[SOLVED] Framework (ColorCorrection.h) problem

More
6 years 11 months ago - 6 years 11 months ago #1 by Evan20xx
Now I feel dumb because my post is in the wrong section and has been solved and reported already. Sorry

After some more digging I have found the cause.

Edit ReShade\CustomFX\ColorCorrection.h
"Change the line "Use_COLORSAT" in "ColorCorrection.h" to "USE_COLORSAT"

In the end, It was just a case-sensitive problem which is found within the Framework package.

If this problem has already been solved elsewhere I apologize. Hopefully having this information out there will help if it has not been previously brought up.

ORIGINAL POST BELOW

I am on Windows 10 trying to launch Guild Wars 2 just for the sake of testing.

I tried loading up the Framework from 19.0 with the 19.1 DLL's.

d3d9.txt

pastebin.com/XZzpdtHK
Last edit: 6 years 11 months ago by Evan20xx.

Please Log in or Create an account to join the conversation.

More
6 years 11 months ago #2 by Evan20xx
Replied by Evan20xx on topic Failed to compile - Win10 - D3D9
I think it may be a problem with the settings I found someone else configured for their game but it ultimately points to one setting being enabled that is breaking everything so it may just be a problem within the Framework?

Please Log in or Create an account to join the conversation.