Tomb Raider 2013 crashes when using ReShade with Frans Bouma's HUD Toggler

  • splinefx
  • Topic Author
More
2 years 5 months ago - 2 years 5 months ago #1 by splinefx Tomb Raider 2013 crashes when using ReShade with Frans Bouma's HUD Toggler was created by splinefx
I'm trying to use Frans Bouma / Otis_Inf HUD Toggler for Tomb Raider (2013) — which can be found on his GitHub page, github.com/FransBouma/InjectableGenericC...r/Cameras/Tombraider — with the latest version of ReShade, 4.9.1.

The thing is that both HUD Toggler and ReShade inject dlls into the game. Menu Toggler uses d3d11.dll (which has something to do with the thing called 3D Migoto) while ReShade uses dxgi.dll. Both ReShade and Toggler work fine with this game on their own, but not together.

This is the last barrier that keeping me away from having a proper photo mode for Tomb Raider :) Is there a way to make them work together?
Last edit: 2 years 5 months ago by splinefx.

Please Log in or Create an account to join the conversation.

We use cookies
We use cookies on our website. Some of them are essential for the operation of the forum. You can decide for yourself whether you want to allow cookies or not. Please note that if you reject them, you may not be able to use all the functionalities of the site.