error
H:\Program files\Steam\steamapps\common\Shantae and the Pirate's Curse\ReShade.fx(53): error: #include syntax error

lines it does not like looks like this
#include "ReShade\Common\Util.h"
#include EFFECT(Common, ToggleMessage)

Thats happens in this 18.2 build. Also tried new 18.3 and it gives me same thing.

is there some bug in new version and something include syntax related is screwed?

oh wait, this gives me idea! Look at the path where game installed by default on steam!

It uses ' symbol. this could be related, since it looks like reshade does not like tha path where effects should be found, i think you got to check path related code and add some checking for all of extra symbols that windows allows in path, including ' and use some escape symbols to distinguish part of path from closing and opening ' '. i think this could solve the problem.

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  • v00d00m4n
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8 years 11 months ago - 8 years 11 months ago #12 by v00d00m4n Replied by v00d00m4n on topic No effect in Shantae and the Pirate's curse
forget what it just said, was my mistake, now i got this

pastebin.com/42FY1Cm2
some shader compilation errors:

H:\Program files\Steam\steamapps\common\Shantae and the Pirate's Curse\Shader@0x07CC8628(38,41): error X4555: invalid type used for 'SV_VERTEXID' input semantics, must be integral
H:\Program files\Steam\steamapps\common\Shantae and the Pirate's Curse\Shader@0x07CC8628(57,8): error X4529: SV_Target0 must be a four-component vector
H:\Program files\Steam\steamapps\common\Shantae and the Pirate's Curse\Shader@0x07CC8628(38,41): error X4555: invalid type used for 'SV_VERTEXID' input semantics, must be integral

i dont even get which file this is, is there any way display actual file instead of hashes or offset or whatever it is?


Best i can find on this error:
gamedev.stackexchange.com/questions/4816...hader-compiler-error
msdn.microsoft.com/en-us/library/windows...509647(v=vs.85).aspx

Tried pure SweetFX pack, different errors but looks like they all related:

09/05/2015 08:58:55:303 [03656] | INFO | Initializing Crosire's ReShade version '0.18.3.845' built on '2015-05-06 20:46:22' loaded from "H:\Shantae and the Pirates Curse\d3d11.dll" to "H:\Shantae and the Pirates Curse\ShantaeCurse.exe" ...
09/05/2015 08:58:55:331 [03656] | INFO | Registering hooks for "C:\Windows\system32\d3d8.dll" ...
09/05/2015 08:58:55:332 [03656] | INFO | > Delayed.
09/05/2015 08:58:55:332 [03656] | INFO | Registering hooks for "C:\Windows\system32\d3d9.dll" ...
09/05/2015 08:58:55:332 [03656] | INFO | > Delayed.
09/05/2015 08:58:55:332 [03656] | INFO | Registering hooks for "C:\Windows\system32\d3d10.dll" ...
09/05/2015 08:58:55:332 [03656] | INFO | > Delayed.
09/05/2015 08:58:55:332 [03656] | INFO | Registering hooks for "C:\Windows\system32\d3d10_1.dll" ...
09/05/2015 08:58:55:333 [03656] | INFO | > Delayed.
09/05/2015 08:58:55:333 [03656] | INFO | Registering hooks for "C:\Windows\system32\d3d11.dll" ...
09/05/2015 08:58:55:333 [03656] | INFO | > Delayed.
09/05/2015 08:58:55:333 [03656] | INFO | Registering hooks for "C:\Windows\system32\dxgi.dll" ...
09/05/2015 08:58:55:333 [03656] | INFO | > Delayed.
09/05/2015 08:58:55:333 [03656] | INFO | Registering hooks for "C:\Windows\system32\opengl32.dll" ...
09/05/2015 08:58:55:333 [03656] | INFO | > Delayed.
09/05/2015 08:58:55:333 [03656] | INFO | Registering hooks for "C:\Windows\system32\user32.dll" ...
09/05/2015 08:58:55:333 [03656] | INFO | > Libraries loaded.
09/05/2015 08:58:55:344 [03656] | INFO | > Found 4 match(es). Installing ...
09/05/2015 08:58:55:373 [03656] | INFO | > Installed 4 hook(s).
09/05/2015 08:58:55:373 [03656] | INFO | Registering hooks for "C:\Windows\system32\ws2_32.dll" ...
09/05/2015 08:58:55:373 [03656] | INFO | > Libraries loaded.
09/05/2015 08:58:55:375 [03656] | INFO | > Found 8 match(es). Installing ...
09/05/2015 08:58:55:431 [03656] | INFO | > Installed 8 hook(s).
09/05/2015 08:58:55:431 [03656] | INFO | Initialized.
09/05/2015 08:58:55:516 [03656] | INFO | Redirecting 'D3D11CreateDevice(00000000, 1, 00000000, 0, 0038F334, 3, 7, 0038F378, 00000000, 00000000)' ...
09/05/2015 08:58:55:516 [03656] | INFO | > Passing on to 'D3D11CreateDeviceAndSwapChain':
09/05/2015 08:58:55:516 [03656] | INFO | Redirecting 'D3D11CreateDeviceAndSwapChain(00000000, 1, 00000000, 0, 0038F334, 3, 7, 00000000, 00000000, 0038F378, 00000000, 00000000)' ...
09/05/2015 08:58:55:518 [03656] | INFO | Installing delayed hooks for "C:\Windows\system32\dxgi.dll" (Just loaded via 'LoadLibraryW("C:\Windows\system32\d3d11.dll")') ...
09/05/2015 08:58:55:519 [03656] | INFO | > Found 2 match(es). Installing ...
09/05/2015 08:58:55:534 [03656] | INFO | > Installed 2 hook(s).
09/05/2015 08:58:55:535 [03656] | INFO | Installing delayed hooks for "C:\Windows\system32\d3d11.dll" ...
09/05/2015 08:58:55:535 [03656] | INFO | > Found 2 match(es). Installing ...
09/05/2015 08:58:55:535 [03656] | INFO | > Installed 2 hook(s).
09/05/2015 08:58:55:535 [03656] | INFO | Redirecting 'CreateDXGIFactory1({7B7166EC-21C7-44AE-B21A-C9AE321AE369}, 0038EB20)' ...
09/05/2015 08:58:56:033 [03656] | INFO | Redirecting 'ID3D11Device::CreateDeferredContext(00401668, 0, 00393258)' ...
09/05/2015 08:58:56:091 [03656] | INFO | Redirecting 'IDXGIFactory::CreateSwapChain(003ED998, 04AA3518, 0038F1D0, 0038F288)' ...
09/05/2015 08:58:56:093 [03656] | INFO | Recreated effect environment on runtime 049D1C40.
09/05/2015 08:58:56:105 [03656] | INFO | Redirecting 'IDXGISwapChain::ResizeBuffers(049D38F8, 2, 1676, 919, 28, 0x2)' ...
09/05/2015 08:58:56:106 [03656] | INFO | Recreated effect environment on runtime 049D1C40.
09/05/2015 08:58:56:107 [03656] | INFO | Redirecting 'IDXGISwapChain::SetFullscreenState(049D38F8, TRUE, 0329E6C0)' ...
09/05/2015 08:58:56:484 [03656] | INFO | Redirecting 'IDXGISwapChain::ResizeBuffers(049D38F8, 2, 1680, 944, 28, 0x2)' ...
09/05/2015 08:58:56:638 [03656] | INFO | Recreated effect environment on runtime 049D1C40.
09/05/2015 08:58:56:966 [03656] | INFO | Loading effect from "H:\Shantae and the Pirates Curse\ReShade.fx" ...
09/05/2015 08:58:57:064 [03656] | ERROR | Failed to compile effect on context 049D1C40:

H:\Shantae and the Pirates Curse\Sweet.fx(90, 11): error: 'ID3D11Device::CreateTexture2D' failed with -2147024809!
H:\Shantae and the Pirates Curse\Sweet.fx(97, 11): error: 'ID3D11Device::CreateTexture2D' failed with -2147024809!
H:\Shantae and the Pirates Curse\Sweet.fx(104, 11): error: 'ID3D11Device::CreateTexture2D' failed with -2147024809!
H:\Shantae and the Pirates Curse\Sweet.fx(111, 11): error: 'ID3D11Device::CreateTexture2D' failed with -2147024809!
H:\Shantae and the Pirates Curse\Sweet.fx(158, 10): error: texture 'edgesTex' for sampler 'edgesSampler' is missing due to previous error.
H:\Shantae and the Pirates Curse\Sweet.fx(166, 10): error: texture 'blendTex' for sampler 'blendSampler' is missing due to previous error.
H:\Shantae and the Pirates Curse\Sweet.fx(174, 10): error: texture 'areaTex' for sampler 'areaSampler' is missing due to previous error.
H:\Shantae and the Pirates Curse\Sweet.fx(182, 11): error: texture 'searchTex' for sampler 'searchSampler' is missing due to previous error.
H:\Shantae and the Pirates Curse\Shader@0x38D90E68(463,71): error X3004: undeclared identifier '_NSedgesSampler'
H:\Shantae and the Pirates Curse\Shader@0x05598EF8(463,71): error X3004: undeclared identifier '_NSedgesSampler'
H:\Shantae and the Pirates Curse\Shader@0x0324E4D8(463,71): error X3004: undeclared identifier '_NSedgesSampler'
H:\Shantae and the Pirates Curse\Shader@0x0324E4D8(463,71): error X3004: undeclared identifier '_NSedgesSampler'
H:\Shantae and the Pirates Curse\Shader@0x05598EF8(463,71): error X3004: undeclared identifier '_NSedgesSampler'
H:\Shantae and the Pirates Curse\Shader@0x05598EF8(463,71): error X3004: undeclared identifier '_NSedgesSampler'
H:\Shantae and the Pirates Curse\Shader@0x0324E4D8(463,71): error X3004: undeclared identifier '_NSedgesSampler'
H:\Shantae and the Pirates Curse\Shader@0x0324E4D8(463,71): error X3004: undeclared identifier '_NSedgesSampler'


09/05/2015 08:59:08:480 [03656] | INFO | Redirecting 'IDXGISwapChain::SetFullscreenState(049D38F8, FALSE, 00000000)' ...
09/05/2015 08:59:09:504 [03656] | WARN | Reference count for 'IDXGISwapChain' object 049D38F8 is inconsistent: 1 vs 0.
09/05/2015 08:59:09:586 [03656] | WARN | Reference count for 'IDXGIDevice1' object 04AA3518 is inconsistent: 426 vs 0.
09/05/2015 08:59:09:586 [03656] | WARN | Reference count for 'ID3D11Device' object 00401668 is inconsistent: 425 vs 0.
09/05/2015 08:59:09:651 [03656] | INFO | Exiting ...
09/05/2015 08:59:09:651 [03656] | INFO | Uninstalling 25 hook(s) ...
09/05/2015 08:59:09:778 [03656] | INFO | Exited.
Last edit: 8 years 11 months ago by v00d00m4n.

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  • crosire
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8 years 11 months ago - 8 years 11 months ago #13 by crosire Replied by crosire on topic No effect in Shantae and the Pirate's curse
Those are something different and not related. Something is messed up with your shaders. Delete them all and download a clean copy again. And use public 0.18.3, it has the same test included.
Last edit: 8 years 11 months ago by crosire.

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  • v00d00m4n
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8 years 11 months ago #14 by v00d00m4n Replied by v00d00m4n on topic No effect in Shantae and the Pirate's curse
but last log was exactly from clean copy of SweetFX with Reshade 18.3 from download page, thats how it behaves in this game, i tried same files in GTAV and RE5 (dx 9. 10, 11) and there it works fine.
Maybe you just need to download this small 500 mb game and try it on your pc to see whats going on?

Here another tracelog from clean Framework with 18.3:
pastebin.com/5XeyznCM

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  • JBeckman
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8 years 11 months ago #15 by JBeckman Replied by JBeckman on topic No effect in Shantae and the Pirate's curse
I own both the Shantae games, will give ReShade a try and see how it responds in case it helps with troubleshooting.

store.steampowered.com/app/277890/

store.steampowered.com/app/345820/

Pixel art games so I first thought they used something simpler like DirectDraw but from my amateurish knowledge with a hex editor it looks like it's using DirectX 9 so that shouldn't be a issue though it's still a 2D game but maybe that doesn't matter either. :)

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  • v00d00m4n
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8 years 11 months ago - 8 years 11 months ago #16 by v00d00m4n Replied by v00d00m4n on topic No effect in Shantae and the Pirate's curse
you have totally no idea :-)
RR is dx9, works fine I posted on forums pack with modded shader to simulate GBA smooth scanlined look.
PC is dx11 (very odd for 2d game as simple as that) and it behave weird with reshade and that's the problem we trying to solve.
Last edit: 8 years 11 months ago by v00d00m4n.

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  • JBeckman
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8 years 11 months ago - 8 years 11 months ago #17 by JBeckman Replied by JBeckman on topic No effect in Shantae and the Pirate's curse
Gave the game a try and you were completely right, wouldn't have expected the game to use DirectX 11 but it does.

And the shaders fail here as well with this game.

d3d11.log and d3d11.tracelog (dxgi works as well, I just tested with D3D11 to see if it would make a difference.)

www52.zippyshare.com/v/ZG3mwJ60/file.html
10/05/2015 15:16:49:540 [02452] | ERROR | Failed to compile effect on context 0602C2E8:

C:\Program Files (x86)\Steam\SteamApps\Common\Shantae and the Pirate's Curse\ReShade/SweetFX/Util.h(13, 9): error: 'ID3D11Device::CreateTexture2D' failed with -2147024809!
C:\Program Files (x86)\Steam\SteamApps\Common\Shantae and the Pirate's Curse\ReShade/SweetFX/Util.h(20, 9): error: 'ID3D11Device::CreateTexture2D' failed with -2147024809!
C:\Program Files (x86)\Steam\SteamApps\Common\Shantae and the Pirate's Curse\ReShade/SweetFX/Util.h(63, 9): error: texture 'edgesTex' for sampler 'edgesSampler' is missing due to previous error.
C:\Program Files (x86)\Steam\SteamApps\Common\Shantae and the Pirate's Curse\ReShade/SweetFX/Util.h(71, 9): error: texture 'blendTex' for sampler 'blendSampler' is missing due to previous error.
C:\Program Files (x86)\Steam\SteamApps\Common\Shantae and the Pirate's Curse\Shader@0x36B30B60(505,77): error X3004: undeclared identifier '_NSSFX_NSedgesSampler'
 C:\Program Files (x86)\Steam\SteamApps\Common\Shantae and the Pirate's Curse\Shader@0x36B30B60(505,77): error X3004: undeclared identifier '_NSSFX_NSedgesSampler'
 C:\Program Files (x86)\Steam\SteamApps\Common\Shantae and the Pirate's Curse\Shader@0x36B30B60(505,77): error X3004: undeclared identifier '_NSSFX_NSedgesSampler'
 C:\Program Files (x86)\Steam\SteamApps\Common\Shantae and the Pirate's Curse\Shader@0x36B30B60(505,77): error X3004: undeclared identifier '_NSSFX_NSedgesSampler'
 C:\Program Files (x86)\Steam\SteamApps\Common\Shantae and the Pirate's Curse\Shader@0x36B30B60(505,77): error X3004: undeclared identifier '_NSSFX_NSedgesSampler'
 C:\Program Files (x86)\Steam\SteamApps\Common\Shantae and the Pirate's Curse\Shader@0x36B30B60(505,77): error X3004: undeclared identifier '_NSSFX_NSedgesSampler'
 C:\Program Files (x86)\Steam\SteamApps\Common\Shantae and the Pirate's Curse\Shader@0x36B30B60(505,77): error X3004: undeclared identifier '_NSSFX_NSedgesSampler'
 C:\Program Files (x86)\Steam\SteamApps\Common\Shantae and the Pirate's Curse\Shader@0x36B30B60(505,77): error X3004: undeclared identifier '_NSSFX_NSedgesSampler'
 C:\Program Files (x86)\Steam\SteamApps\Common\Shantae and the Pirate's Curse\Shader@0x36B30B60(505,77): error X3004: undeclared identifier '_NSSFX_NSedgesSampler'
 C:\Program Files (x86)\Steam\SteamApps\Common\Shantae and the Pirate's Curse\Shader@0x36B30B60(505,77): error X3004: undeclared identifier '_NSSFX_NSedgesSampler'
 C:\Program Files (x86)\Steam\SteamApps\Common\Shantae and the Pirate's Curse\Shader@0x36B30B60(505,77): error X3004: undeclared identifier '_NSSFX_NSedgesSampler'
 C:\Program Files (x86)\Steam\SteamApps\Common\Shantae and the Pirate's Curse\Shader@0x36B30B60(505,77): error X3004: undeclared identifier '_NSSFX_NSedgesSampler'
 C:\Program Files (x86)\Steam\SteamApps\Common\Shantae and the Pirate's Curse\Shader@0x36B30B60(505,77): error X3004: undeclared identifier '_NSSFX_NSedgesSampler'
 C:\Program Files (x86)\Steam\SteamApps\Common\Shantae and the Pirate's Curse\Shader@0x36B30B60(505,77): error X3004: undeclared identifier '_NSSFX_NSedgesSampler'


EDIT: With all effects disabled it display error X4555 invalid type used for sv_vertexid input semantics must be integral.

log and tracelog file from that run.

www58.zippyshare.com/v/IoXnASfd/file.html
10/05/2015 15:24:25:444 [05544] | ERROR | Failed to compile effect on context 05E4A2D8:

C:\Program Files (x86)\Steam\SteamApps\Common\Shantae and the Pirate's Curse\Shader@0x1181A968(43,41): error X4555: invalid type used for 'SV_VERTEXID' input semantics, must be integral
 C:\Program Files (x86)\Steam\SteamApps\Common\Shantae and the Pirate's Curse\Shader@0x1181A968(49,100): error X4529: SV_Target0 must be a four-component vector
 C:\Program Files (x86)\Steam\SteamApps\Common\Shantae and the Pirate's Curse\Shader@0x1181A968(43,41): error X4555: invalid type used for 'SV_VERTEXID' input semantics, must be integral
 C:\Program Files (x86)\Steam\SteamApps\Common\Shantae and the Pirate's Curse\Shader@0x1181B970(43,41): error X4555: invalid type used for 'SV_VERTEXID' input semantics, must be integral
 C:\Program Files (x86)\Steam\SteamApps\Common\Shantae and the Pirate's Curse\Shader@0x1181B970(86,105): error X4529: SV_Target0 must be a four-component vector
 C:\Program Files (x86)\Steam\SteamApps\Common\Shantae and the Pirate's Curse\Shader@0x1181B970(43,41): error X4555: invalid type used for 'SV_VERTEXID' input semantics, must be integral
Last edit: 8 years 11 months ago by JBeckman.

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  • crosire
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8 years 11 months ago - 8 years 11 months ago #18 by crosire Replied by crosire on topic No effect in Shantae and the Pirate's curse
Could be fixed with 0.18.5.
Last edit: 8 years 11 months ago by crosire.

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  • v00d00m4n
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8 years 10 months ago #19 by v00d00m4n Replied by v00d00m4n on topic No effect in Shantae and the Pirate's curse
Good news, thanks! Any eta or test build link?

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  • crosire
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8 years 10 months ago #20 by crosire Replied by crosire on topic No effect in Shantae and the Pirate's curse
bit.ly/ReShadeBeta-0-18-5

Not the public release anymore since gamma correction does not always work right yet with the new changes.

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