Screenshot Thread
- Wicked Sick
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- Elimina
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- Kuniyo
Wicked Sick wrote: Kunio, have you posted your preset anywhere?
Sorry, at the moment I do not have it anywhere, and unfortunetly I can't even find it on my PC anymore.
Had some trouble with OSVR HDK2 and had to re-install. I will remake it though, and most likely upload it. (sorry

Also which one did you mean? I was guessing Rise of the Tomb Raider, but the GTA V one I do still have.
Elimina wrote:
MONNA wrote:
-snip images-
May I ask what game that is?
I'm guessing it's GTA V, on the website (flickr) it says it's in this album: "Grand Theft Auto V: XIIV" (5 photos)
ReShade off:
ReShade on:
Images are 8984x5024 when you open the image in Imgur.
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- crubino
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- crubino
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- Elimina
I finally got my computer fixed and upgraded. I can finally work on updating my preset at 60 fps instead of 20-30 fps
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- Wicked Sick
The dissolution of the will may not mean teh dissolution of the essence.
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- SIVOG
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- Ryuken
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- Ryukou36
I don't know, who do you get to made the surfaces so smooth and the same time detailed, it's simply amazing. I do nice reshades, but this is another level!!!Ryuken wrote:
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- Igni
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- Elimina
Whoever said that the depth buffer doesn't work on Mirror's Edge, needs to recheck that. It seems to work perfectly fine

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- LegoPepper
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- Quentin-Tarantino
Ryukou36 wrote:
Ryuken wrote:
I don't know, who do you get to made the surfaces so smooth and the same time detailed, it's simply amazing. I do nice reshades, but this is another level!!!
Turn the Timecycle bloom to 0.3500 turn Gaussian blur in reshade to have min quality of 6 with Maxed AA for the screens
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- TreppenBananenHutstaender
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- Elimina
TreppenBananenHutstaender wrote: No Man's Sky
More Images: imgur.com/gallery/VtNEc
Hey, how did you get ReShade to work with no mans sky? I tried all possible options for the Reshade.dll (dx9, dx11, OpenGL, 32 bit, and 64 bit) but none if them worked.
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- klotim
Elimina wrote:
TreppenBananenHutstaender wrote: No Man's Sky
More Images: imgur.com/gallery/VtNEc
Hey, how did you get ReShade to work with no mans sky? I tried all possible options for the Reshade.dll (dx9, dx11, OpenGL, 32 bit, and 64 bit) but none if them worked.
Tried with enb injector?
Or maybe it's wrong game bin folder? Some games got other locations to put the dll's
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- Irkie500
Elimina wrote:
TreppenBananenHutstaender wrote: No Man's Sky
More Images: imgur.com/gallery/VtNEc
Hey, how did you get ReShade to work with no mans sky? I tried all possible options for the Reshade.dll (dx9, dx11, OpenGL, 32 bit, and 64 bit) but none if them worked.
Should work just fine with Opengl. I used the mediator and just picked the exe from the steam folder. Make sure your Microsoft Visual C++ 2010 libraries are up to date and uaing the latest drivers. Some users were experiencing issues by not having them.
Other than that I am not sure. I myself have an all white depth buffer i need to resolve as others have been able to access it without issues.
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- crubino
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- Elimina
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