SSAO (too) bright outlines [ReShadeFramework v1.0]

  • DeMondo
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10 years 1 month ago #1 by DeMondo SSAO (too) bright outlines [ReShadeFramework v1.0] was created by DeMondo

(McFX.cfg: fSSAOBrighteningAmount is here 0.0)

--> How can these bright outlines be fixed?

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  • Marty McFly
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10 years 1 month ago #2 by Marty McFly Replied by Marty McFly on topic SSAO (too) bright outlines [ReShadeFramework v1.0]
That's a bugged depth buffer. The outline is no brightening, just absence of darkening.

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  • DeMondo
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10 years 1 month ago #3 by DeMondo Replied by DeMondo on topic SSAO (too) bright outlines [ReShadeFramework v1.0]

Marty McFly wrote: That's a bugged depth buffer. The outline is no brightening, just absence of darkening.


--> Ok so is it fixable? The ReShade Compatibility List gives Status: Perfect for Dead Space.

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  • mindu
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10 years 3 weeks ago #4 by mindu Replied by mindu on topic SSAO (too) bright outlines [ReShadeFramework v1.0]
I also see the same issue with GTAV, any workaround to fix it?

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