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4 years 6 months ago
Added option to change screenshot format via "#pragma reshade screenshot_format png/bmp"
Added proper bridge between DXGI and Direct3D10/11 hooks
Fixed D3D10/11 renderers sometimes using the hooked device and not the original one
Fixed D3D11 renderer not restoring viewports
Fixed D3D9 hooks crashing if device was created with "D3DDEVTYPE_NULLREF"
Changed "ID3D11Device[Context]" hook to only hook "ID3D11Device[Context]1" interface if actually queried by the game
Removed setup tool from non-SweetFX version (that one is for shader devlopers anyway)
, crosire =)
Last Edit: 4 years 6 months ago by
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