[Arma 3]Real Light preset - Game Launch Issues
- Horus
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- crosire
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- Horus
They are completely independent things - TSC and HPET. They don`t know about each other. Question is - which to use for OS needs? Nobody can prevent programmer to use either TSC processor instructions or HPET in-out instructions in their code (unless HPET is disabled in BIOS).
...but when I force system to use HPET my problems with A3+RaShede disappeared.
P.S. I play War Thunder (DX11) too and I don't have any problem with WT+ReShade
P.S.S. but right now in WT (w/ or w/o ReShade) with bcdedit /set useplatformclock true I have stutter/delay in game menu but when I restore to bcdedit /deletevalue useplatformclock I don't have any stutter/delay
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- Solano
- Topic Author
He as well couldn´t use ReShade in ArmA until your tweak!
Source: forums.bistudio.com/topic/183128-real-li...by-solano/?p=2911397
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- Horus
@Crosire I researched some more about this HPET subject and if I disable HPET in BIOS Arma 3+ReShade again don't want to start but War Thunder+ReShade start normally but this time I don't have any delay with in-game menu.
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- xXZexxMooreXx
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- Horus
This is problem with War Thunder and HPET forum.warthunder.com/index.php?/topic/21...and-the-in-game-map/Horus wrote: I'm not a programer but I think something in [strike]Arma code make this problem[/strike]...from other forum
They are completely independent things - TSC and HPET. They don`t know about each other. Question is - which to use for OS needs? Nobody can prevent programmer to use either TSC processor instructions or HPET in-out instructions in their code (unless HPET is disabled in BIOS).
...but when I force system to use HPET my problems with A3+RaShede disappeared.
P.S. I play War Thunder (DX11) too and I don't have any problem with WT+ReShade
P.S.S. but right now in WT (w/ or w/o ReShade) with bcdedit /set useplatformclock true I have stutter/delay in game menu but when I restore to bcdedit /deletevalue useplatformclock I don't have any stutter/delay
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