Need some help with the 0.18.5 gamma issue
- crosire
- Topic Author
Thanks a lot in advance!
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- JBeckman
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- MonarchX
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- MonarchX
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- crosire
- Topic Author
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- MonarchX
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- padolamap
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- MonarchX
Witcher 3 - x64 DXGI
Deus Ex: Human Revolution (Director's Cut) - x86 DXGI
Mortal Kombat X - x64 DXGI
Wasteland 2 (D3D11 Renderer) - x86 DXGI
Battlefield 4 produces a DXGI.dll error with 0.18.5 DXGI.dll upon launch, but works fine with 0.18.4 DXGI.dll.
D3D11 Games that do not have the gamma issue with ReShade 0.18.5 Framework version:
DiRT 3: Complete Edition - x86 DXGI
Alien: Isolation - x86 DXGI
GTA V - x64 DXGI
It seems none of the D3D9 games have this issue, at least out of the ones I tested. Probably because this only affects DirectX 10/11 DXGI.DLL, doesn't it? Should I test more D3D9 games?
Do you need to see DXGI.LOG files for games that have the gamma problem?
Has there been progress on this matter? Maybe a trial version of Windows 8.1 can help?
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- crosire
- Topic Author
And yeah, it's a D3D10/11 only thing.
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- MonarchX
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- JPulowski
Just rename the extension to .tracelog. (e.g. dxgi.tracelog)MonarchX wrote: Trace what? How do I do that? I only know of LOG files...
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- MonarchX
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- MonarchX
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- MonarchX
Games that do not have the gamma issue run slightly faster with 0.18.5 Framework release than with 0.18.4 Framerwork release by some 1-2fps, but still!
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