[Arma 3]Real Light preset - Game Launch Issues

  • crosire
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8 years 8 months ago #7 by crosire Replied by crosire on topic [Arma 3]Real Light preset - Game Launch Issues

Solano wrote: Both of them occur when „compiling effect.“"

Does it work if no effects are in the folder, so that ReShade does not try to compile anything?
The following user(s) said Thank You: Solano, xXZexxMooreXx

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  • xXZexxMooreXx
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8 years 8 months ago #8 by xXZexxMooreXx Replied by xXZexxMooreXx on topic [Arma 3]Real Light preset - Game Launch Issues
When I remove ReShade.fx, it the game will load and say "Loading effect....no effect found!"

It doesn't crash when there is no ReShade.fx file.

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  • crosire
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8 years 8 months ago #9 by crosire Replied by crosire on topic [Arma 3]Real Light preset - Game Launch Issues
Interesting, so it's something in the effect compiler that causes the crash. Could you try the same exact shaders and config in some other games to see if it crashes there too (preferably the same DirectX version and with some other DirectX version too, to see if the global parser or the target specific compilers are the problem)?

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  • xXZexxMooreXx
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8 years 8 months ago #10 by xXZexxMooreXx Replied by xXZexxMooreXx on topic [Arma 3]Real Light preset - Game Launch Issues

xXZexxMooreXx wrote: When I remove ReShade.fx, it the game will load and say "Loading effect....no effect found!"

It doesn't crash when there is no ReShade.fx file.


Through about twelve hours of Arma 3 with ReShade and no effect loaded, I had one access violation crash. With ReShade.fx present, the game crashes nearly every time when loading the effect.

I'll try out some other games and see what happens.

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  • Horus
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8 years 8 months ago - 8 years 8 months ago #11 by Horus Replied by Horus on topic [Arma 3]Real Light preset - Game Launch Issues
I think problem comes from game because when game launch, in first few seconds when game initialize, arma 3.exe not respond ( check task manager) and then start well.

I used WhatIsHang and this is what I find:
Arma3 without Reshade - game start normal - in Task Manager -> Arma3.exe - Not Responding -> then - Running
Warning: Spoiler!
Last edit: 8 years 8 months ago by Horus.

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  • Horus
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8 years 8 months ago - 8 years 8 months ago #12 by Horus Replied by Horus on topic [Arma 3]Real Light preset - Game Launch Issues
^^follow-up
Warning: Spoiler!
Last edit: 8 years 8 months ago by Horus.

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  • Horus
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8 years 8 months ago #13 by Horus Replied by Horus on topic [Arma 3]Real Light preset - Game Launch Issues
^^follow
Warning: Spoiler!

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  • Horus
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8 years 8 months ago #14 by Horus Replied by Horus on topic [Arma 3]Real Light preset - Game Launch Issues
Arma3 with Reshade - game stop after "Loading effect....Succeeded!" - in Task Manager -> Arma3.exe - Not Responding
Warning: Spoiler!

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  • Horus
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8 years 8 months ago #15 by Horus Replied by Horus on topic [Arma 3]Real Light preset - Game Launch Issues
Arma3 with Reshade - game stop with white screen - in Task Manager -> Arma3.exe - Not Responding
Warning: Spoiler!


I hope this may be help to find solution how to fix this problem with Arma 3 :blush:

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  • Solano
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8 years 8 months ago #16 by Solano Replied by Solano on topic [Arma 3]Real Light preset - Game Launch Issues
Thanks for the effort Horus! I really appreciate this. This is a ton of Data which hopefully clears things up once and for all!

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  • Horus
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8 years 8 months ago #17 by Horus Replied by Horus on topic [Arma 3]Real Light preset - Game Launch Issues
I hope, too. Let's see what Crosire have to says about this.. useful data or not.

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  • crosire
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8 years 8 months ago #18 by crosire Replied by crosire on topic [Arma 3]Real Light preset - Game Launch Issues

Horus wrote: 4456 6E08D04E atidxx32.dll!AmdLiquidVrD3D11WrapDeviceContext+0xb68e
4472 77101337 ntdll.dll!RtlDestroyHandleTable+0x347
4476 6E695758 dxgi.dll!D3DKMTCloseAdapter+0x8e67
4480 6E695774 dxgi.dll!D3DKMTCloseAdapter+0x8e83
4484 6E67AED7 dxgi.dll!CreateDXGIFactory1+0x38dc
4500 022763B0 arma3.exe+0xec63b0
4504 022763B0 arma3.exe+0xec63b0
4592 6E08D04E atidxx32.dll!AmdLiquidVrD3D11WrapDeviceContext+0xb68e
4580 6E08D04E atidxx32.dll!AmdLiquidVrD3D11WrapDeviceContext+0xb68e

That AMD Liquid VR wrapper thing in there could be the culprit, though the function names might be misleading, considering that the distance from the function begin to the actual stack pointer is quite high (0xb68e = 46734 bytes = 47 kilobytes). Is your computer equiped with an AMD or NVIDIA card?

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  • Horus
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8 years 8 months ago - 8 years 8 months ago #19 by Horus Replied by Horus on topic [Arma 3]Real Light preset - Game Launch Issues
AMD R9 270 ... DxDiag 64bit
Warning: Spoiler!


www.reddit.com/r/oculus/comments/2xt2w9/...ew_vr_sdk_liquid_vr/
Last edit: 8 years 8 months ago by Horus.

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  • Horus
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8 years 8 months ago #20 by Horus Replied by Horus on topic [Arma 3]Real Light preset - Game Launch Issues
I try with older driver 14.12 which don't have support for Liquid VR
Warning: Spoiler!

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  • Horus
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8 years 8 months ago #21 by Horus Replied by Horus on topic [Arma 3]Real Light preset - Game Launch Issues
I fix my launch problem with A3+ReShade forums.bistudio.com/topic/183128-real-li...page-11#entry2911264 :silly:
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  • crosire
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8 years 8 months ago #22 by crosire Replied by crosire on topic [Arma 3]Real Light preset - Game Launch Issues
That's strange. ReShade makes use of the high performance timer, but it's the first time I hear the timer being the reason for any sort of issues (in general, apart from ReShade).

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  • Horus
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8 years 8 months ago - 8 years 7 months ago #23 by Horus Replied by Horus on topic [Arma 3]Real Light preset - Game Launch Issues
I'm not a programer but I think something in [strike]Arma code make this problem[/strike]...from other forum

They are completely independent things - TSC and HPET. They don`t know about each other. Question is - which to use for OS needs? Nobody can prevent programmer to use either TSC processor instructions or HPET in-out instructions in their code (unless HPET is disabled in BIOS).


...but when I force system to use HPET my problems with A3+RaShede disappeared.

P.S. I play War Thunder (DX11) too and I don't have any problem with WT+ReShade :)

P.S.S. but right now in WT (w/ or w/o ReShade) with bcdedit /set useplatformclock true I have stutter/delay in game menu but when I restore to bcdedit /deletevalue useplatformclock I don't have any stutter/delay :side:
Last edit: 8 years 7 months ago by Horus.

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  • Solano
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8 years 8 months ago #24 by Solano Replied by Solano on topic [Arma 3]Real Light preset - Game Launch Issues
The second user after you Horus reported me that it did the trick for him.
He as well couldn´t use ReShade in ArmA until your tweak!

Source: forums.bistudio.com/topic/183128-real-li...by-solano/?p=2911397

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  • Horus
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8 years 8 months ago #25 by Horus Replied by Horus on topic [Arma 3]Real Light preset - Game Launch Issues
@Solano I'm glad that someone helped :)

@Crosire I researched some more about this HPET subject and if I disable HPET in BIOS Arma 3+ReShade again don't want to start but War Thunder+ReShade start normally but this time I don't have any delay with in-game menu.

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  • xXZexxMooreXx
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8 years 7 months ago #26 by xXZexxMooreXx Replied by xXZexxMooreXx on topic [Arma 3]Real Light preset - Game Launch Issues
The only game I've had issues with is Arma 3. Not only has it happened with ReShade, but also without it. I did find a bug report where many people have had the same issue with the Arma 3 once the 1.5 update went live.
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