Add adjustable distance to RBM?

  • Posts: 18
2 years 4 months ago #1 by brother_david
Ive been tryin to get a fresnel effect from the RBM shader. It works but gives everything a reflection, is it possbile to add distance settings so that itll only effect things closest to camera? Been trying different things like other FAR_PLANE also adding things like '* 0.2' in different locations in the shader itself but really going nowhere, anyone have any tips on what i could try (very much not good at coding)?

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  • Posts: 18
2 years 2 months ago #2 by brother_david
Im banging my head against the wall here, cant get it to work no matter how deep i dig to understand shader coding :/

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  • Posts: 13
2 years 2 weeks ago - 2 years 2 weeks ago #3 by e371
Interested at this too. :\

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