IL2 1946 SetPixelFormat issue ?.

1 month 2 weeks ago - 1 month 14 hours ago #1 by jackyjoy123
IL2 1946 SetPixelFormat issue ?. was created by jackyjoy123

Really old OpenGL engined flight simulator is failing to start with ReShade. Log indicates invalid pixel format when createcontext is called.

Game uses 32 colour bits, 24 depth bits and 8 stencil bits.
I know it's a case of diminishing returns to keep catching and creating workarounds for ancient game engines especially when it seems that ReShades goal is to be a generic framework, but this was the game I tested reshade on so here's the bug report.

Last edit: 1 month 14 hours ago by jackyjoy123.

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