ReShade Depth buffer used to work on 4.3.0, doesn't work on 4.8.2

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2 weeks 4 days ago #1 by YusufCardinal
Good day, I believe my last post was in the wrong category, so sorry for that.

I run ReShade on a game called OpenSpades, and want to gather footage on a local server. On 4.3.0, the depth buffer was easily accessible like any game's, but I recently switched to 4.8.2, and all I get is a black screen.

As this game is pretty obscure and therefore not on the compatibility list, I wanted to know if the way the depth buffer was being fetched changed during those two versions, and if so, if I can do anything to make it work somehow on 4.8.2.

I have tried all available options on the OpenGL tab, to no avail.

Thanks in advance ,

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