[SOLVED] S.T.A.L.K.E.R. CoP/CoC shader error (Reshade 2.0)
- bearbearbear
- Topic Author
There seems to be one minor issue so far however. Whenever I enable Ganossa's LENSDIRT shader, I get this error back:
\My Documents\Modding\Reshade\ReShade/Shaders/Ganossa/Bloom.fx(54, 21): error X3011: value must be a literal expression
It seems to be only this shader that's causing the compilation to fail. Is there a simple fix I might be missing or is this something bigger?
Thank you in advance!
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- crosire
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- bearbearbear
- Topic Author
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- Alexander_B
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- crosire
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- Wicked Sick
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- crosire
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- Wicked Sick
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- crosire
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- Wicked Sick
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- lowenz
The best option is to play with D3D10 rendering path (and maxed out).
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- crosire
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- crosire
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- Maegirom
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