Depth-Buffer in Guild Wars 2
- Sassy
- Topic Author
I would like to know if there is a way to fix the Depth-Buffer issue in Guild Wars 2. (AO and DoF dissapear while moving)
Also a huge thanks to all of you.
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- Kleio420
the game is a online game so depth buffer access is disabled and wont work , unless they choose to change that or find a better solution any shader using depth will not work in online games.Sassy wrote: Hello everyone!
I would like to know if there is a way to fix the Depth-Buffer issue in Guild Wars 2. (AO and DoF dissapear while moving)
Also a huge thanks to all of you.
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- Sassy
- Topic Author
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- crosire
ReShade has no knowledge of what shaders you have enabled: It's generic, it doesn't care whether you use MasterEffect, SweetFX or something else.Sassy wrote: Also wouldn't it be possible to allow this for specific shaders only?
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- Sassy
- Topic Author
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- crosire
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- louiscarter88
I still think it's rubbish that Gw2 obviously has accessible depth information that's accurate yet for some reason we only see it if we stand still. Bloody tease.
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- Marty McFly
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- louiscarter88
Also (mentioned in another thread) nvidia users CAN use the driver level HBAO which I assume uses a depth buffer WITHOUT it cutting off which is also confusing seeing as yours gets cancelled.
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- crosire
My guess as well.Marty McFly wrote: I guess as soon as you stand still, there is no traffic - hence the visible depthbuffer.
I know it's unfair to the common user. But I rather have some limitations for online games and it working there instead of a global ReShade ban in those.louiscarter88 wrote: Not meaning to be overly negative there, I do understand why. It's annoying knowing that you've made such beautiful shaders that I have been able to glimpse at yet they get cut off cause someone may exploit the game.
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- 04348
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- crosire
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- 04348
Only for exemple :
I won't share the method by respect for you and your awesome work with Reshade (and certainly won't use it too, since it's a bit tedious to establish ^^ ), it's only to show you that's possible (Also, I will remove the video if you ask for )
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