Motion blur

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1 year 11 months ago #1 by ESION
Motion blur was created by ESION
I'm a huge fan of motion blur and I'm disappointed when games don't have it. Reshade it great, but the horribly ugly and nauseatingly ghosting excuse for FakeMotionBlur doesn't cut it for me. I know nothing of code myself, so I'm just wondering if there's anyone out there who has tried to improve it?

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1 year 11 months ago - 1 year 11 months ago #2 by jas01
Replied by jas01 on topic Motion blur
Wrong place for such topic I guess. There are at least a few similar topics about MB already (try search option and see for yourself). Two guys were trying to fake this shader with frame-blending, but for now we don't have anything "cutting-edge" or spectacular.
Last edit: 1 year 11 months ago by jas01. Reason: typo
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1 year 11 months ago #3 by OtisInf
Replied by OtisInf on topic Motion blur
Can't be done without motion data on the elements that are moving. I.o.w.: you won't get any better 'motion blur' than what's possible with frame blending.
The following user(s) said Thank You: Marty

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1 year 11 months ago - 1 year 11 months ago #4 by Scorpio82CO
Replied by Scorpio82CO on topic Motion blur
I have proved the MBMB.fx (mouse based motion blur), and looks great.you sould try.. the only condition it´s..weeel.. it´s name say all!!
Last edit: 1 year 11 months ago by Scorpio82CO.

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