After Texture Dump, how to add Textures back into games?

  • DrFreaK666
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3 months 3 weeks ago #1 by DrFreaK666 After Texture Dump, how to add Textures back into games? was created by DrFreaK666
Hello,

I played a bit with the Texture Dump feature and I like it a lot.
In the past I used TexMod and uMod, but with Reshade it´s a lot easier.
I upscaled a Texture and want to add it back into the game.
How do I do that or isn´t that feature available yet?
I copied the texture back into the Tex Dump folder and made it write protected.
I copied the file into the "reshade-shaders/textures" folder, but both didn´t work.
Is it planned to add the feature into a future version, or is it already there and I only don´t know how?

Thanks for helping

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  • crosire
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3 months 3 weeks ago - 3 months 3 weeks ago #2 by crosire Replied by crosire on topic After Texture Dump, how to add Textures back into games?
There is a texture replace add-on example here, but best to build it yourself: github.com/crosire/reshade/tree/main/exa...s/08-texture_replace (there is a prebuilt version here though: github.com/crosire/reshade-docs/releases/tag/v2024-01-15 )
It only supports replacing textures with the same dimensions however and also no DXT-compressed textures. Reads image files from a "texreplace" directory (rather than "texdump").
Last edit: 3 months 3 weeks ago by crosire.

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  • DrFreaK666
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3 months 2 weeks ago #3 by DrFreaK666 Replied by DrFreaK666 on topic After Texture Dump, how to add Textures back into games?
Thanks, but my coding skills are not existent ^^

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