- Topic Author
- Posts: 3740
5 years 3 months ago - 5 years 3 months ago #1 by crosire
- Added option to change screenshot format via "#pragma reshade screenshot_format png/bmp"
- Added proper bridge between DXGI and Direct3D10/11 hooks
- Fixed D3D10/11 renderers sometimes using the hooked device and not the original one
- Fixed D3D11 renderer not restoring viewports
- Fixed D3D9 hooks crashing if device was created with "D3DDEVTYPE_NULLREF"
- Changed "ID3D11Device[Context]" hook to only hook "ID3D11Device[Context]1" interface if actually queried by the game
- Removed setup tool from non-SweetFX version (that one is for shader devlopers anyway)
The following user(s) said Thank You: diaspora2k5
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