SMAA+Lumasharpen+16bit color = dark screen

More
7 years 4 months ago - 7 years 4 months ago #1 by Blackhand
Accidentally I set the color depth to 16 bit in Dawn of War Soulstorm and then the screen is too dark if SMAA is combined with lumasharpen. (Reshade 0.16, SFX 2.0 Preview 8 ) but it's probably unimportant.
Last edit: 7 years 4 months ago by Blackhand.

Please Log in or Create an account to join the conversation.

More
7 years 4 months ago - 7 years 4 months ago #2 by crosire
Replied by crosire on topic SMAA+Lumasharpen+16bit color = dark screen
16bit formats usually do not support SRGB, but SMAA needs SRGB or otherwise gamma correction doesn't work, which results in the dark screen you experience.
Last edit: 7 years 4 months ago by crosire.

Please Log in or Create an account to join the conversation.

More
7 years 4 months ago #3 by Blackhand
Replied by Blackhand on topic SMAA+Lumasharpen+16bit color = dark screen
I don't think so because SMAA alone works fine with 16bit color depth and older SweetFX versions had similar bugs with lumasharpen. Afair I had bugs with dark screens with lumasharpen without the use of SMAA. And this all under 32bit color depth.

Please Log in or Create an account to join the conversation.