AMD FidelityFX Super Resolution (FSR) Code Released

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4 months 3 weeks ago - 4 months 3 weeks ago #1 by bugmenot
Last edit: 4 months 3 weeks ago by bugmenot.
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4 months 2 weeks ago #2 by EFermi
Nice one. Let's hope someone adapts it for ReShade similar to how CAS was implemented. Seems like a superior antialiasing mode can be derived from this.

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4 months 2 weeks ago #3 by Bloody Eugene
Replied by Bloody Eugene on topic AMD FidelityFX Super Resolution (FSR) Code Released
I don't think its doable in Reshade.

But someone is trying to implement it in a standalone injector:
github.com/Blinue/Magpie

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4 months 2 weeks ago #4 by konizu

I don't think its doable in Reshade.

But someone is trying to implement it in a standalone injector:
github.com/Blinue/Magpie
 

Sorry to rain on your parade, but people seems to be misunderstanding the FSR in the Magpie tool.

It is not AMD's FSR in fact it is called FSRCNN (Fast Super-Resolution Convolutional Neural Network), and if you check the links Blinue made available on the Magpie GitHub page it is already there regarding the FSRCNN-TensorFlow
github.com/igv/FSRCNN-TensorFlow

FSRCNN does Upscale only, it does not "downscale then upscale" - and you will not gain performance using it, your FPS will drop instead.
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4 months 1 week ago - 4 months 1 week ago #5 by Bloody Eugene
Replied by Bloody Eugene on topic AMD FidelityFX Super Resolution (FSR) Code Released

Sorry to rain on your parade, but people seems to be misunderstanding the FSR in the Magpie tool.

It is not AMD's FSR in fact it is called FSRCNN (Fast Super-Resolution Convolutional Neural Network), and if you check the links Blinue made available on the Magpie GitHub page it is already there regarding the FSRCNN-TensorFlow
github.com/igv/FSRCNN-TensorFlow

FSRCNN does Upscale only, it does not "downscale then upscale" - and you will not gain performance using it, your FPS will drop instead.
 

Nope.
Someone requested him FSR, and he should be releasing it in the next Magpie 0.6 update ("FSR has been ported").
As you can see from the log and his statements, it seems it's already done, he's just doing other unrelated things on the tool befor the release:

Check here:
github.com/Blinue/Magpie/issues/12
Last edit: 4 months 1 week ago by Bloody Eugene.
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4 months 1 week ago #6 by canceralp
Now, all we need is to find a way to install Reshade to Magpie. This way there can be 2 Reshades. One operates for the game, at lower resolution. The other operates for Magpie, at the upscaled (higher) resolution.

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